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Metaverse Keeper

Metaverse Keeper Game Cover
74%Game Brain Score
gameplay, graphics
grinding, story
74% User Score Based on 87 reviews

Platforms

Nintendo SwitchPCMac OSPhoneiPadXboxMobile PlatformiPhonePlayStation
Metaverse Keeper Game Cover

About

Metaverse Keeper is a single player and multiplayer role playing game. It was developed by Sparks Games and was released on January 22, 2019. It received mostly positive reviews from players.

Metaverse Keeper is a cooperative dungeon crawler with roguelike element. Explore its randomly generated world full of danger with your teammates while collecting resources, exploring bastions, and making fun of enemies with the help of all kinds of amazing weapons to uncover the hidden secret.

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74%
Audience ScoreBased on 87 reviews
gameplay5 positive mentions
grinding4 negative mentions

  • The game features a fun and engaging twin-stick shooter experience with a variety of weapons and power-ups.
  • It has a charming art style and enjoyable gameplay, making it a solid choice for fans of roguelite games.
  • The multiplayer mode is a highlight, allowing for cooperative play that enhances the overall experience.
  • The game appears to be abandoned, with no significant updates since 2020, leading to concerns about its long-term viability.
  • Server issues, particularly in the USA, have made online play frustrating and often unplayable due to high latency.
  • Gameplay can feel repetitive and grindy, with some players finding it lacks depth and variety after a few runs.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is generally praised for its fluidity, engaging mechanics, and variety of items and skills, reminiscent of titles like "Binding of Isaac" but with a unique aesthetic. Players appreciate the scaling difficulty and the inclusion of online co-op, though some express frustration with certain mechanics, such as the bleeding effect in rooms. Overall, the game offers a solid indie experience with a charming visual style and a rewarding roguelike feel.

    • “Many, many items, skills, bomb variations, upgradable melee or ranged weapons, fluid gameplay/combat, optional full aim assist, characters with different stats and passives, various monsters, some trap rooms and room hazards that can also damage enemies, pure roguelike game mode, real online co-op, scaling difficulty up to 4 people, tough achievements, vibing music!”
    • “The aesthetic is pleasing and gameplay feels nice and fluent.”
    • “The indie game has some excellent gameplay experience to ensure you’re always finding something new and also fighting smart alien AI foes; you’ll enjoy the amount of game time you’ll receive from this game for only $14.99.”
    • “There is a mechanic that makes you bleed just for being in a room.”
    • “Legitimately the most braindead mechanic I have ever seen in a game.”
    • “However, it's the frantic gameplay, and the way the difficulty ramps up in a way that doesn't just ground you into dust 30 seconds into your first playthrough.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their vibrant and colorful art style, contributing to an enjoyable and lively gameplay experience. While some reviewers find the art style to be average, many appreciate the attention to detail and the overall aesthetic, noting that it enhances the game's fun and engaging atmosphere. Overall, the graphics are considered above average, with a strong emphasis on creativity and charm.

    • “The art style pops, the meta progression feels natural and rewarding, and it runs relatively well (minus a few hiccups here and there).”
    • “I love the colorful graphics and the music.”
    • “Being Spark Games' first release on the Steam store, they released a pretty good indie game with some fantastic graphics and the right amount of gameplay to play around with.”
    • “Art style is meh.”
    • “[td]graphic[/td]”
    • “The graphics are very well done.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game offers significant replayability, particularly through its co-op modes, which encourage players to explore various weapons and worlds. While solo play may feel limited in replay value, the multiplayer experience enhances enjoyment and keeps players returning for more.

    • “We had a lot of fun, and the game has a lot of replay value in it.”
    • “Bringing the player back, again and again, is the first thing on any indie game developer's list. Metaverse Keepers' replayability may be slim if you’re playing alone, but with their co-op mode(s) in place, there is no end in sight to wanting to go through each of the weapons and worlds to find them all.”
    • “Very replayable.”
    • “I don't know, but without that, there's not much replayability at the end game. Multiplayer was fun when I played it, and it helps to unlock those tough chips.”
    • “Bringing the player back again and again should be the first thing on any indie game developer's list. Metaverse Keepers' replayability may be slim if you're playing alone, but with their co-op mode(s) in place, there is no end in sight to wanting to go through each of the weapons and worlds to find them all.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is consistently praised for its vibrant and engaging quality, enhancing the overall experience alongside the colorful graphics and fluid gameplay. Players appreciate the upbeat and immersive soundtrack, which complements the game's dynamic atmosphere.

    • “Really colorful with great music.”
    • “I love the colorful graphics and the music.”
    • “Many, many items, skills, bomb variations, upgradable melee or ranged weapons, fluid gameplay/combat, optional full aim assist, characters with different stats and passives, various monsters, some trap rooms and room hazards that can also damage enemies, pure roguelike game mode, real online co-op, scaling difficulty up to 4 people, tough achievements, vibing music!”
    • “It is above average gameplay, above average graphics, above average sound & music.”
    • “Many, many items, skills, bomb variations, upgradable melee or ranged weapons, fluid gameplay/combat, optional full aim assist, characters with different stats and passives, various monsters, some trap rooms and room hazards that can also damage enemies, pure roguelike game mode, --real online co-op, scaling difficulty up to 4 people--, tough achievements, vibing music!”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the game to be excessively grindy, requiring 50-100 hours to earn tapes for upgrades in single-player mode. While the visuals and design of weapons and enemies are praised, the need for extensive grinding to unlock content is a significant point of contention.

    • “It's not unreasonable to purchase, and if you just want to grind through the single-player mode and slowly earn those tapes for all of the unlocks, you can easily spend 50-100 hours grinding.”
    • “Grinding is mostly needed for those tapes to buy all the upgrades.”
    • “This is a nice looking game, the weapons and enemies are well designed and fun to interact with, but it's very grindy.”
  • humor
    4 mentions Positive Neutral Negative

    The game is praised for its humor, with players enjoying the comedic elements found in the art style, weapons, and special attacks. Overall, the humor is a standout feature that adds to the game's appeal.

    • “The humor in this game is fantastic!”
    • “Plus, a lot of the weapons and special attacks are quite funny.”
    • “I really enjoy the art style and the humor in this game.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game has received criticism for its lack of development and relatability, with some users expressing disappointment over the potential abandonment of the project by the developers. While the art quality is praised, the overall narrative is described as minimal or non-existent, leading to a sense of dissatisfaction among players.

    • “The devs haven't released anything else, so I'm just hoping that this is just a sad story of devs having to stop due to money issues instead of them just washing their hands of it because they released it on other systems.”
    • “9.5/10 only because the art is high quality but not my type, and there's not much character or story development or relatability—probably because it's still not fully developed.”
    • “The story is non-existent.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game is criticized for appearing exploitative, with users feeling that design choices, such as the overly zoomed-in camera, suggest a focus on profit rather than player experience.

    • “The camera seems really zoomed in for no reason; it feels like it was designed for console or phone. Overall, it seems like it was purely made as a cash grab.”
    • “The monetization strategy is overly aggressive, making it difficult to enjoy the game without spending extra money.”
    • “I feel like the game is constantly pushing me to spend money, which takes away from the overall experience.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the multiplayer experience has been criticized for ongoing lag and bugs, with users reporting persistent issues. Developers have acknowledged these problems and indicated plans for future improvements.

    • “The multiplayer works by connecting to an external server, and for a long while, it's been laggy and buggy.”
    • “It's still buggy, and the developers themselves said that they'll be adding more content.”
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50h Median play time
50h Average play time
50-50h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Metaverse Keeper is a role playing game.

Metaverse Keeper is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 50 hours playing Metaverse Keeper.

Metaverse Keeper was released on January 22, 2019.

Metaverse Keeper was developed by Sparks Games.

Metaverse Keeper has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Metaverse Keeper is a single player game with multiplayer and local co-op support.

Similar games include Metaverse Keeper, UnderMine, Dungeon Souls, Mana Spark, Kill to Collect and others.