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METALLIC CHILD

Metallic Child is a wild anime dungeon crawler wrapped in a few roguelike mechanics. Though its levels can run a bit long and its combat grow repetitive, a friendly difficulty makes bashing robot masters and their ilk a joy.
METALLIC CHILD Game Cover
87%Game Brain Score
story, gameplay
grinding, stability
89% User Score Based on 183 reviews
Critic Score 80%Based on 1 reviews

Platforms

Nintendo SwitchPCTabletAndroidPhonePlaystation 4iPadSteam DeckMobile PlatformiPhoneWindowsPlayStation
METALLIC CHILD Game Cover

About

METALLIC CHILD is a single player hack and slash game with anime and science fiction themes. It was developed by Action Square(STUDIO HG) and was released on September 15, 2021. It received mostly positive reviews from critics and positive reviews from players.

“Grab, hurl, and eliminate” Rogue-lite Core-Action!! A large-scale rebellion erupts within the spacecraft “Life Stream.” With the help of you, Rona, an android known as “Metallic Child,” stands up against a fleet of massive robots to stop the plot devised by her own creator, Doctor Irene.

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89%
Audience ScoreBased on 183 reviews
story27 positive mentions
grinding7 negative mentions

  • Unique and engaging roguelite with a distinct identity and dynamic combat system that becomes very satisfying once mechanics 'click'.
  • Strong anime-inspired cyberpunk art style with vibrant visuals and excellent voice acting, featuring likable characters and a well-delivered story.
  • Varied weapons, abilities, and buffs/debuffs (core system) maintain gameplay interest; game is well optimized and plays smoothly on various platforms including Steam Deck.
  • Combat can feel clunky with inconsistent dodging/guarding mechanics and occasional targeting issues, leading to frustrating moments in fights.
  • High reliance on RNG in upgrade and core systems can cause runs to feel unbalanced or frustrating, with bosses often feeling overly tanky and drawn-out.
  • Some design issues such as overly long levels without checkpoints, grindy and expensive permanent upgrades, occasional bugs, and overwhelming or repetitive dialogue detract from the experience.
  • story
    69 mentions Positive Neutral Negative

    The story of the game is engaging, featuring likable characters, solid voice acting, and a narrative that balances charm with emotional moments across its roughly 8-24 hour length. While not deeply complex and sometimes overwhelmed by lengthy dialogue or grind-heavy subplots, it effectively supports the action and is enhanced by well-delivered performances and creative storytelling elements. Many players appreciate its concise, touching plot and hope for a sequel to further develop the world.

    • “The voice cast delivers fantastic performances, the characters are likable, the plot has a few surprises, and the gameplay has just enough there to satisfy someone looking for a little depth.”
    • “The story as well is probably the best in the genre or at least among the best with the likes of Children of Morta and Hades.”
    • “A large-scale rebellion erupts within the spacecraft “Life Stream.” You play as Rona, an android known as the “Metallic Child,” as she rises up against a fleet of massive robots to stop the plot devised by her own creator, Doctor Irene.”
    • “It's insanely long, the usual 'could have been an email' scenario, and it happens with every NPC—even a sentient volleyball for a sidequest.”
    • “Even the sub-story part of this game, the data collection part, is totally gacha-like; only a small percentage of those sub-stories relate to the main story, 99% are junk stories that you will want to skip or not care about.”
    • “The story is there, secondary to the gameplay; not to say it is terrible, but the player can choose to ignore it if they wish.”
  • gameplay
    63 mentions Positive Neutral Negative

    Gameplay in this game offers a unique blend of roguelite and action elements with fast-paced, flashy combat mechanics, including a notable grab feature and a dynamic core system that adds random buffs and debuffs. While many find the gameplay engaging and fun with varied weapons, combos, and boss fights, issues such as occasional input delays, unreliable dodging/block mechanics, and some map design flaws detract from the overall experience. The gameplay loop is accessible and appealing for fans of the genre, though its randomness and some clunkiness may frustrate players seeking a more polished or consistently balanced challenge.

    • “In a short time of messing around in the game, the mechanics suddenly "click", and you get hooked.”
    • “Gameplay is split between fighting through stages or in downtime at your base, where you can spend collected points to upgrade Rona permanently in different ways, buy outfits for her that have unique power-ups, unlock fan-art, view cutscenes, and all that jazz.”
    • “There are a lot of gameplay mechanics constantly at work and they all mesh together very well.”
    • “The dodging and block mechanic is not 100% reliable; sometimes even though you hit the input a second earlier, the game ignores it about 30% of the time in my experience, even with full charge.”
    • “Would not recommend anyone to play at the moment, because there are still a lot of bugs and the gameplay is very clunky; the dodge and guard system also has a very long delay after you attack.”
    • “Downsides include simplistic level design, repetitive gameplay, and a non-intuitive UI.”
  • graphics
    24 mentions Positive Neutral Negative

    The game features vibrant, anime-inspired cyberpunk graphics that are praised for their polished, consistent, and engaging aesthetic, blending cuteness with a futuristic setting. While most players find the visuals beautiful and thematic, some note occasional issues with bland maps, odd character animations, and graphics occasionally interfering with gameplay clarity. Overall, the graphics receive strong positive feedback and significantly contribute to the game's atmosphere and appeal.

    • “If you like roguelites and anime cyberpunk art style with a big dose of cuteness, then it's a must play.”
    • “The futuristic setting and vibrant, anime-inspired visuals create an engaging atmosphere that keeps players hooked.”
    • “There's detail to every character portrait and graphic, and the space station the game takes place on is a vibrant, strange, but mostly grounded setting.”
    • “Most of the maps are kinda bland or ugly, and character models either look weird or have odd idle animations (making Rona in particular stand bizarrely in certain cutscenes).”
    • “This can make some things very hard to see, and is yet another blasted example of graphics getting in the way of the gameplay in this genre.”
    • “The game's visuals, while not the best, have a strong theme that applies to almost the entire game, reflected in its variety of enemies, weapons, maps, and characters.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality, fitting atmosphere, and engaging tracks, with many players highlighting the soundtrack as a standout feature worth purchasing. While some find certain loops repetitive or slightly overwhelming, overall the vibrant, energetic, and well-crafted music enhances the gameplay and storytelling experience.

    • “Very, very great OST (bought the OST, it's a steal for that quality music).”
    • “Just play it for the soundtrack, it's awesome.”
    • “The soundtrack truly shines with flying colors!”
    • “Some of the songs are shorter loops and wore on me over the course of 30 minute runs though.”
    • “The soundtrack is also fast and fitting, though at times a bit overwhelming.”
    • “Music okay.”
  • humor
    8 mentions Positive Neutral Negative

    The humor is consistently described as cute and funny, with moments of dark humor adding an interesting twist. Players appreciate the playful and lighthearted tone, often highlighting amusing character interactions and witty dialogue.

    • “And there is even the occasional dark humor sprinkled throughout too, interestingly enough.”
    • “Really funny to play with multiple weapons and skills.”
    • “She'll give you a funny look and say that it tastes like raw eggs xd.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is generally seen as slow and excessive, making progression feel tedious and stale despite being somewhat expected in a roguelike. While some find it fun, many note that unlocks and upgrades don't scale well, causing a frustrating level of repetition. Attempts to alter the grinding formula often fall flat, adding to the overall grindiness.

    • “Also, I don't feel like completing everything since the amount of chips you get doesn't scale, making it very grindy to unlock things.”
    • “Way too grindy and stale.”
    • “Also, grinding is extremely slow, but the stat upgrades and costumes are mostly ancillary.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is very well optimized, running smoothly at 60fps and 4K even on low-end PCs, outperforming many similar titles. While mouse and keyboard controls feel cumbersome, the game is well optimized for controllers. However, some upgrades offer only minimal and random performance boosts.

    • “Metallic Child is really well optimized for a 3D game as it ran at 60fps and 4K resolution on my potato PC while other games barely work at 30fps in low/medium details at 1080/720p.”
    • “Very enjoyable, slightly addicting game; mouse and keyboard is cumbersome to play with but well optimized with controller.”
  • stability
    3 mentions Positive Neutral Negative

    The game experiences occasional bugs in gameplay mechanics and some poorly designed maps, particularly the last one, which affect stability. Users also report brief freezes during certain boss weapon effects, indicating occasional performance hiccups.

    • “The gameplay mechanics are a bit buggy in some parts, causing instability.”
    • “I get these freezes that last about a second before going back to normal.”
    • “The design of some maps is a bit bad, especially the last map, affecting game stability.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is impactful and touching, eliciting strong feelings such as tears from players. While the story is well-written and moving, some found it to be relatively brief.

    • “Made me cry.”
    • “I cried.”
    • “The story is also rather touching and well written, though quite brief.”
  • character development
    2 mentions Positive Neutral Negative

    Character development features vibrant and visually appealing designs that stand out, though they may not attract a broader audience. Despite some technical issues like bugs and hitbox problems, the character presentation remains a strong point.

    • “But it has lots of color and amazing character design.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's futuristic setting combined with vibrant, anime-inspired visuals creates an engaging and immersive atmosphere that captivates players.

    • “The futuristic setting and vibrant, anime-inspired visuals create an engaging atmosphere that keeps players hooked.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization is generally viewed negatively, with users highlighting awkward mechanics, ineffective upgrades, and an overall poor implementation.

  • replayability
    1 mentions Positive Neutral Negative

    Replayability in this game is somewhat limited due to its strong narrative focus, which is common in roguelite titles that prioritize story over repeated playthrough variety.

    • “It seems that whenever a roguelite takes a more narrative-focused approach, replayability takes a hit, and it's no different with Metallic Child.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

METALLIC CHILD is a hack and slash game with anime and science fiction themes.

METALLIC CHILD is available on Nintendo Switch, PC, Phone, PlayStation 4 and others.

On average players spend around 6 hours playing METALLIC CHILD.

METALLIC CHILD was released on September 15, 2021.

METALLIC CHILD was developed by Action Square(STUDIO HG).

METALLIC CHILD has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

METALLIC CHILD is a single player game.

Similar games include Blade Assault, The Surge 2, Touhou Dystopian, Teenage Mutant Ninja Turtles: Splintered Fate, Have a Nice Death and others.