- October 17, 2022
- Khuong Le
- 10h median play time
Mars Base
Platforms
About
Welcome to Mars Base, humanity’s foothold on the Red Planet! Join the expedition as an interstellar botanist and make history: turn barren soil into fertile farmland, grow food for colonists’ tables, and unearth the secrets of Mars! Are you ready to science the “crop” out of everything?











- The game features a charming pixel art style and a vibrant Mars theme that many players find appealing.
- There are fun mini-games and a variety of activities that can keep players engaged, offering a relaxed gameplay experience.
- The developers are responsive to feedback and are actively working on updates to improve the game.
- The game suffers from significant technical issues, including crashes and unintuitive controls that hinder the overall experience.
- Many players find the lack of guidance and clarity in quests frustrating, leading to confusion about objectives and gameplay mechanics.
- The game feels unfinished and lacks depth, with repetitive tasks and limited NPC interactions that fail to engage players fully.
story
16 mentions Positive Neutral NegativeThe story aspect of the game has received mixed feedback, with players noting a lack of clarity in quest tracking and insufficient explanations for objectives, leading to confusion and frustration. NPCs are described as lacking depth, with limited interactions and repetitive dialogue, which detracts from the overall narrative experience. While there are some story elements and quests to engage with, many players feel that the storyline is not compelling enough to sustain long-term interest.
“There is no marriage or romance, but there is a small story to figure out while you play.”
“I’m not very far in the story as I only played 30 minutes, but I can see myself playing this game a lot.”
“You will also be given quests by the settlers with no time limit or way to lose.”
“The NPCs are soulless cutouts; all of them have like one quest (a few as of yet don't even have quests) and then they just repeat the same 1-2 lines every day. This is unfairly compared to Littlewood, where each NPC has a distinct personality, their own wants out of the town, and you can hang out with them, flirt with them, etc.”
“Some things are insufficiently explained (like a quest I didn't know was aimed at the park building). Sometimes I keep opting out of a quest because I'm trying to make the dialogue display faster and click the decline option. Sometimes I feel punished for talking to someone because I get a 5-step set of instructions I can't opt out of.”
“The little scraps of story are something, but not really compelling thus far.”