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Mai: Child of Ages Game Cover

About Mai: Child of Ages

Mai: Child of Ages is a single player and multiplayer hack and slash game with mystery and post-apocalyptic themes. It was developed by Chubby Pixel and was released on September 18, 2025. It received positive reviews from players.

Travel through time and help Mai and her Grandfather uncover the mysteries of the world after the Last Great War. Explore the connections between ancient eras and dystopian futures in an adventure that blends thrilling combat with precision platforming.

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Games Like Mai: Child of Ages

Looking for games like Mai: Child of Ages? Here are top hack and slash recommendations with a mystery and post-apocalyptic focus, selected from player-similarity data — start with Hob, Blue Fire or Death's Door.

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Reviews

89%Audience ScoreBased on 111 reviews
gameplay15 positive mentions
stability4 negative mentions

  • Charming and cozy adventure with a strong Zelda-like influence and nostalgic N64-era vibe.
  • Beautiful, colorful art style and atmospheric soundtrack enhancing the exploration and story.
  • Engaging gameplay mixing puzzle solving, exploration, time-travel mechanics, and varied abilities between child and adult forms.
  • Clunky and sometimes frustrating controls and camera movement, with some sections feeling janky and unpolished.
  • Combat is repetitive, clunky, and not very enjoyable, with poor dodge mechanics and awkward ranged attacks.
  • Frequent minor bugs and glitches, occasional softlocks, confusing directions, and lack of clear in-game guidance leading to backtracking and reliance on walkthroughs.
  • gameplay

    39 mentions Positive Neutral Negative
    38% positive mentions, 54% neutral mentions, 8% negative mentions

    The gameplay offers a balanced mix of exploration, puzzle-solving, and combat, enriched by a unique time-travel mechanic that adds depth and variety. While child and teenage forms provide contrasting playstyles—from agile platforming to combat-focused action—the overall experience is engaging, accessible, and reminiscent of classic adventure titles, though some players note occasional control and design flaws. Its relaxing yet challenging nature, combined with metroidvania elements and creative mechanics, makes for a compelling and diverse gameplay experience.

    • “The dungeon puzzles are actually challenging, a lot of progression requires you to actually give things a second thought before blindly rushing to the next area, and the time travel mechanic arguably makes two whole different kinds of gameplay in general that you can both master (and need to, you have to time travel quite a bit!).”
    • “As the storyline is connected by different timelines (switching from present and future), the gameplay and aesthetics vary consequently: from coloured, joyful and relaxing platforming (still challenging in some parts) and exploring sections (reviving the old 3D platforming games) where you play Mai as a child; to more action and darker gameplay sections focused on fights playing Mai in the future.”
    • “The gameplay is divided between Mai's basic child form in the present timeline, where she has more mobility and finesse, and her teenage form in the future, where she's more suited for combat thanks to a nice range of weapons, which are also very useful to solve certain puzzles.”
    • “It makes the game appear more like a collect-a-thon than an adventure and the gameplay focuses almost entirely on the shoddy controls, the worst aspect of the game.”
    • “The game's core concept is strong but the gameplay has a rigid feel: combat can be clunky, some jumps are hard to judge, a few puzzles repeat themselves, and certain abilities (like climbing or underwater movement) can feel unreliable.”
    • “The gameplay however is frustrating and there are some gameplay design flaws in my opinion.”
  • story

    29 mentions Positive Neutral Negative
    34% positive mentions, 56% neutral mentions, 10% negative mentions

    The story is generally described as charming, emotional, and filled with interesting twists and time-manipulation elements, though some find it simple or unevenly paced with slow, fetch-quest-heavy sections. It blends atmospheric exploration and puzzles with a narrative that rewards attention to lore, but may not fully engage all players throughout. Overall, the story offers a cozy, suspenseful adventure that complements the gameplay and art style.

    • “A charming time-travel adventure with fantastic art and a touching story.”
    • “The story starts off simple, but if you collect the letters and read the dialogue while piecing together the lore, it becomes very exciting!”
    • “The story is simple, but it also features an interesting twist towards the end, with flashbacks adding more context and worldbuilding.”
    • “It's definitely a game you would play while listening to a podcast or a video running on the second monitor, as the story is few and far between and is fairly basic, leaving you with long amounts of downtime.”
    • “However, after playing for only two hours, I decided not to continue because the story simply didn't engage me enough to proceed.”
    • “It's not bad or anything, I just found both the story and gameplay quite boring.”
  • graphics

    13 mentions Positive Neutral Negative
    54% positive mentions, 23% neutral mentions, 23% negative mentions

    The graphics are widely praised for their unique, charming, and Ghibli-inspired art style, offering a variety of visually distinct and appealing environments. While generally impressive, especially given the small development team, there are occasional minor technical glitches and repetitive effects, but these do not significantly detract from the overall aesthetic experience. The visuals effectively complement the gameplay's shifts in tone and timeline, providing a memorable and enjoyable presentation.

    • “The graphics are amazing, and I really like this style.”
    • “So first things first, the art and graphics are stunning.”
    • “The presentation (graphics and music) is very nice, punching above the weight of its somewhat simplistic kid-friendly style through a strong Ghibli-inspired art direction, making looking for hidden collectibles or observing and reasoning your way through the latest obstacle in your path an overall enjoyable experience.”
    • “None of the many bugs were severe enough to halt a playthrough, they were usually just minor things like physics bugging out, graphical effects being stuck, or bad radar pings.”
    • “The graphics are fine, and Mai's movements look fine; the cloth physics of Mai (especially adult) look really good when moving around and doing combat.”
    • “As the storyline is connected by different timelines (switching from present and future), the gameplay and aesthetics vary consequently: from coloured, joyful, and relaxing platforming (still challenging in some parts) and exploring sections (reviving the old 3D platforming games) where you play Mai as a child; to more action and darker gameplay sections focused on fights playing Mai in the section of the future.”
  • music

    11 mentions Positive Neutral Negative
    55% positive mentions, 36% neutral mentions, 9% negative mentions

    The music is generally praised for its pleasing, cozy, and atmospheric qualities, effectively complementing the game's charming art style and varied moods from calm melodies to intense battle themes. Although not highly varied, the soundtrack enhances the fairytale-like and immersive experience, adding to the overall enjoyment despite minor technical and gameplay criticisms.

    • “The visual style is charming, with bright locations and a calm soundtrack that creates a cozy, almost fairytale-like vibe.”
    • “And a soundtrack shifts seamlessly from calm melodies to intense battle themes, perfectly matching the atmosphere.”
    • “The time-shifting mechanics give every encounter a creative twist, and the soundtrack matches the shifts in mood beautifully.”
  • atmosphere

    8 mentions Positive Neutral Negative
    63% positive mentions, 37% neutral mentions, 0% negative mentions

    The game offers a rich, cozy, and mysterious atmosphere that is consistently maintained throughout, enhanced by a seamless soundtrack matching the mood. Its evocative world and engaging story create an immersive experience that rewards players who take the time to fully absorb the environment. Overall, it provides a captivating and atmospheric adventure.

    • “A beautiful and atmospheric adventure game with light platforming and puzzle elements.”
    • “With its engaging story full of twists, rich gameplay, and mysterious atmosphere, it offers an adventure that can easily captivate you for an evening, or even several.”
    • “And a soundtrack shifts seamlessly from calm melodies to intense battle themes, perfectly matching the atmosphere.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Mai: Child of Ages delivers a heartfelt and emotional narrative that resonates deeply, evoking nostalgia and moments of genuine sentiment. Despite some technical flaws and pacing issues, its touching story and charming adventure create a memorable emotional journey for players.

    • “A charming time-travel adventure with fantastic art and a touching story.”
    • “Mai: Child of Ages stands out as a heartfelt, nostalgic, and surprisingly expansive adventure that captures the spirit of N64/Dreamcast-era classics while trying something new.”
    • “After spending 8.8 hours on this game, I can safely say that Mai: Child of Ages is not just an adventure—it's an emotional journey through time, identity, and transformation.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game is praised for its smooth performance and stable optimization, running well even on lower-end PCs and laptops. Users highlight minimal lag and efficient resource management, contributing to an overall seamless experience.

    • “The game is beautiful, well optimized, with simple controls, and convenient camera.”
    • “And at the same time, the game doesn't lag at all, the optimization is very good.”
    • “So far the performance has been mostly stable, even on my less than stellar laptop.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game exhibits several technical glitches and minor bugs that affect stability, though they do not significantly detract from the overall enjoyment. However, the frequency of these issues suggests it could benefit from further polish and optimization.

    • “A somewhat buggy, but competent exploration game that can be called a metroidvania in terms of progression if you squint enough.”
    • “I like the unique art style and music, but it also has a few technical glitches, repetitive combat, and the lack of a proper map.”
    • “This game has potential but with the amount of glitches I ran into so quickly, I think it could use some extra polish.”
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Play Times

19h Median play time
19h Average play time
19-19h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Mai: Child of Ages is a hack and slash game with mystery and post-apocalyptic themes. Common tags for Mai: Child of Ages include trading, third person, metroidvania, dystopian, souls-like and others.

Mai: Child of Ages is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

On average players spend around 19 hours playing Mai: Child of Ages.

Mai: Child of Ages was released on September 18, 2025.

Mai: Child of Ages was developed by Chubby Pixel.

Mai: Child of Ages has received positive reviews from players. Most players liked Mai: Child of Ages for its gameplay but disliked it for its stability.

Mai: Child of Ages is a single player game with multiplayer and local co-op support.

Similar games include Hob, Blue Fire, Death's Door, Asterigos Curse of the Stars, Unworthy and others.