- November 12, 2018
- SomaSim
- 10h median play time
Project Highrise
For the curious and the creative, brimming with replay value, and fairly priced, Project Highrise is the game that SimTower should’ve been.
Platforms
About
Project Highrise is a tower building simulation game where you design, manage, and maintain your own skyscraper. Create gleaming office towers, accommodate residents, and fulfill contracts to become a successful highrise manager. The game offers updates with new tenants, office types, localization options, and holiday decorations to enhance your building experience.
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- Project Highrise is a modern take on SimTower, offering a nostalgic experience with updated mechanics.
- The game provides a satisfying challenge in managing various tenant needs and utilities, making it engaging.
- The art style is charming and the game runs smoothly, allowing for hours of enjoyable gameplay.
- The game can become tedious with repetitive tasks, such as laying utility lines and managing tenant services.
- There is a lack of depth in gameplay as it becomes easy to turn a profit once the initial challenges are overcome.
- The interface can be clunky and some mechanics, like tenant happiness and service requirements, are poorly communicated.
gameplay
279 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with many players noting a blend of engaging mechanics and frustrating limitations. While some appreciate the strategic planning and new features compared to its predecessor, SimTower, others criticize the convoluted mechanics, repetitive gameplay, and various broken systems that detract from the overall experience. The game offers a decent challenge and can be enjoyable, but many feel it lacks depth and variety, leading to a sense of monotony over time.
“This game, while clearly taking cues from SimTower, is passable at best, but I don't think it matches the pure addiction of the SimTower gameplay loop.”
“The gameplay is good - I like the fact you need to plan the tower construction carefully, even in the scenarios, from where offices, homes, and commercial services go, adding in the needed facilities to make residents happy, and providing utilities to every floor and regular maintenance.”
“One of those games that have a base gameplay loop that just ends up being a positive feedback loop while still keeping challenge and making you consider and plan, which means it gets addictive fast.”
“Many things seem incomplete with the UI, building management system, reporting information, elevators, poorly implemented mechanics for certain systems, tenant dropouts when something goes wrong, and graphical glitches at the buildable/non-buildable space.”
“This game has several broken mechanics (e.g., there are numerous issues with how foot traffic is implemented), some arguably absurd mechanics (the 'grime' and 'renovation' concept is poorly implemented despite my discovering how to almost eliminate them entirely from the game), and severe balancing issues in terms of income and expenses. It has numerous UI/UX issues and doesn't even offer everything that SimTower provides.”
“The gameplay becomes repetitive, and after a couple of games, the mechanics are very boring. The renovation mechanic is game-breaking, and the overall gameplay lacks depth, making it feel like a mobile game.”
Project Highrise Review
A compelling management sim with strong systems, but few customization options make for a visually bland experience.
70%Towering above: Project Highrise review
For the curious and the creative, brimming with replay value, and fairly priced, Project Highrise is the game that SimTower should’ve been.
90%Project Highrise Review
Project Highrise takes obvious inspiration from a cult classic, but struggles to build compelling mechanics around a proven concept. Constructing a tower still offers its own simple pleasure, but there’s not enough depth here to keep you building a skyline’s worth of high-rises.
65%