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Mage Tower: Call of Zadeus

67%Game Brain Score
gameplay
graphics, grinding
100% User Score Based on 18 reviews

Platforms

PCPCWindowsWindows

About

A single player roguelike deckbuilder adventure! Travel across a randomly-generated world, visit towns, and collect cards. Delve into dungeons, fight monsters, and wager resources on every battle. A digital sequel to the 2013 card game.

Play Modes
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
Mage Tower: Call of Zadeus screenshot
+4

100%
Audience ScoreBased on 18 reviews
gameplay6 positive mentions
grinding3 negative mentions

  • Call of Zadeus offers a unique and engaging deck-building experience with a variety of card interactions and mechanics.
  • The game successfully captures the charm of the original Mage Tower while expanding on it with a wealth of content and a full campaign.
  • The developers have shown a lot of passion and commitment to improving the game, making it a promising title in early access.
  • The user interface and overall polish of the game feel rough, with noticeable glitches and a lack of cohesion in art styles and mechanics.
  • Unlocking new content can feel slow and grindy, which may lead to repetitiveness in gameplay.
  • Some gameplay mechanics, such as enemy variety and the dungeon system, feel tacked on and unrewarding.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its innovative mechanics and a free-roaming map, which diverges from traditional roguelike deckbuilders. While it offers unique ideas and engaging core decisions, it suffers from a lack of enemy variety and a somewhat disorganized presentation of mechanics. Overall, players appreciate the depth and engagement of the gameplay, though some aspects require refinement for a more streamlined experience.

    • “I am honestly surprised by the game's mechanics and depth.”
    • “Where it really shines is the core gameplay; just the fundamental decisions about how to play your hand each turn often feel a little more engaging than most roguelike deckbuilders for me.”
    • “I'm also talking about gameplay mechanics and card effects that don't have an obvious build around (e.g. leftmost card or discard synergies).”
    • “A quick summary of the gameplay: the game is a roguelike deckbuilder that does away with the map nodes and adds a free-roaming map (which I liked).”
    • “Game mechanics feel like a salad that don't feel streamlined.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics in the game feature a mix of divergent art styles, which can be jarring for some players, while others may find them appealing. There are noticeable glitches that the developers are addressing, and while the overall visual presentation may not cater to everyone's tastes, certain players appreciate the unique and charming artwork, especially given the game's indie status. Overall, the graphics evoke a blend of medieval and fantasy themes, contributing to the game's engaging atmosphere.

    • “Ea roguelike deckbuilding RPG + addictive + 6 classes = adventure in Diablo-like graphics battling against various monsters.”
    • “Mage Tower 2 is a charming little bite-sized roguelike experience, with an engaging enough complete-objectives-based progression system, some very silly self-aware artwork, and some legitimately cool spells.”
    • “While the UI and settings can definitely use some work and polish, the artwork is surprisingly well done for such an indie game and in my opinion makes this game worth the $15 USD asking price.”
    • “I'm not just talking about divergent art styles ranging from medieval, high fantasy, dark fantasy to even low quality 3D.”
    • “The clash of different art styles can be jarring.”
    • “There are noticeable glitches with graphics and sound at the moment; the dev is working on them. The graphics aren't going to be for everyone, but certain types of people are going to love it.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive, with many feeling that the pace of unlocking new content is too slow and tedious.

    • “Unlocks feel too slow and grindy.”
    • “The grinding required to progress is tedious and unfulfilling.”
    • “Leveling up takes an excessive amount of time, making the experience feel like a chore.”
  • stability
    1 mentions Positive Neutral Negative

    The game currently experiences noticeable glitches in graphics and sound, which the developers are actively addressing. While the visual style may not appeal to everyone, it has the potential to resonate with a specific audience.

    • “There are noticeable glitches with graphics and sound at the moment.”
    • “The graphics aren't going to be for everyone, but certain types of people are going to love it.”
  • music
    1 mentions Positive Neutral Negative

    While the overall mechanics of the game are praised, some users express dissatisfaction with the choices of battle music, considering it a minor complaint in an otherwise strong experience.

    • “If I had one complaint, it's that I don't care for the choices of battle music, but that's a very minor complaint; mechanically, everything else is great to me.”

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