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"Millie" is a single-player kids' arcade game with stellar graphics and good music. As a millipede, navigate through over 90 levels of mazes and obstacles to reach the Aviation School and make your dream of flying come true. Gather power-ups, enjoy mini-games, and avoid eating your own tail in this joyful and casual puzzle game.

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows
  • Linux

Reviews

76%
Audience ScoreBased on 239 reviews
graphics29 positive mentions
monetization3 negative mentions
  • A charming and nostalgic blend of classic games like Snake and Pac-Man, offering a fun and relaxing experience.
  • Cute graphics and cheerful music create an enjoyable atmosphere, making it suitable for players of all ages.
  • The game features a variety of levels and power-ups, providing a casual yet engaging puzzle-solving experience.
  • Controls can be unresponsive and frustrating, leading to frequent mistakes and trial-and-error gameplay.
  • The game can become repetitive quickly, with some levels feeling overly difficult and lacking variety.
  • Limited visibility of the maze can hinder gameplay, making it challenging to plan moves effectively.
  • graphics42 mentions

    The graphics of the game are generally praised for their charming, colorful, and nostalgic aesthetic, reminiscent of early 2000s visuals. Many reviewers appreciate the effort put into the art style, describing it as cute and visually appealing, though some note that while the graphics are nice, they do not elevate the gameplay significantly. Overall, the graphics contribute positively to the game's appeal, making it enjoyable for a casual audience.

    • “The graphics for the game are beautifully done, truly visually appealing and something enjoyable to look at; they did a remarkable job with that.”
    • “Pros: cute and bright graphics.”
    • “Millie's graphics stand out most, but look fantastic and very adorable.”
    • “Plus you get bored after 10 levels, it's just a hybrid Pac-Man/Snake game with incredibly childish graphics.”
    • “Strip away the Teletubby artwork and there is a very innovative, challenging, and highly enjoyable game underneath.”
    • “It doesn't seem like it would be an issue at first, but despite the kid-friendly aesthetic, Millie is an astonishingly challenging game.”
  • music30 mentions

    The music in the game is generally described as cute and pleasant, enhancing the overall experience with its good vibes and smooth beats. While many players appreciate the soundtrack for its nostalgic and whimsical qualities, some note a lack of variety that can make it feel repetitive over time. Overall, the music is considered a strong aspect of the game, contributing positively to its charm and atmosphere.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It has really good music with good vibes and a smooth beat.”
    • “To make things even better is the soundtrack, it really sets the tone for the game, enhancing the experience, all in all a great little gem that doesn't sell for much.”
    • “It's the little things - the stiff and awkward controls, the very repetitive, droning music, the store that makes you feel as if this is a low-effort mobile port, or the difficulty and lack of vision which serve to make this surprisingly laborious.”
    • “My only real complaints are that the controls become less responsive toward the end of the game (especially around do not enter signs) and there isn't enough variety in the music to prevent it from getting tiring.”
    • “There is a music in this game that sounds exactly like Buffalo Bill's theme in Silence of the Lambs and it scared the crap out of me.”
  • gameplay24 mentions

    The gameplay is a blend of classic mechanics from Snake and Pac-Man, featuring a charming, nostalgic aesthetic and simple, addictive mechanics that can be enjoyable for casual play. However, it suffers from repetitive level design and some poorly executed flying stages, which detract from the overall experience. While the game offers a fun twist on familiar concepts, its simplistic nature and presence of microtransactions may not meet the expectations of PC gamers.

    • “The unique gameplay, childhood-like presentation, simple plot, and charmingly 2000's-esque graphics win it for me, and Millie herself is a peach.”
    • “The game is fun, simple, and a real joy to play. It will offer you some challenging levels to get through, but they are all doable. Along with nice gameplay, we have full controller support here should you wish to make use of that.”
    • “Gameplay is a hybrid of centipede/snake and Pac-Man.”
    • “The gameplay is just plainly boring.”
    • “Regardless, the simplistic gameplay is far beneath the standard of the PC, and the presence of microtransactions and an in-game store for a children's game force me to give this one a thumbs down.”
    • “I feel the levels become challenging less by creative use of different mechanics, and more by increasing level size and number of bottleneck areas.”
  • story13 mentions

    The game's story features a millipede overcoming its fears and a caterpillar aspiring to become a pilot, both presented with charming artwork reminiscent of classic storybooks. However, many reviewers find the narrative to be mediocre and disconnected from the gameplay, which is primarily focused on casual puzzle-solving. While the characters and visuals are endearing, the overarching story lacks depth and coherence.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The quest of a millipede to overcome its pugophobia, a true masterpiece of art and game design that I would recommend to absolutely anyone with a similar fear.”
    • “It's a story of a millipede that dreams to fly.”
    • “However, the storyline is very mediocre.”
    • “But the story does not match the gameplay.”
    • “Casual puzzle gaming only, with a fairly flimsy overarching story that you try to understand with only pictures.”
  • emotional4 mentions

    The emotional aspect of the game is highlighted by its ability to evoke nostalgia and joy, remaining enjoyable even after a decade. However, some players find it repetitive, which can detract from the overall experience. A poignant moment is noted where a character's realization brings them to tears, underscoring the game's capacity to deliver impactful emotional moments.

    • “A wholesome game that is still fun to play 10 years later :)”
    • “Tears welled up in his eyes when he realized what exactly was at stake.”
  • stability4 mentions

    Overall, the game demonstrates solid stability, running well even on older systems like Windows 7, with no major glitches reported. However, players have noted issues with buggy checkpoints in the plane levels and inconsistent controls when using a gamepad, which can detract from the overall experience.

    • “Runs great on my ancient Windows 7 laptop.”
    • “The game has been incredibly stable; I've experienced no crashes or bugs.”
    • “I can play for hours without any performance issues or interruptions.”
    • “Good maze game, but the plane levels are ridiculously hard, with buggy checkpoints.”
    • “Not very enjoyable; however, I never encountered any glitches, which nowadays is worth mentioning.”
    • “Additionally, the controls are kind of buggy (if you are playing with a gamepad; I don't know about keyboard or mouse), and sometimes you will make a turn that you didn't mean to.”
  • humor4 mentions

    The game is widely praised for its humor, described as funny and enjoyable by players of all ages, including young children who find it "silly" and entertaining. Overall, it is considered a delightful and lighthearted experience.

    • “Best simple game I ever played, congratulations, it's very funny and nice to play!”
    • “My five-year-old likes to play it; as she puts it, 'this is a funny silly game.'”
    • “Funny and nice game.”
  • monetization4 mentions

    The game's monetization model has evolved from original real-money microtransactions to a gem system in the Steam version, but it still retains elements reminiscent of a children's tablet game designed to exploit young players financially. Reviewers criticize the presence of in-game purchases and an in-game store, deeming it inappropriate for its target audience and detracting from the overall experience.

    • “This is a children's tablet game with microtransactions.”
    • “Deceptively cute (yet somehow disgusting, for example those scissors..!) crossover of Pac-Man and Snake with a steep difficulty curve, possibly due to the game most likely originally having had microtransactions which were later reworked into the gem system the game currently has.”
    • “The real money microtransactions have at least been replaced for the Steam version, but you can still see that it was originally made as a tablet game designed to con children out of their pocket money.”
    • “Regardless, the simplistic gameplay far beneath the standard of the PC, and the presence of microtransactions and an in-game store for a children's game force me to give this one a thumbs down.”
  • optimization3 mentions

    The game's optimization is commendable, as it runs smoothly even on lower-end PCs, allowing players to earn "stars" for performance-based rewards that can be used to enhance gameplay with perks and power-ups.

    • “You earn 'stars' at the end of a level based on your performance; these stars can be used to purchase additional perks and power-ups that you can activate freely on any level.”
    • “Performance is good even on lower-end PCs.”
  • grinding1 mentions

    Players find the grinding in the game to be tedious and feel that it is an unnecessary attempt by the developers to enforce a memory aspect, which detracts from the overall experience.

    • “Not only does this make the pacing tedious, it suggests the developers wanted to enforce a memory aspect, which again is something I don't really like.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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