Love Love School Days
- February 6, 2023
- OTLGame
"Love Love School Days" is a Japanese visual novel that follows the story of a high school student who becomes involved with several classmates, navigating complex relationships and personal growth. The game features multiple routes and endings based on the player's choices. It is a school-life romance simulation with adult content.
Reviews
- The game offers a unique blend of horror and humor, making it a refreshing experience in the genre.
- Procedurally generated maps and multiple endings provide high replayability and keep the gameplay engaging.
- The art style and voice acting are well-executed, contributing to an immersive and enjoyable atmosphere.
- The game's mechanics can become tedious, especially when trying to achieve all endings due to random item placements.
- Some players may find the English translation lacking, which can detract from the overall experience.
- Navigating the map can be confusing, making it difficult to locate necessary items and progress in the game.
- story8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game's story is praised for its creative blend of horror and anime-style dating sim elements, offering a unique and engaging narrative experience. While some players find the plot intriguing and meta, others feel that it can become tedious after initial engagement, particularly when it comes to character interactions and endings. Overall, the story is considered highly original and relatable, especially for those familiar with game development.
“A creative and original take on the horror genre, by fusing it with the plot of an anime-style dating sim - would recommend!”
“Also, the plot of being stuck in a video game modified by one of its characters makes its mechanics feel far less artificial, in my opinion.”
“For comparison - if you're an adult man in an asylum, and all around you there are implements which you could use to defend yourself with, but you choose not to do so because you refuse to drop your damn camera, then that feels much more like a plot hole than what we find in this game.”
“But, sure it was fun in the beginning, but after you got engaged to the story and clearing the endings, it becomes a pain in the ass (both literally and figuratively).”
“There's seemingly a lot of meta going on with the story and the data of characters.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is characterized by familiar horror mechanics that may feel artificial but are enhanced by a unique plot involving a character modifying the game. Players can expect procedural dungeons, multiple endings, and fourth wall-breaking elements, though the execution can be inconsistent, with evasion mechanics that often fail and a lack of depth in boss encounters. Overall, while not groundbreaking, the game offers a niche experience that may appeal to fans of the genre.
“The plot of being stuck in a video game modified by one of its characters makes its mechanics feel far less artificial, in my opinion.”
“I do recommend the game for its niche style of procedural dungeon, multiple endings, and fourth wall-breaking mechanics.”
“As mentioned before, its mechanics aren't new, so if you've played such horror games before, you will be familiar with what to do - though for what it is, it is definitely a good game, and I'm glad to have it in my library.”
“Normally, I tend to stay away from horror games, since they frequently use these artificial-feeling mechanics in an attempt to frighten the player - making him slow, incapable of using most or any tools in self-defense, and keeping him in claustrophobic rooms with low visibility.”
“You spend an average of over 40 minutes per run searching for garbage and getting screwed over by evasion mechanics that only work a third of the time, just to get a janky 'boss fight' and/or a few lines of dialogue, roll credits.”
“As the developer's (I assume) first game, the gameplay is not bad, but it lacks innovation and can feel repetitive.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively blends humor and horror, featuring genuinely hilarious moments and clever parodies of tropes that enhance its unique identity. Players appreciate the well-crafted environments and the comedic elements, such as funny dialogue and unexpected events, which maintain a balance between tension and amusement. Overall, the humor is a standout aspect, contributing significantly to the game's appeal.
“Legitimately hilarious moments, and a great parody of tropes give it a lot of identity.”
“It was actually a good balance of humor and horror with so many goofy events that can happen.”
“The humor and horror is somehow very well put together in this game, a combination you would normally not associate with the other.”
- replayability5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The game boasts excellent replayability due to its randomly generated maps and multiple endings, offering players a fresh experience with each playthrough. At a low price point, it provides significant value, especially for those who enjoy exploration and collection elements. The variability in jumpscares further enhances the replay experience.
“I had a blast playing this; it even has 15 endings. Not only that, but it has very good replayability because the map is randomly generated every time!”
“Strongest aspect: for $6, this game has a surprisingly high amount of replay value even after you get all the endings.”
“The map is auto-generated every run, and the jumpscares vary from cutely obvious to completely unexpected, providing high replay value as long as you enjoy exploring and collecting things.”
“For $6, this game has a surprisingly high amount of replay value even after you get all the endings.”
“Once you've completed the game, there's little incentive to play it again; the lack of new content makes replaying feel pointless.”
“The game offers a few different paths, but ultimately, the experience feels repetitive and doesn't encourage multiple playthroughs.”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are highly praised for their appealing art style, detailed 3D models, and immersive environments, particularly appealing to fans of anime visuals and horror themes. Reviewers appreciate the overall aesthetic, which enhances the game's atmosphere and storytelling.
“I love the art style, 3D models, rooms, and places; everything just fits.”
“I recommend playing this game if you like anime visuals and horror.”
“I really love the graphics, art, voice acting, and the premise.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere of the game is characterized by a blend of suspense and disorientation, enhanced by randomly generated maps that create a sense of unpredictability. Players appreciate the spooky elements, including jump scares and chases, which contribute to a feeling of urgency and desperation as they navigate through the challenges posed by the antagonist. Overall, the combination of these elements fosters an engaging and immersive experience.
“During my first couple of playthroughs, I found the experience of getting lost to enhance the atmosphere of the game. You feel desperate to escape your love interest's evil schemes while battling her attempts to delete your save file and struggling with your sense of orientation, which adds to the overall sensation.”
“A great combination of a spooky atmosphere, randomly generated maps that keep runs fresh, tons of unique endings, and some great jump scares and chases that keep you on your toes.”
“During my first couple of playthroughs, I found the experience of getting lost to actually enhance the atmosphere of the game. You feel desperate to escape your love interest's evil schemes, while also battling her attempts to delete your save file and struggling with your sense of direction, which intensifies the overall sensation.”
“The atmosphere feels flat and uninspired, lacking any real sense of immersion or tension. It fails to draw you into the world, making it hard to care about the story or characters.”
“Despite the game's potential, the atmosphere is marred by repetitive environments and a lack of engaging sound design, which detracts from the overall experience and makes exploration feel tedious.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game deeply impactful, often leading to tears and a sense of overwhelming wholesomeness that resonates profoundly, making it difficult to articulate their feelings.
“I'm not gonna lie, I cried. It's just perfect that I couldn't even put it into words.”
“Well yes, it's actually wholesome. :D”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game has received a positive reception, with users rating it an 8 out of 10, indicating that it effectively enhances the overall experience.
“The music is 8/10.”
“The soundtrack perfectly complements the gameplay, enhancing the overall experience.”
“I love how the music evolves with the game, creating an immersive atmosphere.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, particularly when pursuing multiple endings, as the map design forces long and repetitive travel between points of interest, making the experience feel monotonous.
“However, after playing through one stint, I find that it would be really tedious, at least for me, to pursue the other endings, especially with the way the maps are generated. The travel between different points of interest feels like a really long walk, as the map layout is basically a straight line instead of a coherent connection.”
“The grinding in this game is excessive and feels more like a chore than an enjoyable experience. It often takes away from the overall enjoyment of the game.”
“I found the grinding to be monotonous and repetitive, making it hard to stay engaged with the game for long periods.”