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Lost Rift Game Cover

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Lost Rift is a single player and multiplayer open world shooter game. It was developed by People Can Fly and was released on September 25, 2025. It received mostly positive reviews from players.

Lost Rift is a high-stakes First-Person Survival Adventure Shooter that brings together extensive base building, quests, open-world survival crafting, and intense extraction expeditions that you can play in PvPvE or cooperative PVE modes. Created for up to 5 players or solo play, explore a rich, immersive, and mysterious world where you transform from a modern survivor into a legend. You wash u…

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76%Audience ScoreBased on 706 reviews
story22 positive mentions
grinding18 negative mentions

  • Unique blend of survival crafting and extraction shooter genres with a PvE home island and PvPvE expedition zones, offering a strong and engaging gameplay loop.
  • Solid base building mechanics that allow for creative customization of personal islands, providing a safe zone to build and progress without fear of player raids.
  • The developers are active and responsive, regularly releasing updates and patches to fix issues, improve balance, and listen to community feedback.
  • PvP is mandatory for progression which frustrates solo players; matchmaking issues where solo players sometimes face groups, making the game unbalanced for solo play.
  • Enemy AI and hyenas are overpowered, with NPCs having high accuracy and damage, making combat frustratingly difficult especially early on.
  • The game suffers from bugs, crashing issues, performance problems, and incomplete features such as limited building materials and unclear quest guidance.
  • story

    124 mentions Positive Neutral Negative

    The story offers an intriguing narrative blended with survival and PvP elements, centered around progressing through quests on a safe PvE island while requiring materials from risky PvP expeditions. However, many players find the quest progression tedious and unclear, with grindy fetch tasks and insufficient guidance, and some struggle with mandatory PvP involvement for story advancement. Overall, the lore and story concept are praised, but balancing, mission variety, and clearer direction need improvement.

    • “There are multiple main story lines, as well as several quests, that span your island, or one of the currently 2 different extraction islands.”
    • “Collect items, craft tools and weapons, upgrade your base, and play through a fantastic story.”
    • “The story behind the game is super intriguing as well, and creates a fun narrative behind the Bermuda Triangle.”
    • “After 16 hours of solo play in this game, I admit that I'm unable to progress the main story to even the first door unlock.”
    • “You can't advance at all in this game without doing PvP missions, which consist of repeatedly visiting the same 5 buildings to loot the same boxes 100+ times to collect the items you need to build basic benches or complete the storyline quests on the "PvE" island.”
    • “The only way to progress in the story and to progress in technology to use at your own little base builder is to go on an online PvP expedition where other players will literally shoot you in the head while you're busy fighting a giant gorilla and they'll take all your stuff before they themselves get sniped while hunting said gorilla.”
  • gameplay

    109 mentions Positive Neutral Negative

    The gameplay of Lost Rift offers a compelling blend of survival crafting, base-building, and extraction shooter mechanics, providing a smooth and addictive loop that works well for both solo and group play. While the core action and strategy balance and environmental threats add depth, the game currently suffers from clunky building mechanics, some balancing issues, and connectivity bugs typical of early access. Despite these flaws, the mix of PvPvE elements, engaging progression, and unique features make it a promising and enjoyable experience with room for further refinement.

    • “Lost Rift is a genre-blending survival shooter that fuses the slow-burn satisfaction of crafting and base-building with the tension and unpredictability of extraction-based gameplay.”
    • “The gameplay loop is compelling and offers a unique experience that works beautifully for both solo players and teams.”
    • “Having put some hours into both solo gameplay and playing with friends or new players, I can confidently say that this game is completely enjoyable as a solo player.”
    • “There is no meditative gameplay; you have to endure the imbalance of damage and armor, as if it were some kind of Arma. Hunting and stealth are absent as mechanics.”
    • “The biggest downside currently for me is the base building aspect, as there is only one material type which gets destroyed quickly by any PvE raid party with a shotgun. On top of that, the building mechanics aren't very fluid since there is no free placement and everything is gridlocked, causing some interesting bases to say the least.”
    • “The gameplay itself is decent enough but could definitely use some tweaks for more fluidity and impactful combat.”
  • graphics

    63 mentions Positive Neutral Negative

    The game's graphics feature a unique, vibrant art style reminiscent of titles like Sea of Thieves, with beautiful environments, weather effects, and detailed models that enhance the overall atmosphere. While visuals are praised for their charm and performance is generally smooth with various graphical options and tweaks available, some users report occasional bugs, texture inconsistencies, and the need for further optimization and improvement in certain areas. Overall, the graphics are well-received as a strong point, contributing significantly to the game's appeal despite early access flaws.

    • “The graphics and art style are top notch.”
    • “Every part of the game screams beauty — from the visuals to the gameplay.”
    • “I love the graphics and art style; they’re unique and shine at times, especially with the weather and day/night system.”
    • “Graphics are very below average.”
    • “Basically this game is UE5 slop, and definitely needs to be optimized and worked on graphically.”
    • “The graphics seem like Xbox arcade era slop; do better because the game has potential otherwise.”
  • optimization

    33 mentions Positive Neutral Negative

    Optimization for the game is currently inconsistent, with many players experiencing performance issues such as low FPS, stuttering, crashes, and graphical glitches, especially on mid-range systems. However, some users report smooth performance and commend the developer's active efforts to improve optimization through ongoing updates. Overall, while the game shows strong potential, it would benefit from further optimization patches to enhance stability and performance across all systems.

    • “Performance has been smooth, and what stands out most is how actively the developers are updating and improving the game.”
    • “First of all, the optimization is excellent – the environment, the light reflections, everything feels really smooth and well-polished.”
    • “Only an hour in but played a bunch of the playtest, lots of new stuff on the main island, first 20 mins is the same as playtest with much improved performance and visuals.”
    • “The whole 9 just for, what I assume to be, the most poorly optimized game in my library.”
    • “Played for a bit, wasn't impressed by the performance and legit just quit because I wasn't able to get over 50 fps which is like, huh?”
    • “FPS drops, stuttering, crashes, and even graphics settings resetting themselves are common.”
  • grinding

    18 mentions Positive Neutral Negative

    Grinding in the game is substantial but generally feels fair, with progression allowing steady advancement without excessive frustration. While farming and crafting can be tedious and time-consuming—especially for solo players or in PvE—PvP enthusiasts often enjoy the grind as part of the challenge. Base building and resource collection add to the grind, with some players finding repairs and crafting mechanics somewhat tedious, though workbenches and expanded crafting options help ease the process over time.

    • “The game is extremely grindy, and it takes forever to get anything done in an incredibly lethal game world where everything two-shots you unless you're in the highest tier gear.”
    • “You will spend most of your time in this game farming to make gear for PvP runs.”
    • “The game is designed around big teams; as a solo player, I found the PvE island very grindy.”
  • stability

    15 mentions Positive Neutral Negative

    The game's stability is mixed, with many users reporting bugs, glitches, crashes, and occasional freezes, particularly in areas like animations, audio, and base building. However, some players with higher-end PCs experience minimal issues and enjoy smooth gameplay. As an early access title, it shows promise but still needs significant polishing to improve overall stability.

    • “But the game is bug free.”
    • “Game looks great and runs great.”
    • “Buggy, can't even play the game. What a waste of money.”
    • “Good concept, poorly executed. Game constantly freezes and when you go to another island, the game kicks you every 5 minutes. Every living being in the game is overpowered and almost one-shots you every time, even with armor on they one-tap you.”
    • “Bugs, crashes, glitches - you name it.”
  • atmosphere

    13 mentions Positive Neutral Negative

    The atmosphere is widely praised for creating a lively, immersive world with dynamic weather, engaging environments, and a balance of tension and light-heartedness. It effectively supports exploration, cooperative play, and progression, making the game feel unpredictable and alive. However, some note that solo play and grind can dampen the experience despite the strong atmospheric elements.

    • “Filling the world with animals, quests, merchants, and random tasks makes the world feel atmospheric and alive, not just a bunch of random models with textures of different colors.”
    • “The atmosphere is excellent, and the sense of progression keeps you coming back.”
    • “Building your island is rewarding, expeditions are tense and fun, and the atmosphere is incredible with dynamic weather and immersive environments.”
  • replayability

    4 mentions Positive Neutral Negative

    Replayability in the game is largely driven by its PvP focus and the unpredictable nature of raids, offering varied experiences each time. Solo play is noted to be more accessible and rewarding than group play, and the game's depth in tools, utilities, and building supports diverse playstyles, enhancing its long-term appeal.

    • “It also gives some good replayability because raids can have so much uncertainty to them.”
    • “The game seems to have a lot of depth in terms of tools, utilities and building, allowing for good replayability and being suited for different playstyles.”
    • “Once you play it long enough to see the core of this game (meaning the part that has replay value) it is 100% PvP.”
    • “Solo play is more playable than in a group, easier, with more loot, apparently.”
  • monetization

    3 mentions Positive Neutral Negative

    Users criticize the game's monetization for misleading advertising that misrepresents the gameplay, causing confusion and disappointment. They also request the removal of ads and clearer communication from developers about forced PvP elements to address player concerns.

  • music

    3 mentions Positive Neutral Negative

    The music in the game is sparse, primarily noticeable only at the beginning, leading to long silent periods during gameplay. Players desire more frequent and varied musical tracks to enhance the experience.

    • “I heard music at the beginning of the game, and then, four hours later, why do I always play in silence? Do I need to turn on the music?”
    • “More music variety and higher frequency please.”
  • humor

    3 mentions Positive Neutral Negative

    The game's humor is subtle, featuring some funny dialogue from hostile NPCs that adds charm despite a few buggy elements. However, aspects like the physics feel more "cheap" than amusing, and the potential for entertaining player interactions through trash talk is noted but not yet realized. Overall, humor contributes modestly to the experience, enhancing group play more than solo sessions.

    • “Meeting other players on the island is screaming for trash talk and would make it even more hilarious.”
    • “Some funny dialogue from hostile NPCs adds humor despite their dangerous aim.”
    • “The game's style and dialogue contribute to a nice, amusing atmosphere.”
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9h Median play time
11h Average play time
5-20h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Lost Rift is a open world shooter game.

Lost Rift is available on PC, Steam Deck and Windows.

On average players spend around 11 hours playing Lost Rift.

Lost Rift was released on September 25, 2025.

Lost Rift was developed by People Can Fly.

Lost Rift has received mostly positive reviews from players. Most players liked Lost Rift for its story but disliked it for its grinding.

Lost Rift is a single player game with multiplayer and local co-op support.

Similar games include Deadside, Towers of Aghasba, Sunkenland, Nightingale, Marauders and others.