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Melting World Online Game Cover

About

Melting World Online is a multiplayer tactical role playing game with post-apocalyptic and science fiction themes. It was developed by Juvty Worlds and was released on October 4, 2018. It received negative reviews from players.

Multiplayer strategy game with tactical turn-based battles. Lead a fireteam of Battle Mechs, improve specialization of pilots, install equipment and weapons. Production, researching and trading. Dueling, PvP arena and co-op up to 4 players.

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34%
Audience ScoreBased on 32 reviews
story3 negative mentions

  • Deep mech/squad customization with inventory management reminiscent of tetris adds strategic depth.
  • Tactical turn-based combat system with action points and RPG elements offers enjoyable gameplay for fans of the genre.
  • Developer has shown dedication by fixing major bugs and continuing to work on the game.
  • Frequent game crashes, loading issues, and bugs severely impact playability and user experience.
  • Microtransactions included in a paid game create a pay-to-win feel and have been criticized as unfair.
  • User interface is cluttered, unintuitive, and small, making it difficult to master and frustrating to use.
  • monetization
    7 mentions Positive Neutral Negative

    Users criticize the game's monetization for combining a full purchase price with heavy microtransactions, which they find unfair and discouraging, leading to negative reviews and refunds. While some acknowledge the microtransactions are relatively cost-efficient, they emphasize that paying upfront plus dealing with pay-to-win elements diminishes overall satisfaction.

    • “Oddly enough, the microtransactions in this game are surprisingly cost-efficient for a pay-to-win game. For $2.50, the smallest amount, you get 5,000 units of premium currency, which is enough to significantly reduce the game's difficulty.”
    • “Microtransactions in a multiplayer game that isn't free add additional value for players who want to enhance their experience.”
    • “And yes, it has microtransactions on top of that!”
    • “I feel that without being free to play while having microtransactions is a very poor choice and will greatly lower the amount of people interested in the game, as evident from some of the negative reviews I have seen from people refunding the game because they think it's unfair that they need to buy a game that's heavy on microtransactions.”
    • “Microtransactions in a multiplayer game that isn't free.”
    • “Oddly enough, the microtransactions in this game are actually surprisingly cost-efficient for a pay-to-win game - $2.50, the smallest amount, gets you 5,000 units of premium currency, which is enough to completely shatter the difficulty curve of this game into a billion tiny pieces.”
  • story
    5 mentions Positive Neutral Negative

    The story aspect is hindered by frequent loading issues and mission freezes, preventing smooth progression and tutorial access. While the narrative and combat feel simplified compared to similar titles, the game's variety of weapons and mechs provides some engagement despite grindy gameplay.

    • “It sits on loading screen forever whenever you enter a mission.”
    • “Can't enter the first tutorial mission.”
    • “Game doesn't freeze, but doesn't load the mission.”
  • stability
    4 mentions Positive Neutral Negative

    The game shows promise but is currently marred by frequent bugs and occasional freezes. While some issues can be temporarily mitigated by restarting or quitting missions, overall stability needs improvement to enhance the experience.

    • “Too buggy.”
    • “Unfortunately, it's buggy so far.”
    • “This game is a diamond in the rough; it freezes up on occasion but can be resolved by reopening the game and quitting the mission.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay offers deep and tactical mech/squad building with diverse possibilities, though some find the actual gameplay itself unremarkable. There are concerns about the game's pricing model causing early player drop-off, and some users experience technical issues during play.

    • “The mech/squad building is quite deep with lots of different possibilities and the gameplay is nicely tactical.”
    • “If it went free to play, it would not only get more players, but the game would make a lot more money because people would not be quitting the game within the first 2 hours of gameplay to get their money back, as they think the game is money hungry.”
    • “If it went free to play, it would not only attract more players but also generate more revenue because people would stop quitting the game within the first 2 hours of gameplay, as they currently do to avoid feeling like the game is money hungry.”
    • “As for actual gameplay, it really isn't anything special.”
    • “I'm also encountering this error during my gameplay.”
  • grinding
    3 mentions Positive Neutral Negative

    The game involves a significant amount of grinding, especially for acquiring great equipment, which may appeal to players who enjoy that aspect. Despite occasional freezing bugs, the variety of weapons and mechs helps keep the grind engaging.

    • “Loads of grind if you like grinding for great equipment.”
    • “The game is a bit grindy but offers a variety of weapons and mechs.”
    • “This game occasionally freezes, requiring you to reopen it and quit the mission; grinding becomes tedious during such interruptions.”
  • graphics
    3 mentions Positive Neutral Negative

    Users criticize the graphics as outdated and low-quality, describing them as comparable to basic browser visuals. Overall, the graphics are seen as poor and in need of modern improvements.

    • “Combat is basically an extremely watered-down version of Front Mission, but with browser-quality graphics and sound.”
    • “Bad graphics, bad music and bad interface.”
    • “I hope they add more modern graphics to this game.”
  • music
    1 mentions Positive Neutral Negative

    The music received negative feedback, with users describing it as poor and unappealing.

    • “Bad graphics, bad music, and bad interface.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization is criticized for being problematic, with users encountering either significant bugs or generally poor performance.

    • “It's either a nasty bug or poor optimization.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Melting World Online is a tactical role playing game with post-apocalyptic and science fiction themes.

Melting World Online is available on PC and Windows.

On average players spend around 2 hours playing Melting World Online.

Melting World Online was released on October 4, 2018.

Melting World Online was developed by Juvty Worlds.

Melting World Online has received negative reviews from players. Most players disliked Melting World Online for its monetization.

Melting World Online is a multiplayer game with local co-op support.

Similar games include DARKEST DAYS, The Quinfall, Panzar, Undawn, Age of Reforging: Blackthorn and others.