Lux, City of Secrets Game Cover
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"Lux, City of Secrets" is a 2D pixel art detective adventure game. You play as a private investigator uncovering the city's secrets while solving mysterious cases. Engage in dialogues, gather clues, and use your wits to reveal the truth in this noir-inspired narrative.

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  • PC
  • Windows
  • Linux

Reviews

61%
Audience ScoreBased on 42 reviews
story10 positive mentions
  • The Evertree Saga features a well-written, interconnected story that rewards careful reading and memory, with engaging characters and multiple choices that affect the narrative.
  • The game offers significant replayability, allowing players to explore different character builds, relationships, and story paths, enhancing the overall experience.
  • The puzzles and mysteries are thoughtfully designed, providing a satisfying challenge without punishing players for incorrect guesses, as the story adapts to their choices.
  • The third book feels incomplete and significantly shorter than its predecessors, ending on a cliffhanger that may frustrate players who prefer standalone stories.
  • The energy mechanic limits player actions within a short timeframe, making it difficult to fully explore all available paths and character interactions in a single playthrough.
  • Many players found the branching storylines to be overwhelming, leading to a sense of dissatisfaction as not all plot threads are resolved within the game.
  • story90 mentions

    The story is described as a contiguous narrative that connects multiple books in the series, with significant character and plot development across installments. While the writing is praised for its depth and engagement, many reviewers express disappointment in the story's brevity and the feeling that it serves primarily as a setup for future installments, leaving several plot threads unresolved. Overall, the branching paths and character choices offer replayability, but some players feel that the choices lack meaningful impact on the overarching narrative.

    • “The story is very well-written, and I recommend you to play Evertree Inn and Sordwin before playing this, because by then you'll be missing a lot.”
    • “An amazing thing about this series is that you can notice obvious connections between all of its parts, so the story flow goes really smoothly.”
    • “True, it's only the first part of a larger story, and it's maybe not as long as we'd like it to be, but it has an interesting plot, mechanics, and characters to get involved with - every route was highly engaging.”
    • “Sadly, we need to wait for the second part of the book (Lux, City of Lies) to conclude this book's story. I've seen another comment complaining that there are a lot of cases and yet, barely any conclusion in this book.”
    • “This game is even shorter than the first one, and only serves to set up the failures that trap you into the story's plot without advancing it, or giving the player any sense of accomplishment at all.”
    • “I was eager for a continuation, but this tries way too hard to give you 'hard' choices that your character cannot succeed in no matter your choices, and doesn't follow through on any of the plot hooks it sets up.”
  • gameplay8 mentions

    The gameplay is engaging and rewarding, featuring a compelling plot and well-developed characters, with each romantic route offering a unique experience. However, the energy mechanic can be frustrating, as it imposes significant limitations on player actions and requires careful management of time and resources to avoid failure. Overall, while the game is part of a larger narrative, it successfully immerses players in its choices and consequences.

    • “It is a very rewarding type of gameplay that considers all important choices you have made – from just character’s background and aspirations to major world-changing events.”
    • “There is an energy mechanic in this book, because of this the character has to rest heavily during the very limited time they have to accomplish their objectives. If they don't do this enough, their actions have a much bigger chance of failure.”
    • “True, it's only the first part of a larger story (there's going to be Lux 2 in the future) and it's maybe not as long as we'd like it to be, but it has an interesting plot, mechanics, and characters to get involved with - every route was highly engaging.”
    • “The energy mechanic in this game forces characters to rest heavily during the very limited time they have to accomplish their objectives. If they don't do this enough, their actions have a much higher chance of failure.”
    • “Combined with the energy mechanic (which I find more frustrating than anything), you're very limited in multiple ways.”
    • “The energy mechanic in this game is more frustrating than anything, as it severely restricts your options.”
  • replayability6 mentions

    The game offers significant replayability, primarily due to its multiple character routes and branching storylines, despite its short length. As part one of a two-part series, it sets the stage for further exploration and replay value. Overall, players find ample reasons to revisit the game.

    • “But it is only part one of two games that will conclude the series, and it already offers great replayability.”
    • “And the game has tons of replayability value.”
    • “There appears to be a lot of replayability to the story, despite its extremely short length, just because of the number of character routes your character could have taken to get to this book.”
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