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March of Industry

March of Industry Game Cover
35%Game Brain Score
humor
gameplay, replayability
35% User Score Based on 62 reviews

Platforms

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March of Industry Game Cover

About

March of Industry is a single player strategy game. It was developed by Archive Entertainment and was released on October 7, 2015. It received negative reviews from players.

"March of Industry" is a factory-building simulation game where players must manage resources, build factories, and produce goods to meet customer demands. Players can research new technologies, expand their production lines, and optimize their factories for maximum efficiency. The ultimate goal is to become a dominant industry tycoon, controlling the market and outperforming competitors.

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35%
Audience ScoreBased on 62 reviews
humor6 positive mentions
replayability3 negative mentions

  • The game has a cute and humorous concept, with engaging trial-and-error gameplay that allows players to experiment with different combinations.
  • It features mod support, enabling players to create and share custom items, which can enhance the gameplay experience.
  • The game is easy to pick up and play, making it accessible for casual gamers who enjoy automation and crafting mechanics.
  • The game is criticized for its lack of content and depth, with many players finding it too short and repetitive, often completing it in under an hour.
  • The interface and controls are clunky, leading to frustration when managing production lines and dealing with item clutter.
  • The sound design is often described as annoying, with repetitive voice lines that can detract from the overall experience.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay in "March of Industry" is described as simplistic and straightforward, offering a small benefit that doesn't significantly alter the experience. While some players find it unengaging, others appreciate the game's theme and mechanics, noting that it can provide hours of captivating gameplay for those who enjoy experimentation.

    • “Simplistic, straightforward gameplay that rewards and progresses based on your experimentation.”
    • “The two things that got me first interested in March of Industry were the theme and the gameplay mechanics.”
    • “March of Industry is a very interesting game, with hours of gameplay that will leave you hooked for days.”
    • “There's a small benefit, but it really doesn't change gameplay that much.”
    • “There is about an hour of gameplay and it's not fun.”
    • “Simplistic, straightforward gameplay that rewards and progresses based on your experimentality.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game's replayability is heavily criticized, with many users noting that despite claims of multiple playthroughs, the limited content and short gameplay duration (around 30 minutes to an hour) significantly diminish its value. Players express disappointment in the lack of meaningful replay options, making the game's touted replayability feel misleading.

    • “I understand that the design choice was to allow each playthrough to be around an hour, focusing on replayability.”
    • “It supposedly has some replayability through a reset style system.”
    • “The game's replayability factor to me is a joke, as the main game can be beaten in 30 minutes.”
    • “While the game touts replayability, the lack of content becomes apparent quickly, especially for the price point in question.”
    • “The worst problem is an almost complete lack of replayability.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is largely criticized for being repetitive and unoriginal, with players noting that jokes quickly lose their charm due to overuse. However, some reviewers appreciate the effort to incorporate diverse cultural references in the humor, suggesting a broader appeal. Overall, the comedic elements seem to detract more than they add to the gaming experience.

    • “The humor is about the only interesting thing about it.”
    • “Moi fully consists of humor, and the author has taken into consideration the main interests of all the countries for which translations have been made.”
    • “Oh how funny!”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are characterized by a retro 16-bit, pixelated style reminiscent of late C64 visuals, which some players find underwhelming for a modern title. While the aesthetic may appeal to a niche audience, it has been criticized for lacking precision and polish, particularly in a game focused on automation. Overall, the visuals seem to cater to a specific demographic rather than a broader gaming audience.

    • “Slap on a slightly Command and Conquer-esque Soviet aesthetic and you have March of Industry.”
    • “Graphically, it's your usual 16-bit, pixelized look and the game becomes rather challenging rather quickly.”
    • “Objects flying all over the place, which is sad for a 'precise' automation game; late C64 graphics.”
    • “Graphically, it's your usual 16-bit, pixelized look, and the game becomes rather challenging rather quickly.”
    • “Slap on a slightly Command and Conquer-esque Soviet aesthetic, and you have March of Industry.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is perceived as lacking depth and purpose, with players noting a need for more content, such as a missions mode. While some found themselves engaged enough to replay it multiple times, the absence of a traditional narrative structure left many feeling unsatisfied.

    • “If you turn it on for only a few minutes at a time, it will be a different story.”
    • “I planned to just take a quick peek and make sure the game ran on OSX, and ended up beating it several times over in a single sitting in my quest for production line perfection.”
    • “Lacking story or purpose in the game.”
    • “The game doesn't really have traditional missions.”
    • “This game needs more content, perhaps like a missions mode or something.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game frustrating due to an annoying soundtrack, nonsensical recipes that diminish the discovery element, and a tedious interface that complicates the experience.

    • “The soundtrack is annoying, recipes make no sense, making the discovery element arbitrary, and the interface is tedious.”
    • “Grinding feels like a never-ending chore with little reward.”
    • “The repetitive tasks required for leveling up become frustrating and detract from the overall enjoyment of the game.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game has been criticized for being repetitive and annoying, with an unskippable loop that detracts from the overall experience. Additionally, the sound effects quickly become tiresome, leading to a frustrating auditory environment that many players find off-putting.

    • “The soundtrack is annoying, and the repetitive sound effects make the game not worth your time or money.”
    • “The music loop you can't turn off becomes grating, especially when combined with the sound effects that lose their charm after the first few times.”
    • “The interface is tedious, and the music detracts from the overall experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a blend of humor that provides some relief from its otherwise monotonous 8-bit visuals and repetitive dialogue. However, this charm tends to diminish over time, leading to a sense of tedium during extended play sessions.

    • “While the game has its moments of humor, the overall atmosphere feels mundane, with players often staring at 8-bit pixels for extended periods. The repetitive dialogue quickly becomes tiresome, leading to a sense of monotony.”
    • “The atmosphere lacks depth, making it difficult to stay engaged. After a while, the charm of the visuals wears off, and the repetitive nature of the gameplay contributes to a feeling of boredom.”
    • “Despite some humorous elements, the atmosphere ultimately falls flat. The limited graphics and repetitive dialogue create a dull experience that fails to captivate players for long.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent glitches that cause items to get stuck and erratic behavior during gameplay. Players have reported that the overall experience is marred by bugs, making certain mechanics, like boxing items, particularly frustrating. Improvements in item management and bug fixes are needed for a smoother experience.

    • “This game just needs to have more high-priced items, an auto-sell feature for random perks like stock, more machines, and fix the glitches with items getting stuck everywhere.”
    • “It's incredibly buggy; items fly everywhere, and boxing items is a nightmare.”
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Frequently Asked Questions

March of Industry is a strategy game.

March of Industry is available on PC, Mac OS and Windows.

March of Industry was released on October 7, 2015.

March of Industry was developed by Archive Entertainment.

March of Industry has received negative reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

March of Industry is a single player game.

Similar games include Big Pharma, Assembly Line, Automation Empire, Good Company, Production Line and others.