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Low Oxygen Game Cover

About

Low Oxygen is a single player casual platformer game with a science fiction theme. It was developed by Alex-Stefan Neagu and was released on March 16, 2023. It received positive reviews from players.

A short linear puzzle platformer about an astronaut on an alien planet. Explore this strange facility by solving strange puzzles which include but not limited to pushing plants, throwing plants, growing plants, bouncing plants and last but not least bouncing plants on other plants.

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89%
Audience ScoreBased on 177 reviews
gameplay10 positive mentions
music6 negative mentions

  • Charming pixel art style and overall cute aesthetics.
  • Engaging and well-designed puzzles that provide a satisfying challenge without being overly frustrating.
  • Short, fun, and free-to-play with a smooth difficulty curve and helpful save points.
  • Controls are clunky and awkward by default, with non-remappable keys causing some frustration.
  • Some puzzles rely heavily on precise timing which can be irritating and unintuitive.
  • Occasional glitches and jankiness in physics and object interactions, including some softlocks requiring level restarts.
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay features simple yet innovative puzzle mechanics that offer a challenging and enjoyable experience, with clear objectives and minimal penalties for failure. While the puzzles are well-designed and progressively introduce mechanics, some players found difficulty spikes, control issues, and occasional bugs to be frustrating. Overall, the game delivers satisfying and creative puzzle-solving within a relatively short playtime.

    • “It has a simple premise and makes use of simple mechanics to give you one of the most apt examples of a 'puzzle game' ever.”
    • “Puzzles have a clear start and end, clear mechanics, no punishment for entering a fail state, satisfying to solve.”
    • “The puzzles are challenging but fair and the mechanics are really easy to understand.”
    • “Gameplay: below average - controls are needlessly difficult and unsatisfying with frustrating puzzles at times.”
    • “Good game, though I have to agree with the bad reviews; the game can be a little silly with difficulty spikes and I got frustrated after the stage following the second robot encounter, as the game assumes you will guess a specific mechanic without giving any further hints.”
    • “Glitches and uncomfortable mechanics: the interact button is the same as the grab button, so grabbing something on an elevator button makes the elevator move slowly; the elevators are extremely slow and rarely used; one puzzle relying on slow movement has weirdly tight timing, almost making you unsure if it's the right solution.”
  • graphics
    16 mentions Positive Neutral Negative

    The game's graphics feature a charming and cute pixel art style that many players find appealing, with well-animated characters and thoughtful background details. While environment detail is somewhat low, the overall aesthetic creates a pleasant and enjoyable visual experience that enhances the puzzle gameplay.

    • “The art style is lovely and it's a shame that the game is only about 1.5h.”
    • “Art style looks cute, love it, certain background objects shake when you hit them which is a nice touch.”
    • “The graphics are great and the character looks really cute (specifically that little dance it does when you’re idle).”
    • “Graphics: average - low detail in the environments but character animations are great”
    • “The graphics are pixel.”
    • “I liked the pixel art style and the puzzles weren't too too bad.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is generally described as repetitive, simplistic, and somewhat monotonous 8-bit space tracks that can become annoying over time. While the thematic style fits the game's atmosphere, many users suggest adding more variety or multiple tracks to enhance the experience. Despite its shortcomings, the music is not a major detriment and can be easily muted if desired.

    • “Music is thematic 8-bit space tracks, which fit the game’s theme well.”
    • “Graphics are good, music is serviceable, physics are a bit floaty but the game takes place in space so it's understandable.”
    • “The current track adds to the moody vibes, though adding more music and different tracks for each stage could improve the experience.”
    • “The game is very simplistic from its artistic design to the repetitive boring single song that plays on repeat throughout the entire experience.”
    • “For the smaller details: music is nonexistent, as far as I know, it's just a 15-second repeating thing, though I didn't pay attention after finding out how bland it is.”
    • “It has a few things that I think should be changed or added, like for example adding more music to the game, because the current track isn’t that good, it adds up to the moody vibes, but it could be executed better (it would be cool if there was different music at every stage of the game).”
  • story
    9 mentions Positive Neutral Negative

    The story is generally considered simple and not very deep, often serving as a basic backdrop to the gameplay rather than a significant narrative focus. While some find it interesting and well-integrated with the puzzles, others view it as minimal and straightforward, providing light context without complexity.

    • “I like this game; it reminds me of Among Us but with a story mode.”
    • “Great puzzles and a small but interesting storyline.”
    • “A really nice game that can easily be finished in a sitting, with very well thought out puzzles and a nice short story.”
    • “It's not too difficult, the art isn't too fancy, and the story isn't anything to write home about.”
    • “Among Us before Imposter became sus is the game, story, and lore.”
    • “There's no deep storyline or episodic novella here.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is marred by several noticeable glitches, such as slow-moving elevators, confusing button interactions, and objects behaving erratically or disappearing. While these issues detract from the experience, some players find the quirks amusing and still enjoy the puzzles overall.

    • “Glitches and uncomfortable mechanics: the interact button is the same as the grab button, so grabbing something when it's on an elevator button makes the elevator slowly move instead. The elevators are extremely slow and almost never used. One puzzle utilizes the slow movement, which would have been fantastic if not for the weirdly tight timing, almost making you unsure if it's the right solution.”
    • “There are also smaller glitches like plants not growing for no reason sometimes, objects going insane when they clip into the switch doors (as seen in the final puzzle with the very long vine), and one of the plants fell through the world when I pushed them into a random weird pit that doesn't kill you.”
    • “I 'recommend' it, but just barely, a 6.5/10. Some of the good puzzles and the glitches being fun barely save it.”
  • emotional
    1 mentions Positive Neutral Negative

    Users found the emotional aspect of the game pleasantly charming and wholesome, appreciating its brief but impactful experience.

    • “Ended up pleasantly surprised by its wholesome charm - short but sweet!”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers a fun and concise puzzle platforming experience that can be fully completed in about an hour and a half, with added replayability through speedrunning and collectible challenges.

    • “Very fun and short puzzle platformer, 100% in about an hour and a half, with speedrunning capabilities for replayability and collectibles.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is subtle and revolves around ironic commentary on game mechanics, particularly the irony that using turbo speed can actually hinder speedrun times compared to normal speed. This dry, meta-joke style may appeal to players familiar with speedrunning and game settings.

  • grinding
    1 mentions Positive Neutral Negative

    Users indicate that the game involves significant grinding, to the extent that additional resources or time might be necessary to progress effectively.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Low Oxygen is a casual platformer game with science fiction theme.

Low Oxygen is available on PC, Windows and Linux.

On average players spend around 2 hours playing Low Oxygen.

Low Oxygen was released on March 16, 2023.

Low Oxygen was developed by Alex-Stefan Neagu.

Low Oxygen has received positive reviews from players. Most players liked Low Oxygen for its gameplay but disliked it for its music.

Low Oxygen is a single player game.

Similar games include Hue, Chronology, Isle of Ewe, Seasons after Fall, Path of Giants and others.