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Lost Pages: Deck Roguelike

Lost Pages: Deck Roguelike Game Cover
76%Game Brain Score
gameplay, graphics
monetization, grinding
76% User Score Based on 355 reviews

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Lost Pages: Deck Roguelike Game Cover

About

Lost Pages: Deck Roguelike is a single player strategy game. It received mostly positive reviews from players.

"Lost Pages - The First Cycle" is a progressive rogue-like game that combines turn-based combat with deck-building mechanics. As you explore randomly generated dungeons, you'll collect and upgrade cards to create unique decks that strengthen your character. The game features permadeath, adding a layer of intensity and challenge to each playthrough. With a focus on strategic decision-making and replayability, "Lost Pages" offers a fresh take on the deck-building genre.

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76%
Audience ScoreBased on 355 reviews
gameplay29 positive mentions
monetization43 negative mentions

  • The game offers a unique take on deck-building mechanics, providing a variety of strategies and enjoyable gameplay.
  • The graphics and art style are well done, contributing to an engaging atmosphere.
  • The developers are responsive and actively work on updates, showing care for the player experience.
  • The game suffers from excessive monetization and high prices for in-game purchases, which can detract from the overall experience.
  • There are frequent bugs and performance issues, including crashes and loading problems that hinder gameplay.
  • The tutorial and explanations for mechanics can be unclear, making it difficult for new players to fully understand the game.
  • monetization
    55 mentions Positive Neutral Negative

    The monetization strategy of the game has received mixed reviews, with many players finding the ad presence excessive and invasive, particularly for unlocking rewards. While some appreciate the option to pay for ad removal, the high costs of microtransactions and the introduction of multiple currencies have led to perceptions of a predatory cash grab, with concerns about pay-to-win mechanics. Overall, the game's enjoyable gameplay is often overshadowed by its aggressive monetization tactics.

    • “Fun gameplay brought down by ridiculous pricing for no ads and season pass.”
    • “Really nice gameplay in the first run, but it then reveals a super predatory monetization scheme with five currency types, a rune gacha system, endless menus, on top of having ads!”
    • “Extremely predatory monetization bordering on pay to win typical of live service mobile games.”
    • “The one bad thing I will say is the fact that you have to watch ads to see some of the actions; I know you have to make money, but a lot of the time it ruins the immersion.”
    • “But there are so many ads that you're heavily encouraged to watch that I'd consider the version with ads to be a demo, and buying the ad remover ($13 USD) to be the 'full game.' So is it worth $13?”
    • “Extremely predatory monetization bordering on pay-to-win, typical of live service mobile games.”
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay is widely praised for its engaging mechanics, strategic depth, and unique twists on traditional deck-building elements, making it enjoyable for both newcomers and genre veterans. While many players appreciate the aesthetic and variety of cards, some express concerns about the complexity of mechanics and the presence of predatory monetization practices that can detract from the experience. Overall, the game offers a fun and challenging experience, though it may require some time to fully grasp its systems.

    • “Just finished the game on the first run and based on that, without any upgrades like runes or snacks, the gameplay was really enjoyable. I saw some inspiration from other deckbuilding games, but it feels like just that—an inspiration and not a rip-off. Playing the base game is already enjoyable.”
    • “Well-crafted gameplay system with plenty of fun combos to use.”
    • “The gameplay is a really nice spin on the roguelike deck builder genre.”
    • “There is also little mechanic explanation aside from the tutorial, which you have to wander the menus to find.”
    • “The base game is fine, but it has no respect for the player's time; too many mechanics rely on a randomizer.”
    • “The poor translation unfortunately does get in the way of the gameplay, which is too bad since otherwise it's a neat little game!”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their artistic style and ability to enhance the storytelling, creating a fitting atmosphere. While some users feel that certain elements, like the cards, could benefit from additional detail, the overall visual presentation is considered appealing and well-executed. The combination of nice graphics, effective sound design, and engaging gameplay contributes to a positive reception, despite minor technical issues.

    • “The atmosphere the artwork creates fits the story perfectly.”
    • “I absolutely love the art style, music, sound design, and overall gameplay!”
    • “Amazing game with great gameplay and graphics.”
    • “The graphics could use some spicing up to add a bit more to the game, especially the cards, but the content more than makes up for it.”
    • “Reward :) for win of boss of each chest is :( a ad which also has issues activating on click; game content and choices of a kind with grim angel biker logo type artwork. start is comic and figure out, no tutorial needed, end is odd.”
    • “But you can get a full experience without it and love can be seen in the artwork.”
  • story
    15 mentions Positive Neutral Negative

    The game's story receives mixed feedback, with some players finding it intriguing and beautifully integrated with the atmosphere and artwork, while others struggle to understand it or feel indifferent towards it. Regular updates have added depth to the narrative, enhancing the overall experience for many. Overall, the gameplay is praised, often overshadowing the story's clarity and significance.

    • “4 because it is a genuinely good game with a beautiful story.”
    • “The atmosphere the artwork creates fits the story perfectly.”
    • “This has to be one of the coolest games ever; the story is so intriguing and the gameplay is immaculate.”
    • “I have absolutely no clue what the story is about, but the gameplay is pretty good.”
    • “There is a bug where after watching some of the storyline, you have to exit and reopen the game.”
    • “The story is a little weird to understand as well.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while many players praise it as a standout feature that enhances the overall experience with its calming and enjoyable tracks, some feel that certain pieces, like the chest-opening theme, do not fit the game's vibe. Overall, the soundtrack is considered a highlight, contributing positively to the game's atmosphere, though some users wish for a larger variety of tracks.

    • “The music alone is worth the experience (I wish I could listen to the OST somewhere).”
    • “It is a kind of rogue-like deck building game that has really good mechanics and music!”
    • “I absolutely love the art style, music, sound design, and overall gameplay!”
    • “But there are things that I kind of dislike; for example, the music that plays when you open any chest doesn't fit the vibe of the game. It really ruins it.”
    • “The music is decent, but there are few tracks.”
    • “Music still plays, but I can't see anything.”
  • grinding
    5 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience; while some appreciate the strategic depth and variety in deck-building, others feel that the repetitive enemy encounters can lead to boredom over time. Although the game offers optional ads and avoids pay-to-win mechanics, it does require some grinding, particularly in the mid-game, to progress through challenges. Overall, the grinding is seen as manageable and can be enjoyable with the right strategies.

    • “Ads are all optional and light; 12 hours in, and it isn't grindy.”
    • “No pay to win, no excessive ads, and no grinding at all.”
    • “Mainly the enemy encounters in the game are predetermined sets, often in the same order as well (e.g. you find thorn, puyo with pepe, sasaya, dudu or two nanos in any order on the first chapter) which really gets boring after a lot of rounds just grinding when you predictably face the same group of enemies over and over.”
    • “It's quite challenging at the beginning, in midway it gets a bit grindy, but there are so many different strategies you can make with decks so it's fun to try to get the perfect decks while you grind through challenges (game mode). I haven't focused on rankings, but there seem to be beatable high scores too.”
    • “It's a good game, a lot of planning and grinding.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability due to its unique mechanics and creative design, offering a fresh experience compared to similar titles. However, some players feel that it can become repetitive after a few playthroughs, potentially limiting long-term engagement.

    • “The game is challenging, replayable, and shines in its differences from other 'slay-the-spire-like' games.”
    • “Very creative turn-based game, tons of replayability.”
    • “Cool game with lots of replayability.”
    • “However, I don't see much replayability... it gets repetitive after two playthroughs.”
  • humor
    1 mentions Positive Neutral Negative

    Users find the humor in the game's absurdly poor design choices, particularly regarding the gain rate of metacurrencies and the excessive pricing of microtransactions, which they describe as "hilariously, mindbogglingly bad."

  • stability
    1 mentions Positive Neutral Negative

    While the game is praised for its overall quality and artistic design, users have reported stability issues, particularly experiencing freezes when enhancing ruins.

    • “The game is amazing, well thought out, and has a nice art style, but when enhancing a ruin, the game freezes.”
    • “I love the concept and gameplay, but frequent crashes make it hard to enjoy.”
    • “The graphics and mechanics are great, but the constant lag and instability ruin the experience.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is reported to require significant optimization and fixes to improve performance and overall user experience.

    • “The game needs a lot of optimization and fixing.”
    • “Performance issues make it hard to enjoy the gameplay.”
    • “Frequent frame drops and long loading times hinder the overall experience.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers appreciate the unique character designs and effective deck-building mechanics, noting that the final boss's design evokes memories of "Fullmetal Alchemist," suggesting a strong visual and thematic influence in character development.

    • “The unique character design and impressive deck building really stand out, and the final boss design reminds me of Fullmetal Alchemist.”
    • “The character development is incredibly deep, allowing players to form meaningful connections with each character.”
    • “I love how the characters evolve throughout the game, making each decision feel impactful and rewarding.”
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Frequently Asked Questions

Lost Pages: Deck Roguelike is a strategy game.

Lost Pages: Deck Roguelike is available on Phone, Tablet, Android and Mobile Platform.

Lost Pages: Deck Roguelike was developed by Jiffycrew.

Lost Pages: Deck Roguelike has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Lost Pages: Deck Roguelike is a single player game.

Similar games include Indies' Lies, Dungeon Tales: RPG Card Game, Night of the Full Moon, Rogue Adventure card roguelike, Jobmania: Eternal Dungeon and others.