Metaverse Keeper Game Cover

In "Metaverse Keeper" , four heroes from different universes unite to explore the ever-changing Bastion, a ship adrift in space-time. Their mission: reveal the cataclysm's secrets, defeat the Boss, and restore balance to the Metaverse. Death is but a temporary setback, but it alters the Bastion's chaotic fabric, ensuring no two playthroughs are identical. Team up with friends at home or across separate universes for local and online co-op.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Steam Deck
  • Windows
  • Mobile Platform
  • Play​Station
  • Xbox

Reviews

72%
Audience ScoreBased on 142 reviews
gameplay4 positive mentions
music3 negative mentions
  • The game offers a fun and engaging experience with a variety of weapons and power-ups, making it enjoyable for both solo and co-op play.
  • It has a solid replay value, with many items, skills, and character upgrades to discover, appealing to fans of roguelike games.
  • The art style and graphics are well-designed, contributing to an overall enjoyable aesthetic and gameplay experience.
  • The game appears to be abandoned, with no major updates since 2021, leading to concerns about its long-term viability and content expansion.
  • Many players have reported clunky controls and issues with targeting, particularly when using a controller, which can detract from the gameplay experience.
  • The game can feel grindy, with a lack of meaningful rewards for progress, making it frustrating for players seeking a more balanced experience.
  • gameplay22 mentions

    The gameplay is characterized by its fluid combat, a variety of items and skills, and a roguelike structure that encourages engagement through scaling difficulty and online co-op for up to four players. While some mechanics, like the bleeding effect in certain rooms, are criticized as overly simplistic, the overall experience is enhanced by a charming aesthetic and a vibrant soundtrack, reminiscent of titles like "Earthbound" and "The Binding of Isaac." Players appreciate the depth and variety in gameplay, making it both challenging and enjoyable.

    • “Many, many items, skills, bomb variations, upgradable melee or ranged weapons, fluid gameplay/combat, optional full aim assist, characters with different stats and passives, various monsters, some trap rooms and room hazards that can also damage enemies, pure roguelike game mode, real online co-op, scaling difficulty up to 4 people, tough achievements, vibing music!”
    • “However, it's the frantic gameplay, and the way the difficulty ramps up in a way that doesn't just ground you into dust 30 seconds into your first playthrough.”
    • “The aesthetic is pleasing and gameplay feels nice and fluent.”
    • “There is a mechanic that makes you bleed just for being in a room.”
    • “Legitimately the most braindead mechanic I have ever seen in a game.”
    • “Overall has the Binding of Isaac feel and gameplay but in a completely different style.”
  • graphics12 mentions

    The graphics are generally regarded as above average, with a colorful and pleasing art style that enhances the gameplay experience. While some reviewers found the art style to be mediocre, many appreciated the vibrant visuals and the overall aesthetic, contributing to a smooth and enjoyable gaming experience. There are minor performance hiccups, but the graphics effectively support the game's unique mechanics and progression.

    • “The art style pops, the meta progression feels natural and rewarding, and it runs relatively well (minus a few hiccups here and there).”
    • “I love the colorful graphics and the music.”
    • “There's much love put into the metaverse: you can experience it through unique gameplay ideas, graphics, and internal mechanics that just make you smile.”
    • “Art style is meh.”
  • replayability6 mentions

    Overall, the game is considered highly replayable, with many players enjoying the fun and value it offers. However, some users noted that the replayability diminishes towards the end game, although multiplayer modes provide additional enjoyment and opportunities for unlocking challenging content.

    • “We had a lot of fun, and the game has a lot of replay value in it.”
    • “Very replayable.”
    • “Very replayable.”
    • “I don't know, but without that, there's not much replayability at the end game. Multiplayer was fun when I played it, and it helps to unlock those tough chips.”
  • music6 mentions

    The music in the game is described as "vibing" and contributes positively to the overall experience, complementing the colorful graphics and above-average sound design. Players appreciate the engaging audio that enhances the fluid gameplay and combat dynamics. Overall, the music is considered a strong aspect of the game, adding to its appeal.

    • “It is above average gameplay, above average graphics, above average sound & music.”
    • “Many, many items, skills, bomb variations, upgradable melee or ranged weapons, fluid gameplay/combat, optional full aim assist, characters with different stats and passives, various monsters, some trap rooms and room hazards that can also damage enemies, pure roguelike game mode, real online co-op, scaling difficulty up to 4 people, tough achievements, vibing music!”
    • “I love the colorful graphics and the music.”
  • story6 mentions

    The story aspect of the game has been criticized for its lack of development and relatability, with some users expressing disappointment over its minimal narrative content. While the high-quality art is appreciated, many feel that the story is either underdeveloped or entirely absent, leading to concerns about the developers' commitment to the project. Overall, the narrative experience is seen as a significant weakness.

    • “Story is non-existent.”
    • “9.5/10 only because the art is high quality but not my type, and there's not much character or story development or relatability - probably because it's still not fully developed.”
    • “The devs haven't released anything else, so I'm just hoping that this is just a sad story of devs having to stop due to money issues instead of them just washing their hands clean of it because they released it on other systems.”
  • stability4 mentions

    The multiplayer experience has been plagued by persistent lag and bugs due to its reliance on an external server, with developers acknowledging these issues and promising future improvements.

    • “The multiplayer works by connecting to an external server, and for a long while, it's been laggy and buggy.”
    • “It's still buggy, and the developers themselves said that they'll be adding more content.”
    • “The multiplayer works by connecting to an external server, and for a long while, it's been laggy and buggy.”
  • grinding4 mentions

    Players generally find the game visually appealing with well-designed weapons and enemies; however, many express that it suffers from excessive grinding, which detracts from the overall experience.

    • “This is a nice looking game, the weapons and enemies are well designed and fun to interact with, but it's very grindy.”
    • “I feel the need for people to understand certain things when writing a review that talks about the game being too grindy.”
  • monetization2 mentions

    Reviews indicate that the game's monetization strategy is perceived as exploitative, with a design that appears tailored for consoles or mobile devices, leading to a feeling that it was primarily created for profit rather than player experience.

    • “The camera seems really zoomed in for no reason; it feels like it was designed for console or phone. Overall, it seems like it was purely made as a cash grab.”
  • humor2 mentions

    The humor in the game is consistently praised, with many users finding it genuinely entertaining and effective in enhancing the overall experience.

    • “The humor in this game is absolutely hilarious!”
    • “I couldn't stop laughing at the witty dialogue and clever jokes.”
    • “The comedic timing of the characters is spot on and adds so much to the experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

50hMedian play time
50hAverage play time
50-50hSpent by most gamers
*Based on 2 analyzed playthroughs

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