- September 26, 2016
- Winterdust
MeshSkinner (for Unity 3D)
About
MeshSkinner (for Unity 3D) is a single player action game. It was developed by Winterdust and was released on September 26, 2016.
What is it? The MeshSkinner class provides an easy way to skin a mesh during runtime in a game made in the Unity 3D engine. Provide a GameObject containing a mesh (or several) and another GameObject containing the skeleton hierarchy. MeshSkinner will put them together for you. The result is a model with fully working SkinnedMeshRenderer component(s) structured like any other model imported by…






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Frequently Asked Questions
MeshSkinner (for Unity 3D) is a action game.
MeshSkinner (for Unity 3D) was released on September 26, 2016.
MeshSkinner (for Unity 3D) was developed by Winterdust.
MeshSkinner (for Unity 3D) is a single player game.
Similar games include BvhImporterExporter (for Unity 3D), Leadwerks Game Engine:, Kodon, Space Engineers 2, GameMaker and others.







