Millia -The ending-
- January 8, 2016
- Millia Soft
Millia -The ending- is a visual novel made by Millia Soft using Ren'py. The game was successfully funded on kickstarter.com in early 2015.
Reviews
- The story is engaging and emotionally impactful, drawing players in despite its flaws.
- The artwork is beautiful and comparable to higher-end visual novels, enhancing the overall experience.
- It's a short and sweet visual novel that can be completed in a few hours, making it accessible for casual players.
- The writing is poorly executed, with numerous grammatical errors and a lack of narrative coherence.
- There are very few choices throughout the game, limiting player agency and making it feel more like a kinetic novel.
- The overall experience feels rushed and lacks polish, with awkward transitions and repetitive music.
- story24 mentions
- 33 % positive mentions
- 54 % neutral mentions
- 13 % negative mentions
The story has received mixed reviews, with some players finding it predictable and reminiscent of low-quality fanfiction, while others appreciated its engaging narrative and emotional depth. Despite criticisms regarding writing quality and lack of originality, many enjoyed the immersive experience and the romantic themes presented. Overall, the story is seen as a highlight for fans of visual novels, though it could benefit from further refinement.
“No matter which road we go, the story doesn't fail to bury us in the flow of love deeper.”
“I enjoyed the story and was guessing which way it would go the whole time, well worth rereading, thank you!”
“Despite the lack of polish overall, I fully enjoyed the story and what it had to offer.”
“The trash tier plot is straight out of a high school anime club fanfiction; definitely someone watching way too much anime and needing to write godawful fanfictions about it.”
“The writing needs serious revision, the plot is boring, the music is repetitive, and, of course, the sister isn't blood-related.”
“The story is nothing that you haven't seen before, and there are only a few choices that will lead to a different route and ending.”
- graphics6 mentions
- 67 % positive mentions
- -17 % neutral mentions
- 50 % negative mentions
The graphics of the game receive mixed reviews, with some praising the artwork as gorgeous and comparable to high-quality visual novels, while others criticize it as part of a poorly executed narrative. Overall, the visuals are noted as a standout feature, even if the overall experience may not meet expectations.
“Excellent novel, gorgeous graphics and stellar story!”
“The artwork is wonderful and on a similar level to some of the higher end and priced visual novels out there.”
“+nice artworks”
“The graphics are reminiscent of a poorly written Vietnamese e-book, with artwork that seems to rely on Japanese aesthetics but ultimately falls flat.”
“The visuals are akin to a cringefest, typical of low-quality fanfiction, lacking the polish and detail expected in modern games.”
“Overall, the graphics feel like a rushed project, failing to deliver a visually engaging experience.”
- music5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The music in the game receives mixed reviews; while some players appreciate the background music and specific tracks like "akogare no hana" for enhancing the story, others find the soundtrack repetitive and annoying after extended play. Overall, the music is seen as a highlight by some, but it can become tiresome for others.
“Both the story and the music are pretty great.”
“The art is beautiful and the song 'Akogare no Hana' fits the story really well.”
“The artwork and the background music were good enough, and I think the price and the fact that it is Kickstarter funded can exempt it from not recommending it.”
“The music is repetitive and lacks variety, making it hard to stay engaged.”
“The soundtrack feels uninspired and doesn't enhance the overall experience.”
“The music fails to create an immersive atmosphere, leaving the game feeling flat.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is highly praised for its emotional depth, with players expressing strong connections to the characters and their stories. Reviewers find it touching and well-paced, making it easy to become invested in the narrative, and many recommend it for those seeking a casual yet impactful emotional experience.
“I would definitely recommend this to anyone; it had lots of emotional pieces to it and was very touching. A good visual novel in my opinion.”
“This was just an emotional and interesting novel to me, and I wish there were more like it, or even a series based on the game.”
“It's paced so well that I was able to become emotionally invested in these four characters in such a short amount of time, and every ending wraps up things nicely.”
- gameplay3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The gameplay is minimal and primarily consists of clicking through poorly written dialogue, lacking any significant interactive elements or engaging mechanics. Many users question the quality of the writing and how it was deemed suitable for release on platforms like Steam.
“As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
- grinding2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Users find the grinding aspect of visual novels and e-books tedious, likening it to a frustratingly slow reading experience where players must click to progress through text, detracting from the enjoyment of the narrative. Additionally, some suggest that extensive grinding may require significant time investment, akin to needing a second life to fully engage with the content.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey, but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
“You'll need a second life for grinding.”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The atmosphere of the game is generally perceived as lacking depth and originality, with many reviewers noting that it fails to enhance the overall experience.
“The story is not something new, and the atmosphere lacks depth.”
“The game fails to create an immersive atmosphere, leaving players feeling disconnected.”
“Despite its potential, the atmosphere feels flat and uninspired.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game initially elicits laughter through its absurdities, but as players become more immersed in the story, the comedic elements evolve, leading to a deeper engagement with the narrative.
“At first, I was just laughing at all the absurdity I had to deal with in the story, but slowly I became more and more immersed in it to the point that I have nothing else to say.”
“The humor in this game is brilliantly crafted, making even the most mundane tasks feel entertaining and engaging.”
“I found myself chuckling at the clever dialogue and hilarious situations that kept popping up throughout the game.”