Lost Lands: Redemption
- December 30, 2020
- FIVE-BN GAMES
In "Lost Lands: Redemption," players join Susan on a journey through the Crystal World to save the dying mother of a mystical creature. This hidden object adventure game features challenging puzzles, captivating mysteries, and stunning artwork to restore balance to the lost lands. Susan's compassion and determination are tested as she faces adversity to secure redemption for the creatures and herself.
Reviews
- The game features beautiful artwork and engaging storylines that captivate players throughout the experience.
- Puzzles are diverse and challenging, providing a rewarding experience for those who enjoy problem-solving.
- The game has a solid length and offers good value for money compared to other hidden object games.
- Many puzzles are tedious and poorly described, often requiring players to rely on strategy guides to progress.
- The mini-games are frustrating and can feel like trial-and-error rather than logic-based challenges.
- Technical issues, such as audio problems and cursor size, detract from the overall gameplay experience.
- story24 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
The story in the game is well-crafted and engaging, featuring high-quality cutscenes and character interactions that immerse players in a rich narrative spanning the Lost Lands series. While it offers a solid plot with colorful storytelling and mythology, some reviewers noted that it may not be the strongest entry compared to previous installments, particularly due to repetitive puzzle elements. The reintroduction of key characters adds depth and complexity, enhancing the overall experience.
“The storylines in each of the series carry our imagination from start to finish through the use of brief video and character interaction to pull us into another reality where what we see in our mind feels real.”
“They actually craft story and mythology for their world.”
“The re-introduction of the son is a top move as it adds an extra layer of complexity to the story and bounces off Maroon and Susan very nicely.”
“Tl;dr: a solid entry in the Lost Lands series, if not the best story compared to the previous 6 games.”
“The re-introduction of the son is a top move as it adds an extra layer of complexity to the story and bounces off Maaron and Susan very nicely.”
“Everything else in the game was alright with the expected high quality cutscenes and work put into a story that spans across the series.”
- graphics10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The graphics of the game have received high praise for their stunning visual quality and beautiful artwork, marking a significant graphical overhaul that some consider the best in the series. While the captivating stories and detailed environments enhance the experience, a few users noted the absence of the fairy-tale aesthetic present in earlier titles. Overall, the graphics contribute positively to the immersive adventure.
“The second is the noticeable graphical overhaul and the game looks stunning, perhaps the best of the series.”
“On the plus side, I think the game looks way better graphically and was fantastic to see another Lost Lands adventure.”
“Something that was missing for me was the sort of fairy-tale aesthetic of the previous games.”
“I think Five-BN has comparable artwork and storylines to AM.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players have criticized the game for its tedious and frustrating puzzles, with many opting to skip mini-games more frequently than in previous installments. This has led to a general sense of disappointment, suggesting a decline in quality compared to earlier titles in the series.
“On the negative side, I found many of the mini-games to be tedious and I skipped far more of them than is usual for me.”
“This game had some of the more annoying and tedious puzzles I've encountered in a while for a hidden object game.”
“I don't know if the original team is farming stuff out, but I'm really not impressed.”
- music4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The music in the game is praised for its orchestral composition, which effectively complements the narrative and themes of the Lost Lands series, particularly the struggles faced by characters. Reviewers highlight the music's ability to enhance the overall experience, aligning well with the game's beautiful artwork and engaging puzzles.
“Music has been composed with a full understanding of the plot behind the Lost Lands series - hardship in overcoming challenges towards the end goal.”
“The short: beautiful artwork, captivating stories, great cross-section of medium to challenging puzzles, very apt orchestral music, detailed but simple menu system that allows instant travel across accessible places.”
“Music has been composed with full understanding of the plot behind the Lost Lands series - hardship in overcoming challenges towards the end goal.”
- gameplay4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is generally regarded as decent with a satisfactory length, featuring consistent mechanics across the series, including Lost Lands, Darkness and Flame, and The Legacy. Players appreciate the familiarity and quality of the gameplay across these titles.
“Lost Lands is my favorite series of theirs, but the Darkness and Flame series and The Legacy are good as well and have all the same mechanics.”
“The gameplay was decent and had a pretty good length.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers noted a significant improvement in the game's humor, highlighting the enhanced dialogue and more developed characters that contributed to genuine laughs, rather than unintentional ones. This positive shift in comedic writing has been well-received, marking a notable upgrade from previous iterations.
“The improved dialogue and more three-dimensional characters were good—some of the dialogue even made me laugh, and not from how bad it was like usual.”