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Midori no Kaori Game Cover

About

Midori no Kaori is a single player casual simulation game. It was developed by TheLaba and was released on October 21, 2025. It received overwhelmingly positive reviews from players.

Midori no Kaori invites you to design and customize your own serene Japanese-inspired restaurant, focusing on creativity and tranquility without fixed objectives. Enjoy a relaxing experience as you serve customers and craft a peaceful atmosphere using nature-inspired decor. It's a soothing escape to express your personal vision of a harmonious space.

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97%
Audience ScoreBased on 331 reviews
music27 positive mentions
grinding7 negative mentions

  • Midori no Kaori offers a beautifully relaxing atmosphere with charming visuals and soothing music, making it perfect for unwinding after a long day.
  • The game allows for extensive customization of your restaurant, providing a satisfying experience as you design and decorate your space to your liking.
  • With no time constraints or pressure, players can enjoy a casual gameplay loop that focuses on creativity and relaxation, making it a great choice for fans of cozy games.
  • The gameplay can become repetitive quickly, as the core loop involves serving customers and managing the restaurant without much variation in tasks.
  • Some players have reported bugs and issues with item placement, which can disrupt the flow of gameplay and lead to frustration.
  • The game currently lacks certain features, such as the ability to move placed items easily or rotate the camera, which limits the overall design experience.
  • music
    68 mentions Positive Neutral Negative

    The music in the game is widely praised for its relaxing and soothing qualities, with many players enjoying the lo-fi soundtrack that complements the cozy atmosphere and beautiful visuals. While the ambient sounds and music create an immersive experience, some users noted occasional abrupt cuts in the music that could disrupt the flow. Overall, the soundtrack is considered a highlight, enhancing the game's calming vibe and making it a perfect choice for players looking to unwind.

    • “The music and rain sounds are perfect as well.”
    • “The calm, soothing music beautifully matches the visuals.”
    • “Everything about it—the music, ambiance, sounds, and of course, the frogs—makes it impossible not to fall in love.”
    • “That said, sometimes the music cuts off abruptly, and it feels a bit jarring.”
    • “A smoother transition between songs or a more seamless looping of the tracks might be worth considering, as it could help maintain the relaxing flow of the game.”
    • “Another way to enjoy this game is to switch off the main music and play your own music in the background.”
  • graphics
    67 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning, cozy, and aesthetically pleasing design, often described as charming and tranquil, with a strong Japanese influence. Players appreciate the beautiful artwork and relaxing ambiance, which enhance the overall experience and allow for enjoyable customization and decoration. The visuals contribute significantly to the game's calming atmosphere, making it a favorite among fans of cozy and aesthetic games.

    • “The visuals are beautifully detailed, capturing a tranquil Japanese-inspired beauty that brings a sense of calm and relaxation.”
    • “The graphics are beautiful and contribute to the overall chill vibe of the game.”
    • “The calming atmosphere and charming visuals contributed to a sense of tranquility that I found very enjoyable.”
    • “There is one issue on the graphics though.”
    • “I really like the visuals, characters, and coziness of the game, however you run out of things to do very easily.”
    • “It's certainly more based on the expanding and aesthetics rather than the demand of completing tasks in a certain amount of time.”
  • atmosphere
    36 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its cozy, calming, and beautifully crafted environment, enhanced by charming visuals and relaxing music. Players appreciate the freedom to customize their izakaya, creating a tranquil space that invites creativity and leisurely gameplay without pressure. Overall, the game's ambiance is described as a warm and inviting experience, making it a favorite for those seeking a soothing escape.

    • “The calming atmosphere and charming visuals contributed to a sense of tranquility that I found very enjoyable.”
    • “From the moment you open your little izakaya, the game pulls you in with its cozy atmosphere and relaxing vibes.”
    • “Everything from the rain and atmospherics, to the lighting and soft camera has been carefully thought out by the developer and it shows in the game so far.”
    • “There could also be more decorative set pieces to enhance the atmosphere — perhaps a water fountain, or other unique elements tied to the theme.”
    • “The atmosphere is just as it is promised in the trailer, and I love how you can edit the hues in the background.”
    • “I love the cozy atmosphere, but I find the rating really harsh.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and repetitive nature, focusing on tasks like seating customers and serving food, which some players find relaxing and engaging. While the mechanics are easy to grasp and the atmosphere is calming, the lack of complexity may not appeal to those seeking more active gameplay. Overall, it offers a cozy experience with customization options, making it suitable for casual play, though some players desire more variety as the game progresses.

    • “A lovely game both visually and in gameplay.”
    • “The gameplay is simple but very engaging—you always feel motivated to improve your izakaya little by little.”
    • “With a soft lo-fi music in the background and no pressing goals or timeframes in the gameplay, it offers a relaxing experience.”
    • “I want to recommend this game, but I have played for about an hour and a half and I have no more gameplay left.”
    • “It is quite repetitive and slow-paced, so probably not for someone who is into very active gameplay.”
    • “The gameplay loop is extremely simple: place customers, feed customers, earn money, decorate your izakaya, repeat.”
  • story
    18 mentions Positive Neutral Negative

    The game's story is described as quaint and charming, with each character offering a unique narrative that can be emotionally engaging. However, some players feel that the overall character development is weak and that the game could benefit from improved storytelling elements. While the atmosphere and visuals are praised, there is a call for deeper integration of story mechanics to enhance the gameplay experience.

    • “I really love this game.. it's very quaint and cute, and each little character has a little story to tell.”
    • “Though simple in gameplay, it can be remarkably moving as you learn the story of the various travelers and the chef.”
    • “The music is great, graphics and assets are beautiful and the story/vibe is compelling.”
    • “Weak character plot as well.”
    • “The game needs a story.”
    • “This needs to be improved with storytelling and other mechanisms instead of endless customers waiting.”
  • grinding
    8 mentions Positive Neutral Negative

    Players have mixed feelings about grinding in the game; some find it tedious and frustrating, particularly when it comes to repetitive tasks and limitations on managing items. While a few appreciate the cozy atmosphere, many express that the grinding aspect detracts from the overall enjoyment, especially due to the lack of quality-of-life features like mass deletion and furniture editing.

    • “No tedious grinding here, just rewarding progression!”
    • “The grind feels meaningful and satisfying.”
    • “I love how the grinding leads to real achievements and growth.”
    • “Personally, I don't enjoy grinding away my life serving frogs dozens of the same dish only to add like one section of wall to my restaurant that's built in some kind of purgatory, which is really more of a personal hell of mine in actuality...”
    • “Right now, the game feels grindy.”
    • “The main reason why is that I frequently find myself 'grinding' or 'hustling' to finish tasks and earn money to purchase items that I need in the game.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is currently a concern, with users reporting various bugs, including issues with item snapping, settings resetting, and object collisions. While it remains playable, these glitches can be frustrating, and players acknowledge the solo developer's efforts to address these problems.

    • “So far, for me, it is quite buggy.”
    • “Right now, the collision of objects and snapping is buggy and frustrating.”
    • “It's buggy at the moment but still playable - just a few issues with item snapping and settings being reset.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization is generally considered mediocre, with some users noting a lack of support for optimization features and specific performance issues during certain gameplay mechanics. However, despite these concerns, the game runs smoothly overall, especially for an early access title, and has received multiple updates that improve its performance and add new features.

    • “Since I have bought it, there have already been multiple updates adding awesome features and items (bamboo trees, grid-free placement, window/bar seating, new events, optimizations, and more), which is always promising to see from a quality game in early access.”
    • “Even in early access, the game runs smoothly with no major issues.”
    • “The game itself is nice, but the optimization is mediocre.”
    • “Nvidia app mentions that this game doesn't support optimization at all.”
    • “I experienced a few issues when using fast forward and automate options; the most notable was the shutdown of the restaurant when patrons would no longer appear, and performance would tank alongside the music player breaking entirely.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that while the game is relatively short, the extensive customization options enhance its replayability, encouraging multiple playthroughs.

    • “Replayability is a key feature that keeps me coming back for more.”
    • “The variety of choices and paths ensures that each playthrough feels fresh and engaging.”
    • “It was a short play, but with the customization options, it does have replayability.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the game emotionally uplifting, noting that its heartwarming atmosphere and engaging activities, such as decorating and serving gentle spirits, provide comfort and a sense of peace, especially during low moments. Frequent developer updates further enhance the emotional connection to the game.

    • “I played the game while I was feeling pretty low, and just decorating the restaurant and looking after the customers made me feel a little better.”
    • “It's a heartwarming game, and the developers update it very frequently.”
    • “Serving food to gentle spirits in a cozy, otherworldly setting gave me the same peaceful, heartwarming vibe.”
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4h Median play time
4h Average play time
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*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Midori no Kaori is a casual simulation game.

Midori no Kaori is available on PC and Windows.

On average players spend around 4 hours playing Midori no Kaori.

Midori no Kaori was released on October 21, 2025.

Midori no Kaori was developed by TheLaba.

Midori no Kaori has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its grinding.

Midori no Kaori is a single player game.

Similar games include SUMMERHOUSE, Tavern Master, MakeRoom, Cat Cafe Manager, Garden Galaxy and others.