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Lost Lullabies: The Orphanage Chronicles

Lost Lullabies: The Orphanage Chronicles Game Cover
73%Game Brain Score
story, gameplay
replayability, optimization
73% User Score Based on 202 reviews

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Lost Lullabies: The Orphanage Chronicles Game Cover

About

Lost Lullabies: The Orphanage Chronicles is a single player and multiplayer action adventure game with a horror theme. It was developed by Pugsy Studios and was released on March 7, 2025. It received mostly positive reviews from players.

Lost Lullabies: The Orphanage Chronicles is a co-op horror game where 1-4 players explore the haunted Lowell Orphanage, uncovering dark secrets from its tragic past. Set in 1980, players work together to identify and banish malevolent spirits while unraveling a chilling four-chapter story. The game blends atmospheric storytelling with intense cooperative gameplay.

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73%
Audience ScoreBased on 202 reviews
story12 positive mentions
replayability3 negative mentions

  • The game offers a unique twist on the ghost hunting genre with engaging story-driven mechanics and character backstories that enhance the horror experience.
  • The atmosphere is immersive, with stunning graphics and excellent sound design that heightens the tension and fear during gameplay.
  • Playing with friends adds to the fun, as the cooperative mechanics and voice interactions create memorable and terrifying moments.
  • The game suffers from technical issues, including bugs, frame rate drops, and inconsistent evidence mechanics that can disrupt immersion.
  • Some players find the tutorial lacking, making it difficult to understand the game mechanics and leading to frustration during gameplay.
  • The reliance on AI-generated content for voice acting and other elements has drawn criticism, with some players feeling it detracts from the overall experience.
  • story
    45 mentions Positive Neutral Negative

    The game's story is a standout feature, offering a rich narrative that intertwines the fates of orphans with unique ghost backstories, creating an emotional and atmospheric experience. Players engage in solving puzzles and exorcising spirits, which adds depth to the gameplay, although some mechanics can be frustrating and repetitive. While the storyline is engaging and immersive, some players find it overly dark and graphic, which may not appeal to everyone.

    • “The way each ghost has a unique backstory makes the encounters feel personal and tragic rather than just a jump scare.”
    • “The narrative unfolds gradually through exploration, environmental storytelling, and encounters with restless spirits, creating a heavy atmosphere that grips players from start to finish.”
    • “Each ghost encountered has a unique backstory, and through collecting clues, solving puzzles, and performing rituals, players work to either banish these spirits or help them find peace.”
    • “Some of the mechanics for the story missions are janky and need some work because right now, they're very hit or miss and make the game frustrating to complete, not scary.”
    • “It's almost a trite story setup when it comes to horror in general.”
    • “It's a little disappointing because my partner and I were waiting for a year for this game thinking it was going to be more story-based, but it's not.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay in "Lost Lullabies: The Orphanage Chronicles" is characterized by a blend of exploration, puzzle-solving, and cooperative mechanics, allowing for both solo and multiplayer experiences. While the unique ghost mechanics and atmospheric design are praised, some players note technical issues and a steep learning curve that can lead to frustration. Overall, the game offers an engaging and immersive horror experience, though it may require patience to fully appreciate its depth.

    • “Lost Lullabies feels much more involved because of the exorcism mechanics.”
    • “Unique gameplay: you don't just identify ghosts; you solve their pasts.”
    • “The eerie atmosphere, unique ghost behaviors, and engaging gameplay loop combine to create a genuinely captivating experience.”
    • “Some of the mechanics for the story missions are janky and need some work because right now, they're very hit or miss and make the game frustrating to complete, not scary.”
    • “It's 'story' based gameplay only, so it's just the same over and over.”
    • “The gameplay was nothing to write home about either.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the unique art style, stunning realism, and atmospheric design that enhances the horror experience. However, some players noted technical issues, such as bugs and optimization problems, while others criticized the graphic content as overly intense or inappropriate. Overall, the visuals are considered a strong point, particularly for horror fans, despite some concerns about performance and graphic settings.

    • “The art style is unique, the angel statue mechanic is solid, the doll shop is weird in a good way, and there are moments where it shines.”
    • “The atmosphere in the Lowell orphanage is thick; the graphics are stunningly realistic, and the sound design with the children whispering in your ear is nightmare fuel.”
    • “Lost Lullabies is not only a great game but a good work in progress. What I've seen so far has far surpassed my expectations of its release. It's the first game in a while I've seen that doesn't crash; the graphics are perfect, developed, and jump scares are smooth. Overall, amazing job guys, keep up the good work!”
    • “The graphics, in my opinion, are horrible.”
    • “My group is made up of streamers/those close to streamers - and had we been streaming when we came across certain visuals, that would've been an instant ban.”
    • “The graphics are fine for an early-access game, I guess, but it's so grossly colorful it feels like a kid-friendly Phasmo.”
  • atmosphere
    23 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and terrifying qualities, particularly in the setting of the orphanage, where stunning graphics and chilling sound design contribute to a heavy, unsettling experience. Players appreciate the thoughtful environmental storytelling and gradual narrative unfolding, which enhance the overall tension and engagement. Despite some technical issues, the game's atmosphere stands out as its strongest aspect, making it a compelling choice for horror enthusiasts.

    • “It is atmospheric, story rich, and genuinely scary.”
    • “The narrative unfolds gradually through exploration, environmental storytelling, and encounters with restless spirits, creating a heavy atmosphere that grips players from start to finish.”
    • “The HUD also looks rushed, like the dev spent 200 hours polishing the atmosphere and then 45 seconds making the UI.”
    • “I usually don't get scared easily, but the atmosphere here is heavy.”
    • “The atmosphere in the Lowell orphanage is thick; the graphics are stunningly realistic, and the sound design with the children whispering in your ear is nightmare fuel.”
  • emotional
    5 mentions Positive Neutral Negative

    The game delivers a powerful emotional experience, blending fear and humor while deeply engaging players with the tragic backstories of its characters, particularly the orphans. This unique storytelling approach adds significant emotional depth to the horror genre, fostering personal connections with the characters. However, some players find the emotional intensity to be overwhelming and triggering.

    • “The game’s storyline is deeply engaging, focusing on the emotional weight of the orphans’ fates and the tragedies they endured.”
    • “This approach not only enriches the horror experience with emotional depth but also encourages players to connect with the characters and their stories on a more personal level.”
    • “Its emphasis on storytelling through the spirits’ tragic histories offers a fresh emotional dimension rarely seen in the genre.”
  • replayability
    5 mentions Positive Neutral Negative

    The game features a dynamic puzzle system and an evolving map that unlocks new areas, significantly enhancing replayability and keeping the experience fresh. Players appreciate the variety introduced by reshuffled elements and locked hiding spots, which contribute to a compelling reason to revisit the game. Overall, it has received high praise for its replayability, scoring 9.5/10.

    • “Locking hiding spots with cupboard contents is also great for replayability and should not be a surprise to anyone that has played this kind of game before.”
    • “I'm interested to see what it's like after the stories are finished and how the replayability holds up.”
    • “The evolving map is a great idea, with corridors and rooms unlocking as you progress through the exorcisms - this brings fresh replayability to the map instead of layouts becoming stale.”
    • “The puzzle system is dynamic, often reshuffling elements between sessions to enhance replayability and keep players engaged.”
  • humor
    3 mentions Positive Neutral Negative

    Players find the humor in the game to be a standout feature, particularly enjoying the hilarious and terrifying moments created by proximity chat, which enhances the overall experience. The blend of spooky elements and comedic interactions, such as children’s eerie laughter, adds to the game's charm, despite some technical issues that can detract from the fun. Overall, the humor is described as both engaging and unsettling, contributing significantly to the game's appeal.

    • “Grab 3 friends and play this because the proximity chat is hilarious and terrifying. 10/10 experience, would get haunted again.”
    • “Pure nightmare fuel, lmfao... children screaming, laughing, and whispering directly into your ears.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game is mixed; while some users note solid performance despite high-quality visuals, others report significant frame rate drops at higher resolutions, indicating potential issues that need addressing.

    • “Optimization is solid too, despite the high-quality visuals.”
    • “Optimization is impressive, maintaining performance even with high-quality graphics.”
    • “Optimization is terrible.”
    • “On higher resolutions, the FPS drops.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, drawing unfavorable comparisons to similar titles like Ghost Bane and Ghost Catcher. Players feel that the focus on profit undermines the overall experience.

    • “Another ghost hunting cash grab game, just like Ghost Bane and Ghost Catcher.”
    • “The monetization is overly aggressive, making it feel like a constant push to spend money.”
    • “I feel like I'm being nickel-and-dimed at every turn, which ruins the overall experience.”
  • character development
    3 mentions Positive Neutral Negative

    Character development has received mixed feedback, with some users expressing disappointment over the limited character design, particularly the presence of only one female character. However, the overall character design is praised, especially in dynamic moments like Azriel's running scenes.

    • “Character design is good when Azriel runs; I'm screaming, lol.”
    • “The limited character design, allowing for only one female character, is a little disappointing.”
    • “Character development feels shallow and lacks meaningful progression throughout the game.”
    • “The choices I made didn't seem to impact the characters in any significant way, making the development feel pointless.”
  • music
    2 mentions Positive Neutral Negative

    The game's music features an AI-generated soundtrack, which players noted includes songs on the radio in the lobby and extends to various elements like voices and images. Overall, the use of AI in the music adds a unique and modern touch to the gaming experience.

    • “We started up the game and immediately realized in the lobby it uses AI for a song on the radio. I did some research and found that it uses AI for multiple things like voices and images.”
    • “I bought it and we listened to the soundtrack.”
  • stability
    2 mentions Positive Neutral Negative

    The game is criticized for being overall buggy, with users noting issues such as glitchy animations and a lack of polish, which detracts from the experience. Many feel it resembles a knock-off of other titles, particularly in terms of stability.

    • “Overall, the game is really buggy and feels like a Phasmophobia knockoff, filled with AI issues.”
    • “The animations are quite buggy.”
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12h Median play time
9h Average play time
3-15h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Lost Lullabies: The Orphanage Chronicles is a action adventure game with horror theme.

Lost Lullabies: The Orphanage Chronicles is available on PC, Windows and Linux.

On average players spend around 9 hours playing Lost Lullabies: The Orphanage Chronicles.

Lost Lullabies: The Orphanage Chronicles was released on March 7, 2025.

Lost Lullabies: The Orphanage Chronicles was developed by Pugsy Studios.

Lost Lullabies: The Orphanage Chronicles has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Lost Lullabies: The Orphanage Chronicles is a single player game with multiplayer and local co-op support.

Similar games include Demonologist, Project Unknown, The Other Side, FOREWARNED, PARANOIA PLACE and others.