Mega Mall Story Game Cover
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"Mega Mall Story" is a mall management simulation game where you design and build a towering mall, attracting customers with various shops, restaurants, and amenities. Successfully satisfying customers turns them into regulars, who spend more money and trigger "Fever" events that bring in even more customers. Investing in the surrounding area with your earnings can also increase your mall's popularity. The goal is to create the ultimate mall and become a 5-star establishment.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Windows
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet

Reviews

96%
Audience ScoreBased on 51 reviews
gameplay4 positive mentions
optimization2 negative mentions
  • The game is highly addictive and offers a fun, casual experience with simple mechanics that are easy to grasp.
  • The graphics are charming and colorful, enhancing the overall enjoyment of building and managing a mall.
  • There are numerous store types to unlock and engaging combo mechanics that add depth to the gameplay.
  • The game suffers from various bugs and issues, including poor localization and a lack of quality-of-life improvements from its mobile version.
  • Replayability is limited, as the core mechanics remain the same and the game can become repetitive over time.
  • Some players find the endgame unlocks and achieving high ranks to be tedious and frustrating.
  • story11 mentions

    The story in "Mega Mall Story" revolves around managing and expanding a mall, providing a casual and immersive simulation experience. Players appreciate its quirky charm and the challenge of achieving all milestones, although some find the vertical expansion mechanics somewhat limiting. Overall, the narrative serves as a lighthearted backdrop for a fun and engaging management game.

    • “Overall, Mega Mall Story is a fun and immersive simulation game.”
    • “Mega Mall Story is a neat simulation game that is a great example of a game that plays itself done right.”
    • “Mega Mall Story is an idle-type management game where you arrange shops in your very own mall, and try to invest in the community and become the very best mall in the world!”
    • “I managed to get all achievements for this mall story even though it was kinda tricky to get the regular.”
    • “Overall, it's the fastest game I've beaten, even quicker than Game Dev Story.”
    • “Mega Mall Story is somewhat like the other 2D tower building games but way more casual, smaller, and easier.”
  • gameplay11 mentions

    The gameplay in the mall management game is characterized by simple yet engaging mechanics that allow players to construct and organize their malls, making it easy to pick up without a tutorial. While the experience is generally fluid and addictive, some users reported bugs that detracted from the overall enjoyment. Players can expect around 7-8 hours of fun before the gameplay becomes repetitive.

    • “There are tons of store types to unlock and surprisingly deep mechanics to developing your mall.”
    • “MMS is a mall management game where you construct and organize your mall, purchase shops, and arrange them to utilize combo mechanics that are genuinely fun.”
    • “The gameplay is also very fluid and addictive.”
    • “Despite its solid gameplay, I encountered numerous bugs that significantly impacted my experience.”
    • “At the end of the game, your mall may have a different look, but the core mechanics of the game remain the same.”
    • “Easy chill gameplay.”
  • graphics5 mentions

    The graphics are praised for their cute and colorful pixel art style, which is considered superior to typical mobile game sprites. Reviewers appreciate the high quality of the visuals, noting that they complement the upbeat and enjoyable soundtrack, contributing to an overall pleasant gaming experience.

    • “The pixel art style is pretty, and the upbeat music is a lowkey bop.”
    • “The graphics are cute and colorful, and the music is upbeat and fun.”
    • “The graphics, soundtrack, and gameplay are very high quality and pleasant.”
    • “The graphics are cute and colorful, but they lack depth and detail.”
    • “The pixel art style is charming, but it feels outdated compared to modern standards.”
    • “While the cutesy graphics are appealing, they don't offer the visual fidelity expected from current games.”
  • optimization4 mentions

    The game is well-optimized, running smoothly on lower-end hardware without significant bugs or performance issues. While controls may feel slightly awkward on PC, the game is primarily touch-optimized, suggesting a good experience across different input methods.

    • “Haven't had any bugs, no huge performance requirements; I would expect that even my notebook could run it.”
    • “Controls feel a little weird on PC, but that's okay because it is touch optimized, and I'm not sure, but I think the controller is okay too.”
  • music4 mentions

    The music in the game is characterized as upbeat and fun, complementing the cute and colorful pixel art style. Reviewers appreciate the high quality of both the soundtrack and the overall audio experience, describing it as a pleasant addition to the gameplay.

    • “The pixel art style is pretty and the fever music is a lowkey bop.”
    • “The graphics are cute and colorful and the music is upbeat and fun.”
    • “The graphics, soundtrack, and gameplay are very high quality and pleasant.”
  • replayability2 mentions

    The game's replayability is considered low, with many users suggesting that a single playthrough is sufficient to experience its content.

    • “However, the replayability of the game is not very high.”
    • “The replayability of the game is not very high, but even playing the game once is enough.”
  • emotional1 mentions

    The emotional aspect of the game is characterized as wholesome, suggesting it evokes positive feelings and a sense of warmth in players.

    • “Kinda wholesome.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, particularly regarding the endgame unlocks, which require extensive farming and leveling up, often leading to a passive gameplay experience.

    • “Endgame unlock on the final store/customer feels like a chore, essentially requiring players to leave the game running for farming and leveling up.”
    • “The grinding required to progress is tedious and takes away from the overall enjoyment of the game.”
    • “Farming for resources feels more like a job than a fun gaming experience, making it hard to stay engaged.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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