Medieval Fighter
- May 31, 2022
- David Tan
Programming Language Used: C# Game Engine Used: Unity Team Size: Solo Role: Designer/Programmer Implemented enemy AI using state machine as part of the cursor-controlled combat system.Implemented player movement with Unity's NavMesh system.Programmed saving, inventory, and dialogue systems.Created weapon pickups and a health potion consumable. Currently programming a quest system. Controls: Left c…