Militia
- December 1, 2015
- BrainGoodGames
- 3h median play time
"Militia is a single-player, turn-based strategy game that provides a worthy challenge and evolves with the player, offering a bite-sized yet thrilling victory experience. As the leader of a small troop, your mission is to dispatch enemy captains using simple-to-pick-up gameplay with procedurally generated levels. The Dark World expansion, featuring new heroes, enemies, and a ladder, is included for free, positioning Militia as a contender for the best single-player strategy game."
Reviews
- Easy to learn but hard to master, providing a satisfying challenge that keeps players engaged.
- The game features a unique blend of strategy and puzzle elements, reminiscent of chess but with innovative mechanics and quick gameplay.
- Minimalist design and soothing music create a relaxing atmosphere, making it perfect for short gaming sessions.
- The difficulty scaling can be frustrating, as losing matches can significantly lower your rank and force you to replay easier levels.
- Lack of control over unit placement and the inability to save mid-game can lead to frustrating experiences.
- The AI can be inconsistent, sometimes failing to capitalize on advantageous situations, which can diminish the challenge.
- gameplay23 mentions
- 39 % positive mentions
- 48 % neutral mentions
- 13 % negative mentions
The gameplay is praised for its elegant and simple mechanics that are easy to learn yet challenging to master, offering a blend of casual fun and strategic depth. Players enjoy the procedural generation of levels and the chess-like tactical elements, although some find the AI lacking and the difficulty spikes can be frustrating. Overall, the game provides a satisfying puzzle strategy experience with varied modes and interesting mechanics that encourage thoughtful play.
“Very elegant set of rules with simple and addictive gameplay.”
“A really cool little game that takes simple, easy to learn mechanics, and makes a wonderful (if albeit at times brutal) little puzzle strategy game.”
“I reached level 6 after a couple of hours of gameplay and I really struggled to accomplish anything after that.”
“You'll probably blast through the first few ranks easily, but soon you'll find yourself in challenging environments that push you to master the mechanics.”
“The gameplay follows the 'easy to learn, hard to master' scheme, as you'll learn almost everything about the gameplay mechanics in 10 minutes, then you are thrown into randomly generated levels.”
- music11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The music in the game is generally praised for its soothing and outstanding quality, enhancing the overall experience. However, some players note that it can become repetitive over time and is initially too loud, though it can be adjusted. Overall, the soundtrack is considered a strong point of the game, contributing positively to its enjoyment.
“The music, while every bit as minimalistic as the whole experience, is very good.”
“I give it a + for the soothing music.”
“The music in the game is really outstanding and a real strong suit to the game.”
“- The music gets a little repetitive after a while.”
“- The only con I can think of is the music, which is rather obscenely loud by default, but you can turn it down, so it's not that much of a con.”
“[*] Generic music is generic.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics in the game are characterized by a minimalist design that effectively supports its unique gameplay, utilizing simple pictograms that enhance the overall presentation. Reviewers appreciate the clean aesthetic, noting that while the graphics may appear simple, they contribute significantly to the game's charm and functionality.
“One thing I keep forgetting to mention in my reviews for their games is how much of a fan I am of the simple graphic style most of them use.”
“The whole presentation, from graphics to sounds, is simply awesome.”
“Graphics are great for the game's intention; you'll just learn a few pictograms, falling in love with it meanwhile.”
“Don’t be fooled by the simple graphics.”
“Militia is a unique turn-based strategy game with minimalist graphic design featuring many pictograms that might make this game look like a weird complex chess variation.”
“I like the simple aesthetic, and there's a clean look that works rather well.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game offers decent replayability, particularly for those who enjoy mastering its mechanics, with achievements tied to match counts enhancing the experience. However, some players note that once the rule sets are fully understood, the gameplay can become repetitive despite varying setups. Overall, it serves well as a quick, engaging game with significant replay potential for adaptable players.
“Neat little coffee-break game with lots of replay value.”
“If there is any disadvantage to the game, it's that replayability is not necessarily endless - once you learn both rule sets, you're basically just doing the same thing, except in different setups.”
“The replay value is very high if you can learn and adapt to a more simple styled game.”
“Some replay value, the last achievement kicks in at 100 matches.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story revolves around a mission to eliminate captains while strategically navigating around and incapacitating grunts, emphasizing the importance of protecting your own pieces throughout the process.
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with users noting that various elements significantly enhance the overall experience.
“The game's atmosphere is incredibly immersive, drawing you into its world.”
“Every detail contributes to a hauntingly beautiful atmosphere that keeps you engaged.”
“The atmospheric sound design and visuals create a sense of tension and wonder.”