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Mango's Fisharium Game Cover

About Mango's Fisharium

Mango's Fisharium is a single player casual management game with a economy theme. It was developed by Evrac Studio and was released on June 16, 2025. It received mostly positive reviews from players.

Mango’s Fisharium is a short incremental game about catching unique fishes

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Reviews

79%Audience ScoreBased on 263 reviews
gameplay11 positive mentions
grinding9 negative mentions

  • Charming, cute pixel-art style with a cozy and relaxing fishing and aquarium theme.
  • Addictive incremental gameplay with a satisfying progression loop involving catching fish, upgrading equipment, and collecting shiny variants.
  • Well-paced and concise experience that can be completed in a few hours, suitable for casual players wanting a short, enjoyable time-killer.
  • Undisclosed use of AI (ChatGPT) for coding and translation only revealed in end credits, upsetting some players and breaching disclosure expectations.
  • Lacks proper idle mechanics as the game pauses when out of focus, no native resizable windowed mode, and unskippable lengthy dialogue and credits causing frustration.
  • Gameplay can become repetitive and bland late-game with slow fishing mechanics, lack of variety, and some UI bugs and performance issues.
  • gameplay

    29 mentions Positive Neutral Negative
    38% positive mentions, 52% neutral mentions, 10% negative mentions

    The gameplay offers a straightforward, active/idle hybrid centered on fishing and collection, providing a relaxing and accessible experience with satisfying upgrades and a non-punishing prestige system. However, it is often seen as repetitive, lightweight, and lacking depth or innovation compared to similar titles like Digseum, with some frustrations over mechanics and technical issues as the game progresses. Overall, it suits players seeking a casual, cozy incremental game but may disappoint those wanting complex or highly engaging gameplay.

    • “Fishing provides the foundation of the entire gameplay loop.”
    • “The gameplay is simple but satisfying — you upgrade your gear, find rare and shiny fish, and make your fisharium look awesome.”
    • “This is the kind of idler I can really enjoy because it has a nice balance between idle currency generation and active gameplay.”
    • “My biggest gripe was that the gameplay loop was exactly the same throughout.”
    • “Gameplay is ok but it's nearly impossible to dodge catching larger fish which gets frustrating as a shiny hunter.”
    • “In terms of gameplay, it's not great as when you get further into the game, the deeper you go, the more lag and glitches appear.”
  • story

    13 mentions Positive Neutral Negative
    38% positive mentions, 39% neutral mentions, 23% negative mentions

    The story is generally described as simple and cute, adding charm but not deeply complex or groundbreaking. It offers a short, enjoyable narrative that complements the gameplay, with some fans appreciating its connection to previous titles. While the main story is brief, there is replay value through side quests and challenges, though some players look forward to future continuations.

    • “Amazing game, some aspects of incremental, fishing, and an amazing story.”
    • “Writing and story were also nice and added to the game.”
    • “It also had somewhat of a storyline which isn't a usual thing with these types of games.”
    • “The story in this one is very short and it makes more sense if you've played Soba's Gunpaw first.”
    • “There is definitely a cute little story packed within, but it's not worth diving into the details; it's there, but not groundbreaking.”
    • “The story is simple, as are the mechanics.”
  • grinding

    9 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often seen as tedious and repetitive, especially in the later stages with activities like shiny hunting and prestige-ing feeling monotonous. However, the steady progression through discoveries and upgrades keeps the gameplay relaxing and goal-oriented for many players, though some find the UI cumbersome and the endgame grind particularly harsh. Overall, the game balances incremental progression without excessive endless grinding, but the late game can become a drag for some.

    • “This means idling becomes tedious, as you need to keep the game focused in order to idle, which defeats the point of idling to begin with.”
    • “The UI is slow and has too many animations, so you just have to spam click through it, but on the other hand you also need to perform extra tedious steps to get the information you want, such as your fish level.”
    • “The prestige-ing is boring, the shiny hunt was boring and especially tedious at the end too 100% the achievements as you have to just leave your line on the side and hope that too many fat fish don't magnetically catch themselves before you see one of the 6 shinies you're there hunting.”
  • graphics

    8 mentions Positive Neutral Negative
    50% positive mentions, 12% neutral mentions, 38% negative mentions

    The game's graphics feature a charming and cozy art style with unique, adorable designs, especially for the fish, though some elements like fish and symbols appear blurry or fuzzy in spots. Despite occasional inconsistencies in sharpness, the overall visual experience is appealing and well-suited for a relaxing, incremental gameplay. Performance on default settings is solid, including successful operation on SteamOS.

    • “The art style is beautiful and the whole experience feels cozy.”
    • “The graphics are charming and adorable, the writing is short but pleasant, the incremental aspect is addicting and there's enough to actively do that it doesn't get boring while you also get to watch your numbers go up.”
    • “I was able to 100% steam achievements in under 6 hours, so it was kinda quick but the artstyle is amazing, every single fish was very unique.”
    • “The graphics tend to be fuzzy in very noticeable spots like the fish and symbols shown in loading screens.”
    • “Some graphics appear blurry, such as the fish and boat/line, while other environmental elements are outlined in black and are much sharper, which feels like a strange design choice.”
    • “Performance with the default graphics configuration is only suitable, but the game can run successfully on SteamOS.”
  • music

    7 mentions Positive Neutral Negative
    29% positive mentions, 28% neutral mentions, 43% negative mentions

    The game's music is generally seen as repetitive and limited, with one short soundtrack looping extensively, which many players found tiring. While some appreciated the inclusion of recognizable tracks, the lack of volume controls and music variety detracted from the overall experience.

    • “I was kind of hating playing this game until 'There's No Easy Way Out' by Robert Tepper from the Rocky IV soundtrack came on, and I thought, 'No, there's a super easy way out of this.'”
    • “I liked the little animations and the music, but the music definitely feels a little repetitive after a while.”
    • “Once you can open the options menu, there aren't even any sliders to turn the volume or music down!”
    • “A few things could be much improved: soundtrack is so repetitive, I had to turn it off.”
    • “It has an unskippable tutorial that forces you to listen to the music while it runs.”
  • optimization

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's performance with default graphics settings is adequate and it runs successfully on SteamOS, making it functional on the Steam Deck. However, the experience is not as smooth or seamless as a release fully optimized for handheld devices.

    • “Performance with the default graphics configuration is considered suitable, and the game can run successfully on SteamOS.”
    • “It is therefore functional on the deck, but the experience is less seamless than a fully optimized handheld release.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability declines significantly as players progress, with increasing lag and glitches negatively impacting the gameplay experience.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is highlighted by amusing credits, adding a lighthearted and enjoyable touch to the game experience.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Replayability is generally low, which is somewhat expected for this type of game.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is praised for being a wholesome and emotionally uplifting experience, delivering a positive impact despite its short length.

    • “Nice, wholesome, and short game.”
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Play Times

5h Median play time
7h Average play time
4-13h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Mango's Fisharium is a casual management game with economy theme. Common tags for Mango's Fisharium include indie, pixel graphics, relaxing, fishing, retro and others.

Mango's Fisharium is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 7 hours playing Mango's Fisharium.

Mango's Fisharium was released on June 16, 2025.

Mango's Fisharium was developed by Evrac Studio.

Mango's Fisharium has received mostly positive reviews from players. Most players liked Mango's Fisharium for its gameplay but disliked it for its grinding.

Mango's Fisharium is a single player game.

Similar games include Digseum, Click and Conquer, Click the Button, Incredicer, Fortune Mill and others.