About
Meld is a mind-bending puzzle game featuring 200+ levels and a build-in editor so you can create your own and play levels made by others!
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Audience ScoreBased on 19 reviews
graphics3 negative mentions
- Meld offers a vast array of 200 levels that provide a challenging and engaging puzzle experience, with unique mechanics that keep gameplay fresh.
- The game features a level editor that allows players to create and share custom levels, significantly enhancing replayability.
- The mechanics are intuitive and well-explained, making it easy for players to understand and enjoy the strategic depth of color mixing and path creation.
- The user interface is poorly designed, making it difficult to access settings and causing frustration with lost progress and sound settings that reset each time the game is launched.
- The game can become excessively difficult, particularly around the mid-levels, which may deter casual players from continuing.
- There is no undo feature for moves, which can lead to minor frustrations when players make unintentional mistakes.
gameplay
22 mentions Positive Neutral NegativeMeld offers intuitive and engaging gameplay centered around creating colored paths between nodes, with a gradual introduction of new mechanics that keeps the experience fresh and challenging. The puzzles are cleverly designed, encouraging strategic planning and the use of power-ups, while the smooth mechanics enhance overall enjoyment despite a less appealing UI. Players appreciate the balance of simplicity and complexity, making it accessible yet rewarding as the difficulty increases.
“Meld is a puzzle game with a simple mechanic - you need to create colored paths from one node to another.”
“The mechanics are simple, you move hexagons around, but the puzzles are so cleverly contrived that you'll be grinning from ear to ear when you find that sweet 3-star solution.”
“One of Meld's greatest strengths is its ability to introduce new mechanics and challenges gradually.”
“The game started out very simply as the game eased you into controlling the various mechanics of the game, however the difficulty curve rose sharply around the 25th level.”
“You don’t want the mechanics to get in the way.”
“The gameplay is very multi-dimensional; you really have to plan your strategy out ahead of time, deciding which colors to meld together, what power-ups to use, and what route to take.”