- December 5, 2024
- Bad Pixel
- 13h median play time
Deadside
Platforms
About
"Deadside" is a massively multiplayer platformer game that offers both PVP and PVE elements in an open persistent world. Build bases, store loot, and engage in tactical gunplay with a variety of weapons and vehicles. The game features newly-added boats, challenging missions, and a mix of survival and extraction shooter elements. However, it is known for its bugs and grinding, but also for its atmospheric setting and occasional humor.











- The game features engaging gun mechanics and an immersive post-apocalyptic world, drawing players into its atmosphere.
- Players appreciate the blend of PvP and PvE mechanics, which create a compelling and challenging survival experience.
- The graphics are praised for being stunning and immersive, especially for an early access title, contributing to the overall enjoyment of the game.
- The gameplay loop is criticized for being repetitive and tedious, with many players feeling forced to log in daily to maintain their bases.
- There are significant issues with server stability, bugs, and performance, which detract from the overall experience and enjoyment of the game.
- The lack of meaningful content, narrative depth, and character development leaves players feeling that the game is unfinished and lacking in replayability.
story
2,908 mentions Positive Neutral NegativeThe story aspect of "Deadside" is largely absent, with players noting that there is no overarching narrative or structured quests to engage with. Instead, the game focuses on a series of repetitive missions that involve eliminating AI enemies for loot, which can become monotonous over time. While the environmental storytelling and mission mechanics provide some context, many players express a desire for more diverse mission types and a deeper narrative to enhance the overall experience.
“While the world isn’t packed with landmarks or story-driven quests, it offers enough environmental storytelling to keep you engaged.”
“The missions are challenging and varied due to the changing locations, and even outside them you regularly have engagements with wandering patrols and hostiles manning checkpoints and industrial sites.”
“The idea of the missions is what got my attention; the harder the missions you do, the better gear you get from them.”
“☑ no story”
“This game has no story.”
“The missions get old really quick and there's nothing much else to do after you're done building your base.”