Melody's Escape 2
- September 30, 2022
- Icetesy
"Melody's Escape 2" is a rhythm-based running game where players must jump, slide, and dash to the beat of popular music tracks. The game features fast-paced action, colorful graphics, and a variety of game modes to keep players engaged. With a large selection of songs and the ability to import custom music, players can create their own unique rhythm-running experiences.
Reviews
- The game features improved audio detection and a better algorithm for generating tracks based on user music, making it more enjoyable and engaging.
- The transition to 3D graphics has enhanced the visual experience, reducing eye strain and providing a smoother gameplay experience compared to the first game.
- Players appreciate the ability to use their own music, allowing for a personalized and immersive rhythm game experience.
- Some players find the gameplay too easy compared to the first game, with a lack of challenging difficulty settings and variety in obstacles.
- The camera perspective can obscure incoming notes, making it difficult to react in time, and some animations feel stiff or janky.
- There are complaints about the lack of workshop support and customization options at this stage of early access, limiting the game's replayability.
- music418 mentions
- 25 % positive mentions
- 73 % neutral mentions
- 2 % negative mentions
The music aspect of "Melody's Escape 2" has received positive feedback for its ability to integrate players' own music libraries, allowing for a personalized and engaging rhythm game experience. Users appreciate the improved music detection algorithms and the dynamic level generation based on the chosen tracks, although some express frustration over the lack of compatibility with streaming services like Spotify. Overall, the game is praised for its fun gameplay, vibrant visuals, and the ability to enjoy music in an interactive way, making it a recommended choice for rhythm game enthusiasts.
“The music tracking feels much better than the first one, and it really is a marvel to just upload a song and play it instantly.”
“It's the perfect game to actively listen to the music that means the most to you.”
“I love the concept of this; when I listen to songs, I always wonder how it would sound as a rhythm game, and this game does that and more.”
“After almost 50 hours in the game and finally finished grinding the 500 song played achievement, I would call this more of an interactive music visualizer than a rhythm game.”
“The new algorithm is okay, it's a slight improvement over the first game, but it still feels like you're playing a QTE while listening to music opposed to playing a rhythm game.”
“Some of the songs I tried felt like they were mapped off-beat and thus weren't fun to play.”
- graphics90 mentions
- 38 % positive mentions
- 59 % neutral mentions
- 3 % negative mentions
The graphics in this game represent a significant improvement over its predecessor, transitioning from 2D to 3D with vibrant colors and smooth animations that enhance the overall aesthetic experience. While some players appreciate the new visual effects and character customization options, others note minor issues such as janky animations and reduced intensity compared to the previous title. Overall, the visuals are praised for their appeal and immersive quality, making the game visually engaging despite some critiques regarding gameplay and note readability.
“The visuals are absolutely stunning; it nails the neon vibe perfectly and melody's movements are poetry in motion.”
“Not only is this second installment leaps and bounds better in audio analyzation, graphics, and general playability (no more serious eye strain/nausea!), but it's only been out for a week and a half at time of writing, and has already seen a wealth of great improvements to community feedback and bug reports.”
“I really like the new graphics and the design, it's a big improvement over the first game.”
“Sadly, I have refunded as it's clearly not something I will enjoy at the moment and not worth the money really to just have it playing on autoplay for the visuals.”
“This thing works when it was 2D but now that it's 3D, Melody is blocking most of the incoming notes and not only that, I spent most of the time looking at the ground rather than the visuals happening off to the side.”
“Character animations are a bit janky, and the 3D art style and perspective don't suit themselves to Melody's featureless, two-tone design.”
- gameplay62 mentions
- 32 % positive mentions
- 58 % neutral mentions
- 10 % negative mentions
The gameplay of the latest rhythm game is largely similar to its predecessor, focusing on a simple loop of using personal music to create courses, but it introduces a 3D perspective that some players find reduces the tension and reaction elements, making it feel more predictable and occasionally dull. While the visuals and mechanics have improved, the overall experience can become repetitive, especially if the player's music library lacks variety. Despite these criticisms, many players still find the gameplay addictive and enjoyable, particularly for its ability to analyze beats effectively.
“Absolutely lovely rhythm game with very pretty colors and an arcade-style gameplay to it.”
“The gameplay is addicting as well, to the point where I find myself playing over and over again.”
“Along comes Melody's Escape 2, with not only great gameplay but also that neo-retro 80s visual style that's kind of the rage right now, and some fantastic synth music to unwind to while playing.”
“- after a while the gameplay gets too repetitive.”
“[*]3d ots perspective essentially removes reaction gameplay since you can now see future track in the distance, making songs predictable and boring, as well as taking any tension out of longer hold obstacles.”
“- it's way easier than melody's escape 1, and the challenge usually ends up being having to constantly remind yourself that you are still playing rather than just listening due to how dull the gameplay is.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players generally find the humor in the game to be enjoyable, particularly appreciating the over-exaggerated jumps during songs, which add a fun element without becoming irritating. However, there are suggestions for improving the animations to enhance the overall comedic effect.
“The over-exaggerated jumps during songs were pretty funny to me and didn't feel annoying at all.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game, particularly the achievement of playing 500 songs, to be time-consuming and tedious, likening the experience more to an interactive music visualizer than a traditional rhythm game. Additionally, the menu navigation is criticized for being cumbersome, with a desire for a more user-friendly interface for song selection.
“After almost 50 hours in the game and finally finished grinding the 500 song played achievement, I would call this more of an interactive music visualizer than a rhythm game.”
“The menu is still a bit tedious to browse, especially when your music is buried deep in your files: I wish I could pick my next song in a more user-friendly interface with playlists, like iTunes.”
- stability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users report that the game runs smoothly and performs well, especially when played on a decent 4K TV, enhancing the overall visual experience.
“This runs great and looks even better now that I have a decent 4K TV.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The optimization in the latest title has received positive feedback, with users noting a complete elimination of the stuttering issues that plagued the first game. Overall, the improvements in performance have been well-received.
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players note that the stricter hit window and increased scoring contribute to a slight boost in replayability, encouraging them to revisit the game for improved performance.
“The stricter hit window and scoring raise replayability a bit.”