- April 10, 2021
- Boys Laugh +
- 6h median play time
//TODO: today
Platforms
About
A visual novel about figuring out life with the help of an AI. //TODO: today is a pastel colored slice-of-life story that let's you freely choose your pronouns and romantic preferences!






- The game features a charming art style and a colorful, pastel aesthetic that enhances the overall experience.
- It offers a relatable story that addresses themes of mental health, self-discovery, and LGBTQ+ representation, allowing players to choose their pronouns and romantic interests.
- The gameplay is engaging with multiple endings and choices that matter, providing a sense of accomplishment and replayability.
- Some players found the pacing slow and the dialogue overly lengthy, leading to moments of boredom.
- There are technical issues reported, such as glitches on certain platforms and some grammar errors in the writing.
- The story may feel predictable or lacking in depth for those seeking a more complex narrative, with some choices feeling inconsequential.
story
168 mentions Positive Neutral NegativeThe story of the game is generally well-received, praised for its relatable themes of self-discovery, mental health, and the impact of technology on relationships, all wrapped in a charming art style. While some players noted pacing issues and excessive dialogue, many found the narrative engaging and emotionally resonant, particularly appreciating the inclusion of diverse character identities and choices. Overall, it offers a heartwarming experience with unexpected twists, making it a recommended title for fans of visual novels and slice-of-life storytelling.
“A wonderful game with beautiful art and an even more beautiful story that gets deeper the more you think about it.”
“The story is heartwarming and the characters are really nice too!”
“The story kept building and was very intriguing and it honestly had a couple unexpected turns that got me pretty excited and invested.”
“So much of the writing is just unnecessary filler that felt more like they were trying to hit a word count than telling a story.”
“The visuals are really good but the story is just so boring; there's so much dialogue for nothing and the characters are so flat. Maybe there's more development afterwards, but the first two hours of this game are just so long and dry.”
“However, I personally find the story a bit boring and the dialogues too long, too detailed, and too shallow to play one or two more rounds just to collect achievements, which I usually do.”