- September 27, 2009
- MumboJumbo
- 4h median play time
Midnight Mysteries
Platforms
About
"Midnight Mysteries" is a hidden object game where players help Charles Dickens investigate the mysterious death of Edgar Allan Poe. Players search for clues, solve puzzles, and interact with famous historical figures across various spooky settings. The game features a gripping storyline, immersive atmosphere, and a variety of challenges that will keep players engaged.
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- The game features an intriguing story that incorporates elements from Edgar Allan Poe's works, making it engaging for fans of his literature.
- It offers a relaxing gameplay experience with no time limits, allowing players to enjoy the hidden object scenes at their own pace.
- The atmosphere is well-crafted, with good music and sound effects that enhance the spooky theme of the game.
- The graphics are dated and run at a low resolution, making it difficult to see smaller objects in the hidden object scenes.
- The gameplay is heavily focused on hidden object scenes with minimal puzzles, leading to a repetitive experience.
- There is a lack of voice acting and narrative depth, which detracts from the overall immersion and enjoyment of the story.
story
64 mentions Positive Neutral NegativeThe story aspect of the game receives mixed reviews, with some players appreciating its intriguing premise centered around Edgar Allan Poe and his literary works, while others find it thin and overly simplistic, often serving merely as a backdrop for hidden object scenes. Many enjoy the atmospheric elements and the blend of action and narrative, but some criticize the linearity and lack of depth in the storytelling. Overall, while the story has its merits, it may not satisfy those seeking a more complex narrative experience.
“A brilliant blend of action and story.”
“This game explores that aspect, utilizing and incorporating a few popular theories (Elmira Royster’s brothers being involved, a man named Reynolds, etc.). I think it uses these theories well, creating a unique and intriguing story that kept me engaged as I played.”
“The story is very thin, and the game is basically just one hidden object scene after another.”
“Hardcore fans of hidden-object games might enjoy the many and difficult hidden-object scenes, but the 'story,' if you can call it that, is a pathetic attempt to make use of Poe's name.”
“This game is really just a series of hidden object sets strung together into a thin story.”