Magazine Editor
- February 24, 2017
- Motus
You've got 9 weeks to prove your worth and get back to the rich, lucky and fun life. Your team consists of talented journalists with lots of ideas, but don't forget about the investors who're dictating the rules. Become the Chief Editor for this magazine and win the “Magazine of the Year” competition!
Reviews
- The game is very cheap, making it accessible for those looking for a low-cost experience.
- Some players found it addictive and enjoyed the simple mechanics of accepting or rejecting articles.
- It offers easy achievements, which can be appealing for achievement hunters.
- The game is plagued by bugs, particularly a game-breaking issue at level 6 that prevents progress.
- There is a lack of tutorial and poor instructions, making it difficult for players to understand the gameplay.
- The overall gameplay is repetitive and boring, with many players describing it as a 'fake game' or 'mobile trash' that lacks depth.
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is described as addictive and visually appealing, with enjoyable mechanics that encourage repeated attempts at levels. However, some users find it boring and frustrating, particularly due to a broken level and lack of clear instructions.
“Addictive gameplay, sleek UI and design, with AI straight from F.E.A.”
“Cool losing mechanics; I enjoyed restarting levels over and over.”
“The gameplay is engaging and keeps you coming back for more.”
“The gameplay is just straight-up boring.”
“That is the extent of the gameplay here, although I may be wrong since level 6 is broken and you cannot complete it.”
“There are no instructions on actual gameplay.”
- graphics2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics are characterized by fun and interesting characters, along with unique art styles that resonate emotionally with players. While some find the art style appealing, others consider it merely acceptable.
“The characters are fun and interesting, featuring unique art styles that really pull at my heartstrings.”
“The art style is fine, I guess.”
- story2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The story aspect involves journalists generating story ideas represented by word balloons with icons, which players can accept or reject using arrow keys. This mechanic adds an interactive element to the storytelling process, allowing players to curate the narrative direction.
“Your journalists will present word balloons with icons that indicate the type of story they are covering.”
“You can easily navigate through the stories by pressing either the left or right arrow key to accept or reject them.”
“The journalists will spew out word balloons with icons that indicate the type of story they are presenting.”
“You simply press either the left or right arrow key to accept or reject the story.”
“The storytelling feels overly simplistic and lacks depth, making it hard to engage with the narrative.”
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is generally considered acceptable, though it may not stand out as particularly memorable or impactful.