- May 5, 2016
- Talecore
- 1h median play time
Midvinter
Platforms
About
"Midvinter is a single-player, musical point-and-click game where you play as a gnome helping humans on an abandoned farm, while avoiding dark creatures and seeking aid from fair folks. The game features puzzles, riddles, unique music, and Swedish folklore-inspired art, taking place in 19th century Sweden. Developed by Anna Jenelius and composer Douglas Holmquist, Midvinter offers multiple endings and immerses players in Sweden's history."








- Charming and cozy atmosphere with beautiful artwork and soothing music, making it a relaxing experience.
- Engaging story based on Scandinavian folklore with multiple endings, encouraging replayability.
- Simple point-and-click mechanics that are accessible, making it suitable for players of all ages.
- Extremely short gameplay, often completed in under an hour, which may not justify the price for some players.
- Voice acting is considered amateurish and detracts from the overall experience.
- Lack of depth in story and gameplay mechanics, leading to a feeling of shallowness and simplicity.
story
19 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players appreciating its charm and connection to Scandinavian folklore, while others criticize it for being simplistic and lacking depth. Many noted that the narrative offers choices leading to different endings, which adds some engagement, but overall, the story is often described as straightforward and uninteresting, with a desire for more content and complexity. Despite its shortcomings, some players found the storyline enjoyable and compelling enough to keep them engaged.
“The story is nice and your choices in the game lead to three different endings, which was fun as I am always a sucker for games where choices matter.”
“This charming, feel-good game is based on Scandinavian folklore, which was compelling enough reason for me to try it out, as I find gaming to be a great way to learn about various mythologies of interest when incorporated into this medium of storytelling.”
“The game has a very intriguing story that takes you deep into the culture of a Swedish fairytale.”
“The story (if you can even call 'monsters threaten to take child, you bring your big sister with you after doing groceries for her, monster leaves' a story) and the puzzles are all very straightforward and uninteresting, the art is bad, and the game is extremely short and absolutely not worth the price.”
“I wish it at least could have gone somewhat into depth of the backstory and lore of the various creatures and spirits we meet.”
“Point-and-click mechanics are very straightforward, the story is fairly basic and the voice acting isn't great.”