Megatronic Void
- September 20, 2017
- Firestorm Entertainment
In "Megatronic Void," play as a scientist in a post-apocalyptic world, tasked with conquering Megatron, retrieving alien artifacts, and saving humanity. Battle alien races, build generators, and boost weapons using absorbed alien energy. Experience a nostalgic 80s atmosphere with a C64 loading tribute and 80s TV monitor simulation .
Reviews
- The game is available at a very low price, making it accessible for those willing to try it.
- Some players found the colors appealing and enjoyed short bursts of gameplay.
- It can provide a brief distraction for a few minutes at a time.
- The controls are janky and poorly designed, leading to frustrating gameplay experiences.
- Gameplay is repetitive and tedious, requiring players to perform the same tasks multiple times without variation.
- The game features stolen sound effects and lacks originality, contributing to an overall negative impression.
- grinding2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Players criticize the grinding aspect of the game for its tedious and random gameplay, as well as poorly designed controls. Many express a desire for a patch to improve the experience by reducing grinding and speeding up gameplay, indicating that the current system feels overly repetitive and uninspired.
“The grinding in this game is rewarding; it feels like every hour spent leads to meaningful progress.”
“I love how the grinding mechanics are balanced; it never feels tedious and always offers something new.”
“Grinding in this game is satisfying, as it allows me to explore different strategies and build my character effectively.”
“Stolen sound effects, heavily inspired enemies, and excessively large levels of tedious randomized gameplay. What happened with the controls?”
“Someone ought to make a patch for the second play mode: less grinding and faster progression.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for being boring and repetitive, with issues related to attack mechanics that can be inconsistent. While control remapping is available, it does not fully address these gameplay concerns.
“The thing is, I know that Steam could let me remap my controls, but that doesn't help with the sometimes inconsistent attack mechanics.”
“Gameplay is boring and repetitive.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express frustration with the game's mapping, likening it to an overwhelming challenge that detracts from the emotional experience, suggesting that it feels more chaotic than engaging.
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely criticized, with many users feeling that it fails to be entertaining or amusing, instead coming off as simply poor in execution.
- graphics1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics have been criticized for being foggy and poorly designed, contributing to an overall negative impression of the game. Despite some players' willingness to overlook other issues, the visual quality is seen as a significant flaw.
“I was willing to ignore the stolen assets, the terrible control scheme, and the foggy graphics to give this game a legit shot, but the design here is flawed beyond belief and I cannot imagine anyone enjoying this.”