Skip to main content
Maze Burrow Game Cover

About

Maze Burrow is a single player puzzle game. It was developed by Kimimaru and was released on March 31, 2020. It received overwhelmingly positive reviews from players.

Maze Burrow is a Sokoban-inspired puzzle game that involves pushing and pulling blocks. Help the echidna escape its maze-like burrow by solving puzzles to activate the portal in each level and fight back against the moles! Timeless Gameplay Push and pull blocks into matching tiles to activate the level portal in over 60 levels of classic puzzle goodness. Use your wits to optimize solutions and …

Genres & Tags
Play Modes
Skip User Reviews

100%
Audience ScoreBased on 11 reviews
emotional1 positive mentions
music3 negative mentions

  • Maze Burrow offers a fun and engaging puzzle-solving experience with a smooth difficulty curve and clever level design that keeps players challenged without feeling frustrated.
  • The game introduces unique mechanics and twists on traditional sokoban gameplay, making it feel fresh and innovative while maintaining a retro charm.
  • The responsive controls, ability to undo moves, and catchy soundtrack enhance the overall gameplay experience, allowing players to focus on solving puzzles.
  • The game requires players to return to the level selection map after completing each level, which can be seen as an unnecessary inconvenience.
  • Some controls, particularly for pulling blocks, can feel finicky and may take time for players to adjust to, potentially impacting the overall experience.
  • While the game is enjoyable, it is relatively short, with a campaign completion time of around 5-6 hours, which may leave some players wanting more content.
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as catchy and upbeat without becoming repetitive or distracting, effectively complementing the gameplay. While some reviewers found the overall presentation, including the music, to be merely acceptable, the soundtrack is noted for enhancing the experience without overwhelming the player.

    • “The game's graphics are simplistic but clear to read, and the music is catchy, without ever being repetitive or distracting.”
    • “The soundtrack helps as well; it's very upbeat and never feels repetitive, but it's also background-y enough to let you focus on the puzzles.”
    • “The presentation is acceptable; both the graphics and music are okay, not great.”
    • “There are separate volume settings for sound and music, windowed mode and 3 settings for zoom instead of proper resolutions, but there is no widescreen support in a game released in 2020, which is baffling.”
    • “The music didn't get tiring, and I didn't feel like resetting in any level was a huge setback.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is characterized by a charming retro aesthetic and a well-balanced learning curve that evolves from simple to complex challenges. Players encounter a variety of mechanics, including movable blocks, teleporters, and switches, which contribute to the engaging and sometimes maddening experience.

    • “The game has a wholesome retro charm with a perfect learning curve to its simplistic but eventually maddeningly complex gameplay.”
    • “Mechanics include immobile blocks, blocks that can only be moved in the direction they're pointing at, the above-mentioned teleporters (for yourself and blocks), and switches (always marked to show what they do), icy terrain, and so on.”
    • “Not sure how they installed all the portals, teleporters, switches, and other mechanics overnight, but there you go.”
    • “Mechanics include immobile blocks, blocks that can only be moved in the direction they're pointing at, the above-mentioned teleporters (for yourself and blocks) and switches (always marked to show what they do), icy terrain, and so on.”
  • graphics
    2 mentions Positive Neutral Negative

    The game's graphics are noted for their simplicity and clarity, providing an acceptable visual presentation. While not exceptional, they are complemented by catchy music that enhances the overall experience without being distracting.

    • “The game's graphics are simplistic but clear to read, and the music is catchy, without ever being repetitive or distracting.”
    • “The presentation is acceptable; both the graphics and music are okay, not great.”
    • “The game's graphics are simplistic but clear to read.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game emotionally engaging due to its wholesome retro charm and a well-balanced learning curve, which enhances the experience as the gameplay evolves from simple to complex.

    • “The game has a wholesome retro charm with a perfect learning curve to its simplistic but eventually maddeningly complex gameplay.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability due to its mostly linear level design and lack of unlockable content based on performance metrics. However, players may find enjoyment in optimizing their scores and move counts, providing some incentive for repeated playthroughs.

    • “The levels are played in mostly a linear fashion, with occasional simple branching paths. While there isn't any content unlocked by meeting particular move counts or time requirements, the game tracks your best scores, and I imagine there's plenty of replayability for avid players to optimize their move counts.”
    • “The variety of challenges and different strategies to explore make each playthrough feel fresh, encouraging players to return and try new approaches.”
    • “With multiple character choices and different paths to take, every playthrough offers a unique experience, enhancing the game's replayability.”
    • “The levels are played in mostly a linear fashion, with occasional simple branching paths. As far as I'm aware, there isn't any content unlocked by meeting particular move counts or time requirements. However, the game tracks your best scores, and I imagine there's plenty of replayability for avid players to optimize their move counts.”
    • “Once you've completed the game, there isn't much incentive to replay it. The lack of meaningful choices or alternate endings makes it feel like a one-and-done experience.”
    • “While the game offers a few different modes, they don't significantly change the core gameplay. After a couple of runs, it starts to feel repetitive and lacks the depth needed for true replayability.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's levels are primarily linear with some branching paths, and while there are no unlockable content tied to move counts or time, players can track their best scores, suggesting a potential for replayability as they strive to optimize their performance.

    • “The levels are played in mostly a linear fashion, with occasional simple branching paths. As far as I'm aware, there isn't any content unlocked by meeting particular move counts or time requirements, but the game tracks your best scores, and I imagine there's plenty of replayability for avid players to optimize their move counts.”
    • “The optimization mechanics in the game encourage players to refine their strategies, making each playthrough feel rewarding as you strive for better scores.”
    • “I love how the game allows for optimization of moves, pushing players to think critically about their strategies and improve their performance with each attempt.”
    • “The levels are played in mostly a linear fashion, with occasional simple branching paths. As far as I'm aware, there isn't any content unlocked by meeting particular move counts or time requirements, but the game tracks your best scores. I imagine there's plenty of replayability for avid players to optimize their move counts.”
    • “The optimization in this game feels lacking; it often seems like the best strategies are not rewarded, and the linear design limits creative play.”
    • “While the game tracks scores, the lack of meaningful optimization elements makes it feel like there's no incentive to improve beyond just beating your own high score.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate that while the game presents a high difficulty level, the challenge lies in strategizing rather than repetitive grinding. The inclusion of an undo button alleviates potential frustration, making the experience more enjoyable and less tedious.

Skip Game Offers

Buy Maze Burrow

Skip Videos

Videos

Skip Games Like Maze Burrow

Games Like Maze Burrow

Akurra Image
Chessformer Image
Stealth Inc 2: A Game of Clones Image
Stuffo the Puzzle Bot Image
Super Roboy Image
Skip FAQs

Frequently Asked Questions

Maze Burrow is a puzzle game.

Maze Burrow is available on PC, Mac OS, Windows and Linux.

Maze Burrow was released on March 31, 2020.

Maze Burrow was developed by Kimimaru.

Maze Burrow has received overwhelmingly positive reviews from players. Most players liked this game for its emotional but disliked it for its music.

Maze Burrow is a single player game.

Similar games include Akurra, Chessformer, Stealth Inc 2: A Game of Clones, Stuffo the Puzzle Bot, Super Roboy and others.