Meta Star Game Cover

Have you ever been playing a game and wondered, "Why can't I fly!?" or "I wish I could customize my spaceship!"? Well, Meta Star is your answer!!! Race the rest of the internet to beat the game, and the winners get to tell the developers what to include in the next update!

  • PC
  • Windows

Reviews

38%
Audience ScoreBased on 11 reviews
replayability3 positive mentions
gameplay3 negative mentions
  • The game has an entertaining premise and offers a unique idea of allowing the community to dictate updates.
  • Some players found the gameplay challenging and enjoyable, especially with the impact of dialogue choices on mission difficulty.
  • It's a free-to-play game that may appeal to those who enjoy trying out various indie titles.
  • The game is unfinished, buggy, and lacks basic features like a tutorial, audio options, and customizable controls.
  • Controls are confusing and not intuitive, leading to a frustrating experience for players trying to navigate the game.
  • The overall quality is poor, with many players describing it as a near unplayable mess and criticizing its lazy design.
  • gameplay4 mentions

    The gameplay has been criticized for lacking a tutorial, leaving players to figure out the controls on their own, which can be frustrating for newcomers. Additionally, some users find the mechanics to be pointless, detracting from the overall experience.

    • “I had to figure out the controls by myself; there is no tutorial, which is frustrating because everyone needs help in the beginning. It's like dropping a baby off in the woods with no assistance.”
    • “It has pointless mechanics.”
    • “It's just gameplay.”
  • graphics3 mentions

    The graphics are characterized as simplistic and reminiscent of retro pixel art, typical of games made with the Gamemaker Studio construction kit, lacking the polish of modern PC graphics. Additionally, players noted the absence of options for adjusting audio and graphics settings, which detracts from the overall experience.

    • “Like most GameMaker Studio construction kit games, this features lazy 2D retro pixel art instead of professionally done, contemporary PC graphics.”
    • “There are no audio options, no graphics settings, no nothing when the game opens up. It is loud and overwhelming right from the start.”
  • story3 mentions

    The story is engaging, with players appreciating how dialogue choices before missions influence the difficulty and enemy behavior, adding depth to the narrative experience.

    • “I like that each dialogue choice before a mission changes how difficult the level is and how the enemies come at you.”
    • “The story feels disjointed and lacks a coherent narrative arc.”
    • “Character development is shallow, making it hard to connect with anyone.”
    • “The plot twists are predictable and fail to engage the player.”
  • stability2 mentions

    The game is criticized for its lack of stability, being described as an unfinished and buggy experience that is unplayable by design, despite having few glitches. Users express frustration over its poor execution and the developers' promises regarding content additions.

    • “It's an ugly, unfinished, buggy 2D top-down shooter with a sci-fi theme, and the developers promised whoever finished it first could decide what other content could be added.”
    • “There are essentially no glitches; it's unplayable by design.”
  • monetization1 mentions

    The monetization aspect of games made with GameMaker Studio is frequently criticized for resulting in shovelware and lazy cash grabs, indicating a tendency for developers to prioritize profit over quality.

    • “The monetization strategy feels exploitative, as it prioritizes profit over player experience.”
    • “I can't enjoy the game when every feature is locked behind a paywall.”
    • “The constant push for in-game purchases ruins the overall enjoyment and immersion.”
  • grinding1 mentions

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or multiple attempts to progress effectively.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • replayability1 mentions

    Users believe that the addition of new features as players progress could enhance the game's replayability, though its long-term value remains to be seen.

    • “The fact that features are added as players progress will likely give it replay value, but we'll have to wait and see.”
    • “Each playthrough feels unique due to the variety of choices and outcomes, making me want to dive back in again and again.”
    • “The random events and different character paths ensure that no two games are ever the same, enhancing its replayability.”
    • “The fact that features are added as people win will likely give it replay value, but we'll have to wait and see.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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