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If you could rewind a day that has already passed, would you find a way to do everything correctly?About:Meet Her There is a short, intense, emotional time-loop, in which you're stuck reliving the same day over and over, trying to reach a person you love. It is an ultra-stylized visual novel, made entirely in 2 colors. Originally a statement on time-loop narratives, it went on to become something…

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Reviews

57%
Audience ScoreBased on 13 reviews
graphics4 positive mentions
  • The game features beautiful pixel-art graphics and a unique two-color palette that enhances its atmosphere.
  • It successfully captures urgency and emotion within a short playtime, making for a compelling narrative experience.
  • The music is wonderful and significantly adds to the overall experience, complementing the game's tone effectively.
  • The story is very short and lacks depth, with characters not being sufficiently fleshed out.
  • Some players found the narrative to be repetitive and the writing clunky, making it feel more like a series of events rather than a cohesive story.
  • While the game is enjoyable, many felt it needed more content and character development to elevate the overall experience.
  • story13 mentions

    The story is generally perceived as short and lacking depth, with many reviewers expressing a desire for more character development and emotional resonance. While the aesthetic and music are praised, the narrative is criticized for being surface-level and not fully exploring its potential themes or characters. Overall, the game is seen as needing more complexity and risk-taking in its storytelling to engage players more effectively.

    • “It has some dark vibes, so I thought the plot would go interesting places, but there are only a few characters, and not one of them is explored in any meaningful capacity.”
    • “I am not even trying to nitpick the story; you could keep it the way it is, but you just need more time with the characters. Give them a bit more background or just add a few layers to the plot leading up to the ending. I don't mind short games, but this is a good example of a game that needed more time with the character; perhaps a few extra panels would help.”
    • “I do think you would benefit from taking more risks with the story. It's okay to have a simple plot sometimes, but if you take no risks, there is no reward. While I didn't hate the game, you didn't even give me much to work with, which is somewhat frustrating.”
    • “The story is very short and surface-level; I would have liked it if at least the two main characters were fleshed out a bit more.”
    • “I would not say it's a badly made graphic adventure, but there was just not enough of a kick to the narrative. If there was some hidden meaning behind it, I don't think it translated on my end. I felt the story was just too primitive.”
    • “It's not a bad game, but the story just didn't have enough of a kick to it. Sometimes you can get away with something simple, but even then, I think you need to provide more details for the reader to care about the plot.”
  • graphics9 mentions

    The graphics of the game are praised for their unique art style and beautiful pixel-art aesthetics, which contribute to an atmospheric experience. However, some reviewers feel that the chosen aesthetic does not align well with the story, and the lack of engaging scenes limits exploration opportunities. Overall, while the visuals are well-received, they are seen as needing stronger narrative support to enhance their impact.

    • “I really like the art style and color palette; atmospherically it fits really well, and the map mechanic and time-loop concept prove that this developer is able to be a bit creative and unique.”
    • “Short but incredibly atmospheric game with amazing music and beautiful pixel-art graphics.”
    • “It's short, the graphics are really good, the music fits well, the narrative isn't too deep, but I think for its length it's okay.”
    • “I would not say it's a badly made graphic adventure, but there was just not enough of a kick to the narrative. If there was some hidden meaning behind it, I don't think it translated on my end. I am not sure if it's just lack of experience, but I felt the story was just too primitive.”
    • “I didn't mind the visuals, but the actual scenes didn't have much going on in them. I don't think it was very compelling to explore; you need to give yourself more opportunities to create interesting imagery in the game.”
    • “Short, the graphics are unique and the aesthetic is nice, although I don't get why that aesthetic was chosen for this sort of story. The interesting story seems to lack any deeper meaning and did not evoke the emotion of the game.”
  • music7 mentions

    The music in the game is widely praised for its atmospheric quality and ability to enhance the overall experience, with many noting its moody and beautiful composition. However, some reviewers suggest that the game could benefit from more variety and adaptability in the soundtrack, recommending changes in tempo or style to better complement different scenes and enhance emotional impact. Overall, while the music is a strong point, there is room for improvement in its implementation throughout the game.

    • “Short but incredibly atmospheric game with amazing music and beautiful pixel-art graphics.”
    • “It's short, the graphics are really good, the music fits well; the narrative isn't too deep, but I think for its length it's okay.”
    • “While I do think you picked a decently moody song for the game, I would recommend thinking about game music in terms of manipulation and complementing the scene instead of playing the same song throughout the game. You could try slowing it down or slightly modifying it for different locations, or perhaps even changing it entirely if the dialogue calls for silence or something more subtle and atmospheric.”
    • “For music, even if you have one song, you could try slowing down or changing the pitch a little between different locations.”
  • atmosphere6 mentions

    The game's atmosphere is praised for its unique art style, color palette, and beautiful pixel-art graphics, creating a compelling and immersive experience. While the music enhances the mood, some reviewers suggest that varying the soundtrack could further enrich the atmosphere. However, there are critiques regarding the need for more mood progression to maintain player engagement in the darker themes presented.

    • “I really like the art style and color palette; atmospherically, it fits really well, and the map mechanic and time-loop concept prove that this developer is able to be a bit creative and unique.”
    • “Short but incredibly atmospheric game with amazing music and beautiful pixel-art graphics.”
    • “I absolutely love the atmosphere of this game.”
    • “I was somewhat compelled to find her; I will play almost any game with a dark atmosphere, but you really didn't reward my time.”
  • gameplay1 mentions

    The gameplay is praised for its creative and unique elements, particularly the effective use of a map mechanic and a time-loop concept, which are complemented by a fitting art style and color palette that enhance the overall atmosphere.

    • “I really like the art style and color palette; atmospherically, it fits really well. The map mechanic and time-loop concept prove that this developer is able to be creative and unique.”
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