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Majogami

When it comes to pure gameplay excitement, few 2D action platformers can compete with Majogami.
Majogami Game Cover
91%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:character development, grinding
93% User Score Based on 72 reviews
Critic Score 80%Based on 1 reviews

Platforms

Nintendo SwitchPCPlaystation 5Steam DeckWindowsPlayStationNintendo Switch 2
Majogami Game Cover

About Majogami

Majogami is a single player hack and slash game with fantasy, anime, dark fantasy and violence themes. It was developed by INTI CREATES CO., LTD. and was released on November 6, 2025. It received mostly positive reviews from critics and very positive reviews from players.

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Reviews

93%Audience ScoreBased on 72 reviews
story20 positive mentions
grinding3 negative mentions

  • Visually stunning with a unique storybook aesthetic and beautifully crafted stages.
  • Engaging and satisfying fast-paced combat system emphasizing lock-on directional attacks and skillful combos.
  • Compelling and emotional story with well-written characters and strong narrative moments, enhanced by excellent voice acting.
  • Boss fights can be overly long, repetitive, and sometimes require tedious sequences and button mashing.
  • The automatic lock-on targeting system can be unreliable and finicky during crowded combat situations.
  • Difficulty balance issues, especially on Normal mode where some mechanics like infinite blocking trivialize challenges; audio options lack a mute setting for music, limiting player control.
  • story

    62 mentions Positive Neutral Negative
    32% positive mentions, 63% neutral mentions, 5% negative mentions

    The story is generally praised for its emotional, heartfelt narrative centered on an amnesiac swordfighter navigating a storybook world, with well-written characters and engaging dialogue enhanced by voice acting. While some found the pacing uneven and localization lacking, many appreciated the creative presentation, thematic depth, and how story elements are interwoven with gameplay. Overall, it stands out as one of the stronger narrative experiences in action platformers, adding significant charm and appeal to the game.

    • “Story-wise, we got an amnesiac swordfighter trying to figure out how she ended up in this storybook world, taking down the witches that control it along the way.”
    • “The story turned out a bit bigger than it might seem; it got everything that’s needed: good laughs, sad twists, and some epicness.”
    • “It’s a 2D action platformer that mixes fast, stylish combat with a surprisingly emotional story.”
    • “The story is eh, localization is atrocious.”
    • “They definitely tried with the story... I could not bring myself to care about any of the characters even with all the side conversations included, it dragged out so much, it went way outta scope at a point, but they sure did try.”
    • “I can't recommend this game because of the level design not respecting your time, but also because the story surrounding Louise is completely nonsensical.”
  • gameplay

    42 mentions Positive Neutral Negative
    38% positive mentions, 55% neutral mentions, 7% negative mentions

    Gameplay is generally praised for its fun, fast-paced, and responsive hack-and-slash mechanics with satisfying transformations and well-integrated directional slash requirements, drawing favorable comparisons to games like Gunvolt and Mega Man. However, some critics note that mechanics can feel unrewarding or cryptic early on, boss fights occasionally suffer from pacing issues due to animation-heavy clash mechanics, and the overall experience can feel a bit unfocused or janky at times. Overall, the gameplay depth, smooth controls, and variety of mechanics make for an engaging experience that balances challenge with accessibility.

    • “The gameplay has much more depth than I thought at first, but everything is introduced at the right pace to make sure the player isn't overwhelmed.”
    • “Gameplay is fast and responsive, played this on hard and it is smartly balanced with reduced healing from items and somewhat limited resources.”
    • “The combat gameplay is fun, the bosses' animations have a lot of personality, the way you can use astrals to enhance your gameplay (each one has their own special music), and the story being way better than I thought it would be.”
    • “There are mechanics but early on the game doesn't reward you for engaging with the mechanics until it becomes mandatory to progress into the endgame.”
    • “The bosses range from great to incredibly tedious and all suffer from the clash mechanic giving fights up to 20 seconds of waiting for free damage tied to flashy animations.”
    • “I had more issues with the bosses than the stage levels, especially early on due to the cryptic gameplay mechanics related to the cut direction barriers that are difficult to spot on when first playing the game.”
  • music

    38 mentions Positive Neutral Negative
    42% positive mentions, 50% neutral mentions, 8% negative mentions

    The game's music features a distinctive piano-based soundtrack that many find soothing and unique, though some consider it unmemorable. The shift to vocal J-pop tracks during powered-up transformation sequences is praised for adding energy but also criticized for interrupting the ambiance and becoming repetitive. Overall, the music fits the game's style well but may divide players based on preference for the piano themes versus the idol-style astral songs.

    • “Not that I have a problem with the main piano-based soundtrack (a unique choice that I appreciate) or the J-pop that takes over when it's astral time, but the fact that the latter's music is diegetic to the powers (more or less the anthem thing from Gunvolt) had me inspired to put on my own favorite tunes when it's time to lock in, and that meant competing with the game's music.”
    • “I really loved the piano music by Luna Umegaki, it was one of the main things that got me to buy the game.”
    • “But every vocal track that plays when you're powered up steals the show and turns boring level or boss music into an epic showdown.”
    • “Once you activate an astral, the game replaces the music with the chosen astral's song and while it is a super fun feature at the start, it gets less fun when you are permanently in astral form because it's just so easy to enter and you never hear the stage's piano theme.”
    • “I might be the minority in this, but I am not a fan of the usual J-pop music in Inti's games, and I feel like being forced to listen to the same astral-specific songs over and over again, instead of the more theme-appropriate stage background music, really defies the point of having stage-specific music at all.”
    • “It took me a few hours to notice that all of the songs literally just use piano with no accompanying instruments, and it just works so well that I didn't even notice... so I was a little annoyed that whenever you activate your celestial forms, it replaces the piano music with like, gag idol music.”
  • graphics

    24 mentions Positive Neutral Negative
    58% positive mentions, 29% neutral mentions, 13% negative mentions

    The game features stunning 2.5D visuals with a unique papercraft, storybook aesthetic that many find beautiful and creatively designed, reminiscent of titles like Mega Man Zero and Little Big Planet. While the anime-inspired art style may not appeal to everyone, the varied environments, character designs, and detailed level layouts consistently receive high praise for their originality and appeal. Overall, the graphics are considered a standout aspect that significantly enhances the game's emotional and immersive experience.

    • “The visuals are by far absolutely incredible, playing out in a storybook setting with a witch suffering from amnesia and trying to regain her memories.”
    • “The whole papercraft aesthetic is incredibly unique, and it reminds me of games like Little Big Planet at times.”
    • “Superb action platformer in the style of Mega Man Zero, if you're familiar with Inti's output you know what to expect here, now with 2.5D visuals and a creative storybook aesthetic.”
    • “I’ll admit, I wasn’t sold on the art style or the story direction at first—the vibe felt a bit 'off' during the opening hours.”
    • “Unfortunately, the usual Inti suspects are here, with a strong focus on what people would describe as 'anime aesthetics' and designs that won't appeal to a more mainstream audience, which is a real shame because Majogami is one of Inti's stronger offerings out of their catalogue.”
    • “Music feels like a step down for the most part, in my opinion, but visuals certainly carry this game a lot.”
  • character development

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    Character development is visually distinctive, featuring Inti Creates' signature stylish character designs and a storybook-like presentation that enhances the narrative experience. However, some users criticize certain character designs as questionable or overly sexualized, particularly for specific characters late in the game. Overall, the character designs are praised for their appeal, contributing positively to the game's atmosphere despite mixed opinions on some artistic choices.

    • “Came for the character design (and mmz style gameplay), ended up having a blast.”
    • “Clean presentation, from the mission overview screen made like a storybook, which gives a premium feel to the game, to beautiful character designs.”
    • “Character designs are great as always.”
    • “What is bad is the very questionable character design.”
    • “The other complaint is more geared towards a very specific character design for a character at the very end of the game.”
    • “If you can put aside Inti's overly sexualized character designs, and their tendency to zoom excessively on characters during super moves, you'll probably have a pretty good time.”
  • emotional

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a surprisingly emotional and heartwarming story, centered on the bond between a daughter and her father, that complements its fast-paced, stylish combat and impressive visuals. Players praise its charming and heartfelt narrative, making it a standout 2D action platformer with both emotional depth and engaging gameplay.

    • “From the depth every action has, to the gorgeous backgrounds, flashy boss fights, and touching story.”
    • “A heartwarming story of a daughter and her father packed in wrist-wrecking action with amazing artstyle.”
    • “If you like platformers with personality, emotional storytelling, and combat that feels good without being overwhelming, this one deserves a place on your playlist.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often tedious and prolonged, especially due to boss fights that include lengthy recovery phases and slow mechanics like clash animations causing downtime. However, despite these frustrations, some players still find the game enjoyable and engaging.

    • “Her boss fight is also designed to frequently take her offscreen to let her recover HP, resulting in the fight taking forever and being incredibly tedious.”
    • “The bosses range from great to incredibly tedious and all suffer from the clash mechanic giving fights up to 20 seconds of waiting for free damage tied to flashy animations.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s humor is well-received, described as funny and engaging, complementing its visually appealing design and satisfying gameplay. Characters like the "hot witches" and "Paper dad" add to the comedic charm.

    • “Visually appealing, funny, satisfying gameplay, and hot witches make for a really good game!”
    • “Paper Dad is funny too.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is praised for its captivating dark tone, enhanced by impressive artwork that deeply engages players.

    • “Awesome art and an engaging dark atmosphere.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game offers high replayability, featuring numerous secrets that encourage multiple playthroughs.

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Frequently Asked Questions

Majogami is a hack and slash game with fantasy, anime, dark fantasy and violence themes. Common tags for Majogami include trading, 2d, female protagonist, dark and hand-drawn.

Majogami is available on Nintendo Switch, PC, PlayStation 5, Steam Deck and others.

Majogami was released on November 6, 2025.

Majogami was developed by INTI CREATES CO., LTD..

Majogami has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Majogami for its story but disliked it for its character development.

Majogami is a single player game.

Similar games include Vernal Edge, Azure Striker GUNVOLT 3, Momodora: Reverie Under the Moonlight, ENDER LILIES: Quietus of the Knights, TEVI and others.