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Makai Agito Game Cover

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Makai Agito is a single player role playing game with a mystery theme. It was developed by Dani Sugimoto-Lee and was released on March 27, 2025. It received overwhelmingly positive reviews from players.

In Makai Agito, players face a recurring witch's curse plaguing the town of Mokumatsu by joining forces with locals and two journalists to battle supernatural Arcane creatures. The game features turn-based combat with strategic front and back rows, monster recruitment and fusion, and first-person dungeon exploration. Players enhance characters by equipping monsters for elemental skills and stats to end the Witching Hour.

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96%
Audience ScoreBased on 49 reviews
story10 positive mentions
optimization3 negative mentions

  • Makai Agito is a charming homage to classic Shin Megami Tensei and Persona games, featuring enjoyable dungeon crawling and monster fusion mechanics.
  • The game offers a solid gameplay loop with quick battles, well-designed dungeons, and a variety of interesting monster designs, making it a fun experience for fans of the genre.
  • Despite its simplicity, the game is well-paced and provides a nostalgic feel for players who appreciate old-school RPGs, making it a worthwhile pick for fans of the SMT series.
  • The story and character development are quite shallow, lacking depth and emotional engagement, which may disappoint players looking for a more narrative-driven experience.
  • Some gameplay mechanics, such as dungeon traps and enemy encounters, can feel frustrating due to poor communication and visibility, leading to unexpected challenges.
  • The game can become overly easy as players progress, with generous item availability and leveling systems that may diminish the challenge for seasoned RPG veterans.
  • story
    31 mentions Positive Neutral Negative

    The game's story is generally described as simple and straightforward, lacking depth but effectively serving its purpose within the context of a short JRPG experience. While some players appreciate the intriguing premise and character interactions, others note that it may not satisfy those seeking a rich narrative or complex character development. Overall, the story is functional and complements the gameplay, but it is not the main focus of the game.

    • “The story is fine and has that interesting SMT feel (demons are just casually talking to you).”
    • “While I think the story left a bit to be desired, it doesn't pretend that it's the game's focus, and instead lets a lot of the gameplay do its job.”
    • “While the characters and the story could be fleshed out more, it does its job in getting you invested in doing what you're here to do.”
    • “Because of this, it is hard to recommend for anyone who likes story-heavy games like Refrain or Galleria, as it is not very story-heavy.”
    • “Once you beat the final boss, you pretty much immediately get the credits with only a tiny bit of story after the credits.”
    • “The story is mostly hands-off and really just whatever.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is generally praised for its engaging mechanics, particularly the synthesis system that allows players to create and train monsters dynamically. While the core gameplay loop is well-received, some players noted a lack of clarity in certain mechanics and found some dungeon features underutilized. Overall, the gameplay is considered a strong aspect of the game, reminiscent of the Shin Megami Tensei series, with a focus on fast-paced action and interesting monster designs.

    • “I like the synthesis mechanic as a way to make monsters on the fly.”
    • “The gameplay loop is very focused: get demon -> train it until you get its desired level/moves -> combine it.”
    • “I enjoyed the fast gameplay and relatively short dungeons, which are both complemented nicely by the merging feature that lets you fuse two arcanes (monsters) together at any point outside of combat/dialogue - including the field.”
    • “Some brief explanation of some of the mechanics would have helped me to confirm that was the case without me just assuming.”
    • “While I appreciate the story's attempts to be less heretical than mainline SMT by mostly staying away from touching on real-world religions, I have to say it fails at justifying its gameplay systems in a natural way.”
    • “Some dungeon mechanics are a bit lacking.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating the catchy soundtrack and its ability to enhance the fast-paced battles and retro visuals. While some reviewers noted that the audio could be considered mediocre at times, the overall impression is that the music effectively supports the gameplay experience, particularly during boss encounters.

    • “Great visuals, catchy music, and surprisingly well designed monsters!”
    • “The fast-paced battles, the charming and archaic retro visuals, the soundtrack, fusion, dungeon crawling.”
    • “Music is solid with the boss theme going hard and the story so far is somewhat interesting, enough to keep me going for now.”
    • “Its audio is alright; the music tracks do a decent job, but I can't name any place in the game that stood out enough for a mention in my opinion.”
    • “If I had to complain about something, I'd say the audio/music is on the mediocre side, but that's just a nitpick.”
    • “Music is solid with the boss theme going hard, and the story so far is somewhat interesting, enough to keep me going for now.”
  • graphics
    7 mentions Positive Neutral Negative

    Overall, the graphics received positive feedback for their great visuals and charming retro style, contributing to an enjoyable gaming experience. However, some users noted the absence of graphic options like higher resolutions. The well-designed monsters and engaging environments further enhanced the game's appeal.

    • “Great visuals, catchy music, and surprisingly well designed monsters!”
    • “The story, graphics, mechanics and level designs were all great!”
    • “The fast paced battles, the charming and archaic retro visuals, the soundtrack, fusion, dungeon crawling.”
    • “Graphic options are missing so far - higher resolution, etc.?”
    • “The story, graphics, mechanics, and level designs were all great!”
    • “The fast-paced battles, the charming and archaic retro visuals, the soundtrack, fusion, dungeon crawling.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is lacking, as players report significant performance issues, particularly long pauses during save operations.

    • “Performance leaves something to be desired; the game takes long pauses whenever you save.”
    • “The optimization is lacking, resulting in frequent frame drops and stuttering during gameplay.”
    • “Loading times are excessively long, making the overall experience frustrating.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing dynamics between party members, particularly the protagonist's lack of recognition as a leader, which adds a comedic layer to interactions. Additionally, a notable character's humorous personality shift upon joining the group contributes to the overall comedic tone, despite limited character development elsewhere.

    • “You aren't even seen as the leader of the party by the other members, which I find hilarious.”
    • “There's not much in the way of character development, though Rin did have a pretty funny change of personality once a certain member joins.”
  • emotional
    2 mentions Positive Neutral Negative

    The game evokes comparisons to Persona and SMT but falls short in developing its characters and dialogue, leading to a lack of emotional connection. While it attempts to navigate sensitive themes without delving into real-world religions, it struggles to integrate its gameplay systems meaningfully into the narrative.

  • replayability
    1 mentions Positive Neutral Negative

    The game is considered to have limited replayability, with players feeling that it is only enjoyable for a single playthrough.

    • “I think it is an alright game for one playthrough, but the game doesn't offer much in terms of replayability.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the dungeon crawling aspect of the game somewhat tedious, but overall, it lacks frustrating elements that would deter them from enjoying the experience.

    • “The dungeon crawling style does get a little tedious, but there really aren't any super annoying aspects of it that would turn you off from getting it.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is generally lacking, although one character, Rin, experiences a humorous shift in personality following the arrival of a new member.

    • “There's not much in the way of character development, though Rin did have a pretty funny change of personality once a certain member joins.”
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Frequently Asked Questions

Makai Agito is a role playing game with mystery theme.

Makai Agito is available on PC and Windows.

Makai Agito was released on March 27, 2025.

Makai Agito was developed by Dani Sugimoto-Lee.

Makai Agito has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its music.

Makai Agito is a single player game.

Similar games include Jack Move, Touhou Artificial Dream in Arcadia, Skyborn, Chained Echoes, Cosmic Star Heroine and others.