MechWarrior Online is a free-to-play, tactical shooter set in the BattleTech universe, where players battle in powerful mechanized units called BattleMechs. With earned currency and experience, players can purchase and customize their own 'Mechs, unlock skills, and engage in quickplay, faction play, and private matches across various game modes and maps. Monthly events offer additional rewards and content.
MWO offers extensive customization options for mechs, allowing players to tailor their builds to their preferred playstyle.
The game has a friendly and supportive community, making it easier for new players to learn and enjoy the game.
Regular events provide players with opportunities to earn free mechs and premium currency, making the game accessible without spending money.
The matchmaking system can be unbalanced, often resulting in one-sided matches that frustrate new players.
The user interface is outdated and not optimized for higher resolutions, making it difficult to navigate for some players.
The game has a steep learning curve, which can be overwhelming for newcomers, especially without adequate tutorials.
gameplay
1,419 mentions Positive Neutral Negative
29%
66%
5%
The gameplay of MechWarrior Online (MWO) is characterized by its blend of tactical team-based mechanics and deep customization options for mechs, appealing to fans of both the franchise and the genre. While the core mechanics are generally praised for their depth and strategic elements, many players note a steep learning curve and a tendency for gameplay to become repetitive over time, particularly due to limited game modes and a focus on team deathmatch-style encounters. Additionally, concerns about balance, pay-to-win elements, and the need for better tutorials and community engagement have been highlighted, impacting the overall enjoyment of the gameplay experience.
“The gameplay is really fun.”
“The customization options are amazing and the gameplay is super satisfying.”
“Once you get the hang of it, though, the depth of gameplay and tactical teamwork make it a rewarding and engaging experience for any mech enthusiast.”
“This game feels more like an arcade-style game striving for the fastest gameplay possible rather than a simulator striving for realism.”
“The gameplay is just too repetitive and basic.”
“The gameplay itself is repetitive and most modes equate to stomp forward and kill them all.”
graphics
572 mentions Positive Neutral Negative
42%
51%
7%
The graphics of the game have received mixed reviews, with many players noting that they appear dated compared to modern standards, yet still manage to hold up reasonably well for a title of its age. While some appreciate the detailed mech designs and overall aesthetic, others criticize the performance issues and lack of optimization, leading to a less immersive experience. Overall, the visuals are considered decent but in need of a significant overhaul to meet contemporary expectations.
“The game developers meticulously detailed every 'mech's unique design, complemented by high-quality graphics that convey a captivating, tangible world.”
“The graphics are beautiful, even on the lowest setting, and the physics are on point.”
“The graphics are impressive and the gameplay is fun and strategic.”
“The graphics engine is horrid, and for such crappy visuals, it absolutely taxes your GPU.”
“The graphics are becoming outdated; the new maps are ugly, but somehow it's still a lot of fun!”
“The game looks painfully dated now; they never even considered the possibility of doing what most games that plan to stay up for long do, i.e., some graphical update.”
grinding
466 mentions Positive Neutral Negative
1%
2%
97%
The grinding aspect of MechWarrior Online is a significant point of contention among players. While many acknowledge that the game can be quite grindy, especially for new players trying to unlock mechs and skills, others find the grind manageable and rewarding, particularly with regular events that offer in-game currency and items. Overall, the consensus is that while the game does require a considerable time investment to progress without spending money, it is less grind-heavy compared to other free-to-play titles, and players who enjoy the core gameplay often find the grind to be a part of the fun.
“The game is actually not very grindy.”
“Grinding is considerably less prevalent in MWO due to there not being a requirement to level up to acquire new mechs; everything is available to buy from the get-go.”
“Insanely moreish, not too grindy and definitely worth playing!”
“The game is grindy as all heck, and although the now more occasional bonus events make up for some of the grind, the fact remains that anything short of several weeks of invested playtime will leave you feeling utterly underwhelmed by what is on offer.”
“The game can be very grindy if you aren't willing to put money in and to be honest if that's the case it probably isn't the game for you.”
“The overall in-game economy can feel pretty grindy to get all the things you need such as new engines, skill points for mechs, mechs themselves... it can be tough starting out for a purely 'free' player, you will need to take advantage of every in-game event to boost your collection faster!”
optimization
265 mentions Positive Neutral Negative
11%
63%
26%
The game's optimization is widely criticized due to its reliance on an outdated version of the CryEngine, leading to frequent frame rate drops and performance issues, even on high-end systems. Players report that the game struggles with single-core performance, resulting in inconsistent gameplay and graphical glitches, particularly on certain maps. While some improvements have been noted over time, many feel that the optimization remains subpar, detracting from the overall experience.
“If you group up with three friends to form a cohesive lance, and don't miss a single ton of optimized loadouts, your chances of victory quadruple in all situations.”
“There are a ton of chassis that have quirks that allow the same basic weapons to perform differently depending on what mech you mount them on - additionally, the new skill system allows you to tweak the performance of these weapons (and general chassis) even further.”
“Winning relies heavily on teamwork, and spending experience points upgrading your chosen mechs with 'skills.' Skills are more along the lines of tinkering with your mech to boost performance by small amounts.”
“One of the game's unfortunate quirks is that it runs on a very old version of CryEngine (which is not very multicore optimized), meaning almost inescapable framerate drops on certain maps and in certain areas, at least briefly.”
“The game's engine is a very old version of CryEngine, and the performance can be spotty even on higher-end rigs.”
“This game is so ridiculously poorly optimized, you need a seriously expensive PC to play this at 60 fps.”
story
251 mentions Positive Neutral Negative
8%
79%
13%
The game's story aspect is largely criticized for its absence, with many players noting that it lacks a single-player campaign or meaningful narrative elements, reducing the experience to multiplayer deathmatches without a compelling backdrop. While some acknowledge the game's connection to the broader Battletech lore, they express disappointment over the missed opportunity to incorporate a rich storyline or cooperative missions, which would enhance immersion and engagement. Overall, players seeking a narrative-driven experience may find this game lacking, as it primarily focuses on PvP gameplay with minimal story integration.
“It is a very good experience and has a good storyline and many things to do.”
“It's like actually believable and is like the drama of the Roman Empire but on a galactic scale, way better story and everything.”
“As a huge Battletech and Mechwarrior fan, I feel that I must inform other fans that, well, this game is mostly true to the Battletech universe but since it's only multiplayer you can't really expect others to follow classic Battletech-formalia.”
“There is no story at all; the ever-fun onslaught modes from 3 & 4 are a joke in this, it doesn't even allow movement at all, and as in all other modes, if you get hit, you can't see, so you promptly get destroyed.”
“Being a free-to-play game, it comes woefully short on story content.”
“In MechWarrior Online, there is no story to tell, and that bothers me.”
monetization
178 mentions Positive Neutral Negative
6%
58%
36%
The monetization in MechWarrior Online is a mixed bag, with many players noting that while it features microtransactions, they are generally not pay-to-win and allow for earning most content through gameplay. However, criticisms abound regarding the high prices of in-game purchases, perceived cash grabs, and a grindy progression system, leading to a sentiment that the monetization strategy could be more player-friendly. Overall, while some players appreciate the free-to-play model and regular events offering free content, others feel the monetization is aggressive and detrimental to the game's balance and enjoyment.
“There's no grind, there's no rank system, and there are no microtransactions - all mech (and other vehicle) skins are free, and you just earn c-bills throughout the round to buy heavier assets later in the round.”
“As a former chronic War Thunder player, I can firmly say that Piranha's business model is far less predatory than Gaijin's, and in-game microtransactions are less aggressive, with individual 'premium' mechs being priced moderately, but not being required to play the game competitively.”
“Monetization is present, but not obnoxious - there is nearly always an event running with at least one free mech given away every month along with in-game and premium currency.”
“The monetization scheme is a little unfair as well - mech bays are reasonably priced, but mechs may cost up to $45 or $50 for a single mech if purchased with MC.”
“It's also a little predatory regarding its in-game purchases... the very idea that you can spend actual money on a better mech really shouldn't be a thing... cosmetics, fine, but anything that gives you an actual edge in the game is unacceptable.”
“The monetization has gone into overdrive, and balance has gotten very questionable.”
humor
71 mentions Positive Neutral Negative
99%
4%
The humor in this game is widely appreciated, with players enjoying the absurdity of mech designs, quirky gameplay mechanics, and the often hilarious interactions within the community. Many find the matchmaking system and player antics—such as intentionally unhelpful teammates or comically ineffective builds—particularly amusing, contributing to a lighthearted atmosphere despite the competitive nature of the game. Overall, the blend of rich lore, funny in-game moments, and a welcoming community fosters a uniquely entertaining experience.
“The lore is rich, funny, and the community around it all is surprisingly positive.”
“There are endless combinations which leads to some very creative builds as well as some outright hilarious troll setups.”
“The community is full of many funny, friendly, and chill people.”
“The eternal NASCAR is not funny when you are a slightly mobile turret.”
“The jokes fall flat and feel forced, lacking any real wit or charm.”
“I expected humor, but instead, I was met with cringeworthy attempts at comedy.”
stability
68 mentions Positive Neutral Negative
7%
93%
The stability of the game is widely criticized, with users reporting frequent freezes, graphical glitches, and poor hit registration. Many players describe the game as "buggy but playable," noting that while it has some enjoyable elements, the overall experience is marred by persistent technical issues and a lack of timely updates from developers. Despite some improvements over the years, the game's reliance on an outdated engine contributes to ongoing frustrations with stability and performance.
“The gameplay isn't buggy or laggy.”
“The game runs great, looks great, and plays very well.”
“Also, it runs great on my 2-year-old PC!”
“The game just freezes while it searches for a match instead of performing the search in the background as you continue to mess about.”
“Oh, and the game is extremely buggy.”
“The game, however, is buggy and cash flow is prioritized over fixes.”
music
38 mentions Positive Neutral Negative
21%
66%
13%
The music in the game receives mixed reviews, with some players expressing disappointment over the lack of in-game music during gameplay, which they feel detracts from the overall experience. While the soundtrack is described as decent by some, others find it mediocre or even awful, often preferring to use external music to enhance their sessions. Sound effects, however, are generally praised for their quality and contribution to immersion, indicating that while the music may not meet expectations, the audio landscape still plays a significant role in the game's atmosphere.
“With surround sound and thundering bass from my subwoofer, the audio and music help to create an awesome experience.”
“Amazing graphics, good soundtrack, amazing controls.”
“The sound is great, and so is the soundtrack.”
“My only complaint is there is no music during gameplay.”
“The creators can make you spend $500 on a gold skin yet they cannot put a soundtrack into the game during matches. I would rather have that than a bright gold mech. What is this, Modern Warfare 3?”
“There does seem to be a lack of music in the game, which lends it that suspenseful simulator vibe.”
replayability
33 mentions Positive Neutral Negative
52%
39%
9%
MechWarrior Online is praised for its exceptional replayability, driven by extensive customization options, a diverse selection of mechs, and regular updates that enhance gameplay. Players appreciate the variety of game modes and the addictive nature of competitive play, although some note that the limited number of maps can lead to repetition over time. Overall, the game's depth and community engagement contribute to a high replay value, making it a standout in the mech genre.
“Sure, it has some flaws, but out of all the MechWarrior games, this one has the best replayability in my opinion.”
“Love the replayability, and the feeling of improvement as you learn how to play better, and also spending ages making ridiculous mech builds!”
“The game has incredible replayability, and the amount of customization granted to players is excellent.”
“If you enjoy having twenty options and only two are playable, with a ranking system that prioritizes your team's success over your own while also making it a personal rank, then this game will still probably frustrate you.”
“Modes/replayability (2): the game has three quick modes....assault, where teams can kill the enemy team or capture an objective on their opponents' side of the map, conquest where teams can kill the enemy team or earn points by owning up to 5 slow-ticking objectives scattered between the two teams, and skirmish which is team deathmatch.”
“Most mechs are playable, none is extremely overpowered.”
atmosphere
21 mentions Positive Neutral Negative
29%
57%
14%
The game's atmosphere is praised for its depth and immersion, enhancing the experience for players who appreciate the lore and strategic gameplay. However, some critiques highlight issues such as outdated graphics and a lack of guidance, which detract from the overall atmosphere. While many enjoy the competitive and friendly environment, others feel that the game fails to deliver the expected atmospheric richness, particularly in certain maps and modes.
“It not only gives players a wealth of background knowledge to explore, but it also imbues the game with a rich atmosphere, making the game's world feel much more real and substantial.”
“The mech customization, the actual battles, and the atmosphere of the game are all really good.”
“Atmosphere that brings being a mech pilot to life.”
“Very outdated and sad graphics, confusing and abysmal user interface, absolutely no information or guidance on equipment/weapons/game mechanics. Their idea of adding atmosphere to the game is to make the game maps too dark or foggy to see, so it's like playing with your eyes closed. Developers never try to balance the different weight classes or weapons but instead flood the game with new mechs you buy for cash.”
“MWO sort of delivers on the gameplay front (although it's nowhere near as tactical as some people make it out to be - a sim this is not) but lacks the atmosphere I'd expect from a game in the Battletech universe.”
“There's even a map without atmosphere where you can only hear your own movement and impacts on your armor, but nothing else from outside.”
emotional
16 mentions Positive Neutral Negative
100%
Players express a mix of nostalgia and frustration regarding the emotional experience of the game, highlighting the joy of engaging gameplay and a supportive community, contrasted with disappointment over developer decisions and monetization practices. The emotional highs of competitive play and personal achievement are often overshadowed by feelings of betrayal from the developers, leading to a roller coaster of emotions that keeps players invested despite the game's flaws. Overall, the community's passion for the game remains strong, fostering a sense of camaraderie and shared experience.
“But when you're kicking butt...? It's an emotional roller coaster.”
“Would cry again.”
“Never before has any game but the Mechwarrior series made me feel like I'm actually driving something.”
character development
1 mentions Positive Neutral Negative
100%
300%
Character development in MechWarrior Online is designed to be an integral part of the game, reflecting the rich lore of the Battletech universe. Players can expect a community-driven ecosystem that enhances character progression alongside tactical combat and real-time lore advancements.
“The developers of MechWarrior Online, PGI, stated that MW:O is going to be a credible representation of the rich BattleTech universe, featuring tactical combat and a simulator experience of piloting a BattleMech. It includes a large, community-driven territory expansion and character development ecosystem, combined with real-time lore timeline progression.”
“The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
“I expected a deep and engaging character development system, but it ended up being very simplistic and uninspired.”
“The choices I made during character development didn't seem to have any real impact on the gameplay or story, which was disappointing.”