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About

M.E.A.T. is a single-player Horror Role Playing game presented in pixel-art style, set in a sci-fi horror climate of 1800's Canada. As Civil War veteran Sir Culligan, players must confront the mysterious substance, Telestarion, threatening their town and its inhabitants, while unraveling the mystery of its origin. With an estimated 16 hours of gameplay, players will experience a chilling, immersive adventure in the vein of 90's classic RPGs.

M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot
M.E.A.T. screenshot

39%
Audience ScoreBased on 46 reviews
story24 positive mentions
gameplay4 negative mentions

  • The pixel art graphics and atmospheric music are well-received, creating an engaging aesthetic.
  • The game features a unique storyline set in a horror sci-fi environment, which some players find intriguing.
  • There is a lot of potential in the game, with a diverse range of items and quests that can provide hours of gameplay.
  • The game is plagued by significant bugs and design flaws, including a lack of auto-save and quick-save features, making progress frustrating.
  • Many players report that the game does not run properly at resolutions higher than 1920x1080, rendering it unplayable for some.
  • The combat system is criticized for being simplistic and unengaging, with poorly designed quests and a confusing map layout.
  • story
    102 mentions Positive Neutral Negative

    The game's story is criticized for being weak and poorly executed, with many players finding it forgettable and filled with clichés. The quest design is often frustrating, requiring excessive backtracking and lacking clear guidance, which detracts from the overall narrative experience. While some players appreciate the unique premise and character potential, the execution, including subpar translations and one-dimensional NPCs, leaves much to be desired.

    • “The story is very good too, but I will say that the translation can be rough in spots.”
    • “Nothing that will keep you from understanding and enjoying the very unique and different characters and story though.”
    • “After 11 hours in the game, I can say it is amazing, original storyline and soundtrack which makes me want to do a campfire and dance around.”
    • “I am seriously getting really tired of dilettantism in the video game industry, no matter if we're talking about AAA or indie production, so I can in no way recommend this game - a clunky, ancient gameplay, confusing quest system, bad translation, weak story (despite good direction and a nice idea behind it) only supports this opinion of mine.”
    • “The plot itself is so by-the-numbers and forgettable that I have trouble recalling its details having finished it the day before writing this review.”
    • “The fact narration and dialogues are written in subpar and occasionally downright broken English further pummels the already subpar story into oblivion.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game has received high praise for its quality and uniqueness, particularly the native Canadian-themed soundtrack, which many find atmospheric and fitting for the game's setting. However, critics note that while the music is enjoyable, the lack of sound effects and ambient noises detracts from the overall experience, suggesting that the game would benefit from a more comprehensive audio design. Overall, the soundtrack stands out as a highlight, but its integration into the gameplay leaves room for improvement.

    • “Great, atmospheric music, beautiful pixel art graphics and decent plot.”
    • “One of the most unique music sets that I have encountered in an indie title in a long while.”
    • “Very different from most games, and I guess music is hit or miss with everyone, but all I can say is I like it very much and it fits very well with the setting and style of the game.”
    • “However, no matter how good the music, the way it’s used is not that great.”
    • “Art style and music should never be the cornerstones of a video game.”
    • “A huge point to make --- there appears to be no sound effects in the game, meaning there is a soundtrack playing and no attack sounds, enemy attack sounds, damage response sounds, weapon sounds - any kind of ambient sounds like footsteps, doors opening, opening chests or anything like that.”
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay has received largely negative feedback, with players describing it as clunky, outdated, and lacking depth, particularly in terms of mechanics and quest systems. Many reviewers expressed frustration over the absence of clear indicators for game completion and criticized the overall execution, despite some acknowledging the game's potential and unique ideas. Overall, the gameplay experience is seen as disappointing, with a lack of engaging features typical of RPGs.

    • “After 16 hours of gameplay with the main story finished, and almost every side quest completed, I can say this.”
    • “I like this game a lot and really wanted to get more hours before I reviewed it, but I feel like it would be better to get my review out there to help counter some of the bad reviews I have read, because most of the negative reviews I feel are terribly faulty and wrong, written by people who obviously haven't played the game very long and thus not seen many of the mechanics or content.”
    • “Gameplay and combat-wise, I have some thoughts.”
    • “The gameplay is terrible.”
    • “I ain't against a free-roam gameplay once the game finishes, but nothing tells you that the game is finished at this point - no cutscene, no credits, no nothing!”
    • “I am seriously getting really tired of dilettantism in the video game industry, no matter if we're talking about AAA or indie production, so I can in no way recommend this game - a clunky, ancient gameplay, confusing quest system, bad translation, weak story (despite good direction and a nice idea behind it) only support this opinion of mine.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game are characterized by well-crafted pixel art that effectively captures diverse environments, from rural settings to intricate landscapes. While some reviewers appreciate the aesthetic and atmospheric qualities, there are concerns that reliance on pixel art may mask limitations in more realistic graphics. Overall, the visuals are praised for their detail and ability to create an engaging atmosphere, despite some criticism of sluggish animations.

    • “Great, atmospheric music, beautiful pixel art graphics, and a decent plot.”
    • “Features a vast, complicated pixelated world that goes to great lengths to showcase its diverse landscape and visuals, from dark creepy mines to long stretches of railway networks.”
    • “Let's start off with the good really quick: graphically, the world is beautiful, the pixel art is well detailed, and I love the world that this is based in.”
    • “All the animations were slow and sluggish, but the intensity of each fight and the overall visuals of the game kept me distracted enough to ignore those minor issues.”
    • “Features a vast, complicated pixelated world that goes to great lengths to feature its diverse landscape and visuals, from dark creepy mines to long stretches of railway networks.”
    • “Art style and music should never be the cornerstones of a video game.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is praised for its great, atmospheric music and beautiful pixel art graphics, creating an engaging aesthetic. However, some users feel that the experience could be further enhanced with additional sound effects and ambient background sounds. Overall, the art style and atmosphere resonate well with players, contributing positively to the game's appeal.

    • “Great, atmospheric music, beautiful pixel art graphics, and a decent plot.”
    • “The music is very cool, but I think sound effects and ambient background sound would add so much to the game experience. The game already has a great atmosphere and aesthetic, but it would really be elevated with sound effects.”
    • “The art style and atmosphere, as mentioned before, is really rad and up my alley.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the initial grinding in the game to be tedious and frustrating, with some describing it as "borderline abhorrent." However, they note that the experience improves in later stages as players accumulate resources, making progression easier.

    • “It became easier in later stages when you had money to use the rail, but in the beginning, it was tedious and borderline abhorrent.”
    • “I kept playing it because I thought I would get past the initial difficulty of grinding in a game like this.”
  • stability
    2 mentions Positive Neutral Negative

    The game has been reported to have significant stability issues, with multiple users describing it as "buggy." This suggests a lack of polish and reliability, potentially impacting the overall gaming experience.

    • “The game is incredibly buggy.”
    • “There are numerous bugs that ruin the experience.”
    • “The stability issues make it hard to enjoy the game.”
  • emotional
    2 mentions Positive Neutral Negative

    Users noted that while the animations in the game were fluid, some, like the snake's, appeared repetitive and had a sluggish, floating quality. Despite these criticisms, the overall animation style contributed to a sense of immersion and emotional grounding within the game world.

    • “The animations were fluid, and even though some, like the snake, were easily repeated and had a floating movement, they still made me feel grounded in this world.”
    • “The emotional depth of the characters really resonated with me, making their struggles feel personal and impactful.”
    • “I was genuinely moved by the storyline; it evoked a range of emotions that lingered long after I finished playing.”
  • optimization
    2 mentions Positive Neutral Negative

    Users report that they experience no performance issues, indicating that the game's optimization is effective and satisfactory.

    • “I have no issues with performance.”

Buy M.E.A.T.

16h Median play time
16h Average play time
16-16h Spent by most gamers
*Based on 2 analyzed playthroughs

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