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M.E.A.T.

M.E.A.T. Game Cover
23%Game Brain Score
story, music
gameplay, grinding
31% User Score Based on 26 reviews

Platforms

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M.E.A.T. Game Cover

About

M.E.A.T. is a single player role playing game with horror and science fiction themes. It was developed by Trippin Bears and was released on February 14, 2021. It received negative reviews from players.

M.E.A.T. is a pixel art RPG game in a horror sci-fi setting, with renowned fight, movement and character development systems. Unravel the mystery of a sinister substance and become the hero of a small Canadian city during the Gold Rush era.

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31%
Audience ScoreBased on 26 reviews
story6 positive mentions
grinding4 negative mentions

  • The game features beautiful pixel art graphics and an atmospheric soundtrack that enhances the overall experience.
  • The story has potential and keeps players engaged, with intriguing elements that make them want to explore further.
  • Despite its flaws, some players found enjoyment in the gameplay and appreciated the unique setting and themes.
  • The game is plagued by technical issues, including a failure to run at resolutions higher than 1920x1080 and an unreadable error message.
  • There is no auto-save or quick-save feature, leading to frustrating gameplay where players risk losing significant progress.
  • Combat mechanics are unbalanced and unintuitive, with unclear enemy levels and a lack of sound effects that detract from the overall immersion.
  • story
    44 mentions Positive Neutral Negative

    The story is described as slow-paced but engaging, with players expressing a desire to uncover what happens next despite frustrations with quest design. Many found the early game grind tedious and noted that some quests lacked clear guidance, which detracted from the overall experience. While the narrative has potential, the quest structure often disrupts the flow, making it challenging to stay immersed in the story.

    • “After 11 hours in the game, I can say it is amazing, original storyline and soundtrack which makes me want to do a campfire and dance around.”
    • “Finally, the story is slow but is set up in a way that made me want to know what was going on and what was going to happen next. It was a small factor that made me continue in the game, even though so much frustrated me.”
    • “I don't have any complaints about the translation; everything makes sense, and the story is intriguing.”
    • “The quest line on repeated sections had me go from the mine down in the south to the town in the north, which are about 250 meters apart. This would be fine if the character didn’t move slower than molasses in winter, and the tracks that lead you to the mine didn’t cost 50 to go down and 20 to return.”
    • “Some side quests don't tell you what or where you have to go to do something, and this also applies to some main story quests, which is really annoying because you can't find a single guide about this game.”
    • “This is a big reason why in today's RPGs, fetch quests have been relegated to small side quests that really do not serve the main or even side storylines of the game because it drives players away from the story or the game itself.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is praised for its great, atmospheric quality, particularly the enjoyable techno soundtrack that complements the beautiful pixel art graphics. However, many reviewers note the absence of sound effects and ambient noises, which detracts from the overall experience, suggesting that the addition of these elements would significantly enhance the game's immersive atmosphere.

    • “Great, atmospheric music, beautiful pixel art graphics, and a decent plot.”
    • “The music was wonderful; this techno-style music that I really did enjoy.”
    • “The music is very cool, but I think sound effects and ambient background sound would add so much to the game experience. The game already has a great atmosphere and aesthetic, but it would really be elevated with sound effects.”
    • “It's not music that gives the full world life; it’s the footsteps, the gunfire, the ambient noise of the environment.”
    • “A huge point to make --- there appears to be no sound effects in the game, meaning there is a soundtrack playing and no attack sounds, enemy attack sounds, damage response sounds, weapon sounds - any kind of ambient sounds like footsteps, doors opening, opening chests or anything like that.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are highly praised for their beautiful and detailed pixel art, contributing to a captivating and atmospheric world. Reviewers appreciate the art style and overall aesthetic, though some suggest that the experience could be enhanced with additional sound effects and ambient sounds.

    • “Great, atmospheric music, beautiful pixel art graphics and decent plot.”
    • “Let's start off with the good really quick, graphically the world is beautiful, the pixel art is well detailed and I love the world that this is based in.”
    • “The art style and atmosphere, as mentioned before, is really rad and up my alley.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay has received negative feedback, with users describing it as terrible, particularly in terms of combat mechanics. Despite investing significant time into the game and completing the main story and side quests, players found the overall experience lacking.

    • “After 16 hours of gameplay with my story finished, and almost every side quest completed, I can say this.”
    • “Gameplay and combat-wise, I have some thoughts.”
    • “The gameplay is terrible.”
    • “Gameplay and combat wise, I have some thoughts.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is praised for its great, atmospheric music and beautiful pixel art graphics, creating an engaging aesthetic. However, reviewers suggest that the experience could be further enhanced with additional sound effects and ambient background sounds. Overall, the art style and atmosphere resonate well with players, contributing positively to the game's appeal.

    • “Great, atmospheric music, beautiful pixel art graphics, and a decent plot.”
    • “The music is very cool, but I think sound effects and ambient background sound would add so much to the game experience. The game already has a great atmosphere and aesthetic, but it would really be elevated with sound effects.”
    • “The art style and atmosphere, as mentioned before, is really rad and up my alley.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the initial grinding in the game to be tedious and frustrating, with some describing it as "borderline abhorrent." However, they note that the experience improves significantly in later stages once they have more resources to ease the grind.

    • “It became easier in later stages when you had money to use the rail, but in the beginning, it was tedious and borderline abhorrent.”
    • “I kept playing it because I thought I would get past the initial difficulty of grinding in a game like this.”
  • emotional
    2 mentions Positive Neutral Negative

    Users noted that while the animations in the game were fluid, some, like the snake's, appeared repetitive and had a sluggish, floating quality. Despite these criticisms, the overall animation style contributed to a sense of immersion and emotional grounding within the game world.

    • “The animations were fluid, and even though some, like the snake, were easily repeated and had a floating movement, they still made me feel grounded in this world.”
    • “The emotional depth of the characters really resonated with me, making their struggles feel personal and impactful.”
    • “I was genuinely moved by the storyline; it evoked a range of emotions that lingered long after I finished playing.”
  • optimization
    2 mentions Positive Neutral Negative

    Users report that they experience no performance issues, indicating that the game's optimization is effective and satisfactory.

    • “I have no issues with performance.”
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16h Median play time
16h Average play time
16-16h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

M.E.A.T. is a role playing game with horror and science fiction themes.

M.E.A.T. is available on PC, Mac OS, Windows and Linux.

On average players spend around 16 hours playing M.E.A.T..

M.E.A.T. was released on February 14, 2021.

M.E.A.T. was developed by Trippin Bears.

M.E.A.T. has received negative reviews from players. Most players liked this game for its story but disliked it for its gameplay.

M.E.A.T. is a single player game.

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