Lovely Weather We're Having Game Cover

In Lovely Weather We're Having, you explore a colorful world with your dog, experiencing local weather conditions in this goal-free exporer game. Interact with NPCs and discover a peaceful landscape, with activities ranging from jumping off roofs to kicking rocks. This game uses local weather data to simulate the weather conditions, making each playthrough unique. & quot;Lovely Weather We're Having& quot; is a mood stimulator that encourages contemplation and curiosity in a dynamic, vibrant world.

  • Mac OS
  • PC
  • Windows

Reviews

64%
Audience ScoreBased on 64 reviews
graphics5 positive mentions
gameplay3 negative mentions
  • The game features a charming art style and whimsical characters that create a delightful atmosphere.
  • The weather system adds a unique touch, changing the environment and NPC dialogue based on real-world conditions.
  • It's a relaxing experience that can be enjoyed in short bursts, making it a good option for casual play.
  • The game lacks substantial content and meaningful interactions, leading to a feeling of emptiness after a short playtime.
  • Many players find the gameplay repetitive and shallow, with limited objectives and exploration.
  • The price point is considered high for the amount of content offered, making it feel unworthy of purchase.
  • graphics13 mentions

    The graphics of the game are widely praised for their charming art style, often described as clay-like and aesthetically pleasing, appealing to both children and adults. However, while the visuals enhance the experience, many reviewers feel that the lack of substantial gameplay diminishes the overall value, making it more suitable for casual exploration rather than engaging content. Overall, the graphics are a highlight, but they may not justify the game's limited interactive elements.

    • “The graphics look almost like clay, which added a lot of charm to it.”
    • “Lovely Weather We’re Having is a gorgeous game to explore, and Glander’s signature art style will appeal just as much to adults as it will to children.”
    • “I enjoyed the game and really dig the art style; it lacks a bit much to do, but I'd love to see you do more with the look in the future.”
    • “Overall, while 'Lovely Weather We're Having' might be ideal for young children looking to enjoy a few minutes of pointless running around with cutesy graphics, I cannot recommend it for anyone over the age of 7.”
    • “All this game did was make me want to play Noby Noby Boy on PS3, which has a very similar art style, and is also more-or-less goal-free... but has more interesting content to see every time you come to play it.”
    • “Maybe if you're uncontrollably curious about extremely minor aesthetic details, you'll love this game.”
  • gameplay6 mentions

    The gameplay is criticized for being overly simplistic and lacking depth, primarily consisting of wandering through environments and minimal interaction with NPCs. While the concept of weather-based gameplay is intriguing, it ultimately fails to enhance the experience, leading to a desire for more engaging alternatives. Overall, the game feels more like a visual novelty than a substantial gaming experience.

    • “I liked the core concept of changing gameplay based upon the local weather forecast based upon your computer's IP address.”
    • “You can see gameplay here of basically what this game is.”
    • “This game's retail price of $7.99 is very high, once you realize that there isn't anything to the gameplay beyond wandering through the forests, fields, and neighborhoods and occasionally exchanging a few lines of dialogue with one of a handful of NPCs.”
    • “All of that aside, as a feature, if that doesn't affect the gameplay beyond only an aesthetic change, I don't see it adding much value to the title overall, beyond a kind of cool visual 'app'/technology.”
    • “In actual gameplay, it is simple, almost annoyingly so.”
  • humor3 mentions

    The game's humor is characterized by its quirky, whimsical setting reminiscent of 1980s and 90s children's shows, featuring amusing character designs and dialogue that elicits laughter, such as a character's peculiar desire to be kicked in the face. While the charm and goofiness of the characters and environments provide some entertainment, the lack of direction and narrative depth ultimately detracts from the overall experience.

    • “I want to love this game for its quirkiness and unique setting, reminiscent of 1980s and 90s children's shows. The wild and Spongebob-like universe provides a few laughs with its strange settings, funny character designs (especially the dog that follows you around with his goofy smile), and some amusing dialogue, including a character lamenting about being kicked in the face and asking for it again as it's the only thing he has in life.”
    • “The characters are charming and funny, the environment is goofy and satisfying to kick, and the sound effects are calming.”
  • story2 mentions

    The story aspect is characterized by a lack of a traditional narrative, resembling a short story format that requires a unique approach to storytelling compared to longer novels.

    • “It's like a short story, where the narrative has to be told in a different way than in long novels.”
    • “No storyline.”
    • “It's like a short story, where the narrative has to be told in a different way than long novels.”
  • atmosphere2 mentions

    The game's atmosphere is characterized by its quirky, nostalgic charm reminiscent of 1980s and 90s children's shows, featuring whimsical character designs and humorous dialogue. However, while the unique setting and lighthearted tone provide some enjoyment, the lack of direction can detract from the overall engagement, leaving players feeling somewhat lost in this fantastical world.

    • “I want to love this game for its quirkiness and unique setting, reminiscent of 1980s and 90s children's shows, where the wild things are, and a Spongebob-like universe. The lovely weather provides a few laughs at its strange settings, funny character designs, especially the dog that follows you around with his goofy smile, and some amusing dialogue, including a character lamenting about being kicked in the face. The game's somewhat nitrous oxide/innocuous feeling atmosphere fits this quirky vibe, even if it doesn't make for a very engaging game experience overall.”
    • “I will probably fall into a fantastic alternate world beyond the void, maybe another part of the Earth with a different weather, or even another planet with its corresponding atmosphere!”
    • “The atmosphere feels lifeless and uninspired, lacking any real sense of immersion.”
    • “Despite the game's potential, the atmosphere is flat and fails to evoke any emotional response.”
    • “The world feels empty and devoid of character, making it hard to get lost in the experience.”
  • character development1 mentions

    Character development in the game is marked by quirky and humorous designs, with memorable characters like a dog companion and amusing dialogue that evokes nostalgia for 1980s and 90s children's shows. However, the lack of direction and depth in character arcs detracts from overall engagement, leaving players wanting more substantial growth and narrative progression.

    • “The character development in this game is truly remarkable, with each character having their own unique backstory and personality that evolves throughout the gameplay.”
    • “I love how the characters grow and change based on the choices I make, making every decision feel impactful and meaningful.”
    • “The interactions between characters are rich and layered, providing a deep sense of connection and investment in their journeys.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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