Maze Run VR
- September 2, 2017
- Vice Age
Maze Run is a rogue-like escape runner for VR. 100'000 square feet procedurally generated maze, destructible and paintable.
Reviews
- The game features a straightforward concept that is well executed, providing a fun experience for players navigating through procedurally generated mazes.
- The dark and creepy graphics create an immersive atmosphere, enhancing the sense of exploration and mystery.
- There is potential for high replay value due to the randomly generated mazes, making it a good choice for VR newcomers.
- The game suffers from a lack of sound, which can make the experience feel tedious and less engaging.
- Graphics are criticized for being bland and unoriginal, with many areas looking the same, leading to a lack of visual variety.
- The gameplay is overly simplistic and lacks depth, with many players feeling that it needs more content and features to be truly enjoyable.
- gameplay3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The gameplay is engaging and enjoyable, particularly with the use of the crowbar, though players have yet to complete any mazes. While there are some concerns about the lack of features, many recognize the game's early access status and see significant potential in its core mechanics.
“Gameplay with the crowbar is fun; I haven't finished any maze to the exit yet.”
“It's a great idea with exciting core mechanics and a lot of potential.”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged.”
“There are significant bugs that disrupt the gameplay experience, leading to frustration.”
“The controls are unresponsive at times, which makes the gameplay feel clunky and unenjoyable.”
- graphics2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The graphics are described as decent, featuring a dark and creepy aesthetic, though they are not considered top-tier.
“The graphics are beautifully dark and create a truly creepy atmosphere.”
“The visuals are stunning, enhancing the overall immersive experience.”
“The art style is unique and adds a lot of character to the game.”
“The graphics are not the best.”
“Decent dark and creepy graphics.”
- story2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The story is criticized for being shallow and unengaging, lacking depth and intrigue, with potential themes like SCP or a mysterious labyrinth not fully realized. Reviewers feel that the narrative fails to elevate the game, leaving it feeling underdeveloped.
“The story can be something like SCP or a mysterious tale about a living labyrinth, reminiscent of the Greek labyrinth of the Minotaur.”
“The story doesn't redeem this game, as the 'lore' is as shallow as the bump maps on the wall textures.”
“The narrative feels disjointed and fails to engage the player, leaving many plot points unresolved.”
“The characters lack depth and development, making it hard to care about their fates.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's high replayability is attributed to its randomly generated mazes, offering players a fresh experience each time. However, the limited objective of simply escaping the maze may reduce long-term engagement.
“The randomly generated mazes provide a high replay value, keeping each playthrough fresh and exciting.”
“With each session offering a new maze layout, the game encourages players to return for more challenges.”
“The variety in maze designs ensures that no two runs are the same, making it a game you can enjoy repeatedly.”
“While the mazes are randomly generated, the replay value is high, but there isn't much to do other than just 'get out of the maze.'”
“The game offers some variety, but after a few runs, it becomes repetitive and lacks depth.”
“Despite the different paths available, the core gameplay remains the same, making it feel less engaging on subsequent playthroughs.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly when lacking engaging music to enhance the experience.
“Without music, the experience gets pretty tedious.”
“The grinding feels endless and lacks any real reward.”
“Repetitive tasks make the game feel more like a chore than fun.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers emphasize that the music is essential to the overall experience, suggesting that its absence can make gameplay feel monotonous and tedious.
“Without music, the experience gets pretty tedious.”
“The soundtrack is repetitive and lacks variety.”
“The music feels out of place and doesn't match the game's atmosphere.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is characterized by a sense of obscurity and mystery, particularly appealing to fans of labyrinthine settings. This immersive environment enhances the overall experience, drawing players into its enigmatic world.
“First of all, I want to say that I really like labyrinths with their atmosphere of obscurity and mystery, so my interest in this game is very clear.”