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Lords of Aswick

Lords of Aswick Game Cover
87%Game Brain Score
story, replayability
87% User Score Based on 172 reviews

Platforms

TabletAndroidPhoneiPadMobile PlatformiPhone
Lords of Aswick Game Cover

About

Lords of Aswick is a single player casual role playing game. It was developed by Hosted Games and was released on January 30, 2015. It received positive reviews from players.

Become a knight as you struggle to find a place in the realm and in history.

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87%
Audience ScoreBased on 172 reviews
story37 positive mentions

  • Engaging and immersive historical story that follows the protagonist's life from childhood to death with rich medieval themes.
  • Significant replay value with multiple story paths and endings influenced by player choices.
  • Well-researched historical setting with detailed writing that appeals to fans of medieval nobility and chivalry.
  • Limited and infrequent player choices, especially later in the game, which can make the experience feel linear and less interactive.
  • Issues with the save system causing frustration as saves sometimes fail or cannot be reloaded properly.
  • Numerous grammatical errors and awkward writing moments that detract from the overall narrative quality.
  • story
    79 mentions Positive Neutral Negative

    The story is widely praised for its engaging, lengthy narrative with meaningful choices that lead to diverse outcomes and high replay value, despite some early linearity and occasional grammatical errors. While some reviewers desire more impactful choices and deeper character development, the overall writing, historical detail, and emotional depth immerse players and make it a standout interactive novel. Many express eagerness for a sequel or expanded continuity to build on the strong foundation.

    • “The potential for steering the story is a bit linear early on, but cumulatively as the game progresses the decisions the player makes can give radically different playthroughs and endings.”
    • “Excellent writing, lengthy story, your choices matter in the story.”
    • “The long pages of text between choices and lack of many options to really influence your character's personality keep this game from being perfect, but the overarching story fits well with the themes at play, and gives the world some meat, despite the initial shallow appearance.”
    • “You could cut the word count in half and still have a better story.”
    • “The narrative kept switching from past to present tense, and a great deal of it seemed to drag on with no meaningful mechanism by which to affect the story.”
    • “There are very long stretches of gameplay where you can only hit continue because the author has already decided what story he wants to tell.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers excellent replayability, driven by a well-written story with multiple options that allow players to experience different outcomes and have an engaging, varied reading each time.

    • “The story is great with tremendous replay value, allowing you to play to get the story you want.”
    • “Tin Star had many more options, and I believe all those options not only enable greater replay value but also a more enveloping experience.”
    • “Lots of fun and replayability; a great game and always a great read.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is highly immersive and passionately crafted, offering a lengthy, well-paced experience that follows the character's life journey to a fulfilling ending. While some stretches are linear with limited player choice, the compelling story and enticing epilogue keep players engaged for around 16 hours, leaving them wanting more.

    • “Pure gold ❤ very immersive and passionate gameplay.”
    • “Very lengthy gameplay with excellent pacing as your character ages and eventually joins his friends in the afterlife, fulfilling ending and enticing epilogue.”
    • “About 16 hours of gameplay later and I was finally finished, but wanted even more.”
    • “There are very long stretches of gameplay where you can only hit continue because the author has already decided what story he wants to tell.”
  • humor
    2 mentions Positive Neutral Negative

    The humor arises from quirky and unexpected narrative details, such as a mediocre legacy despite heroic feats and amusing glitches like an elderly spouse having a child. These moments add charm without detracting from the engaging and immersive story.

    • “What's funny is you're described as having a mediocre legacy in the epilogue... even though you defeated a king in open battle and were instrumental in crushing a vastly larger rebel army.”
    • “Loved it but found it interesting that my wife had a child in her 60s - other than this funny little glitch I was completely invested in this tale and didn't want it to end”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a deeply immersive emotional experience, making players feel personally involved in the decision-making. Its compelling story and heartbreaking ending leave a lasting impact.

    • “One of the best games of this genre I have played, made me feel like I was actually there making the decisions myself, good job ”
    • “Lovely story and heartbreaking ending!”
  • character development
    1 mentions Positive Neutral Negative

    Character development is generally praised for its strong writing and meaningful choices that impact the story, though some plot lines feel underdeveloped or abruptly end.

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16h Median play time
16h Average play time
16-16h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Lords of Aswick is a casual role playing game.

Lords of Aswick is available on Phone, iPad, iPhone, Tablet and others.

On average players spend around 16 hours playing Lords of Aswick.

Lords of Aswick was released on January 30, 2015.

Lords of Aswick was developed by Hosted Games.

Lords of Aswick has received positive reviews from players. Most players liked this game for its story.

Lords of Aswick is a single player game.

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