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SKALD: Against the Black Priory

Bask in the heady nostalgia of an '80s retro RPG with strong systems and a dark, mature narrative.
SKALD: Against the Black Priory Game Cover
86%Game Brain Score
story, graphics
grinding, stability
95% User Score Based on 3,139 reviews
Critic Score 80%Based on 7 reviews

Platforms

PCMac OSSteam DeckWindows
SKALD: Against the Black Priory Game Cover

About

SKALD: Against the Black Priory is a single player open world role playing game with a fantasy theme. It was developed by High North Studios AS and was released on May 30, 2024. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

"SKALD: Against the Black Priory" is a dark fantasy role-playing game inspired by retro classics. Lead a group of heroes on a tactical, turn-based quest to uncover the eldritch mysteries of the Black Priory and save Idra from lovecraftian horrors. With authentic 8-bit aesthetics and modern design, this indie title offers a rich, immersive experience in exploration and combat.

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95%
Audience ScoreBased on 3,139 reviews
story611 positive mentions
grinding48 negative mentions

  • Engaging story with a dark, Lovecraftian atmosphere that keeps players hooked.
  • Well-crafted retro graphics and sound design that evoke nostalgia while enhancing the gameplay experience.
  • Solid character customization and progression system that allows for diverse builds and strategies.
  • Combat can become tedious and unbalanced, especially in the late game with certain enemies being resistant to many attacks.
  • Lack of meaningful choices and consequences in the story, leading to a linear experience.
  • Some quality of life issues, such as difficulty in discerning characters and actions during combat due to the pixelated graphics.
  • story
    1,491 mentions Positive Neutral Negative

    The story of "Skald: Against the Black Priory" is a compelling blend of Lovecraftian horror and classic RPG elements, praised for its engaging narrative and atmospheric writing. However, many reviewers noted its linearity and lack of significant player choices, leading to a somewhat predictable experience, especially towards the end where some felt the story rushed and unsatisfying. Despite these criticisms, the game's strong world-building, immersive atmosphere, and nostalgic art style contribute to a captivating experience for fans of the genre.

    • “Satisfying old-school RPG combat, absolutely beautiful art, great music, and the story had me completely enthralled.”
    • “The art style, writing, and music are the strong points of Skald which really deliver on the themes/vibes of the story while also just being beautiful and enjoyable on their own.”
    • “The story is captivating, yet grim.”
    • “The story would need to carry you through, which it fails to do.”
    • “The story is linear and your choices do not matter in the end.”
    • “Unfortunately, all of these reasons are obscured by what I consider to be the most important part in every video game or story for that matter, the ending.”
  • graphics
    787 mentions Positive Neutral Negative

    The graphics of *Skald: Against the Black Priory* are characterized by a retro pixel art style that evokes nostalgia for classic RPGs, particularly those from the 80s and 90s. While many players appreciate the atmospheric and thematic alignment of the visuals with the game's Lovecraftian narrative, some find the graphics challenging to navigate, particularly in combat and text readability. Overall, the art style is seen as a significant strength, enhancing the game's dark ambiance, though it may not appeal to everyone, especially those unfamiliar with retro aesthetics.

    • “The retro graphics are wonderful and it has nice detail on the things that really matter which sets a dark, wonderfully moody atmosphere.”
    • “The graphics are nice and legible, the tone and atmosphere are great, and there is just enough lore to be interesting!”
    • “The graphics are a fantastic nod to old-school RPGs, perfectly capturing that nostalgic pixelated charm.”
    • “I imagine most would find the graphics off-putting.”
    • “If you don't mind the truly, truly awful graphics, there is an interesting story under it.”
    • “The graphics literally gave me a migraine after less than an hour of playtime.”
  • gameplay
    693 mentions Positive Neutral Negative

    The gameplay of this title is a blend of nostalgic old-school mechanics and modern design, featuring tactical turn-based combat, exploration, and character progression that appeals to both veteran RPG fans and newcomers. While the core gameplay loop is engaging, some players noted that it can become repetitive and lacks depth in certain areas, particularly in later stages. Overall, the game offers a solid experience with a captivating story, though some mechanics could benefit from further refinement and modernization.

    • “The gameplay is satisfying and the story is amazing.”
    • “The game masterfully captures the essence of classic 80s RPGs while introducing fresh, engaging mechanics.”
    • “The gameplay is great and highly customizable; you can truly play this game however you want.”
    • “The gameplay is very simple and lacking depth.”
    • “Just overall very linear, samey gameplay throughout.”
    • “The game mechanics are repetitive, mages are useless and exploration is very limited.”
  • music
    414 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its atmospheric and nostalgic qualities, effectively enhancing the overall experience with its dark, somber tones and retro-inspired compositions. However, some players noted that the soundtrack can become repetitive over time, with a desire for more variety in tracks, particularly during combat. Overall, the music is considered a strong point of the game, contributing significantly to its immersive storytelling and ambiance.

    • “The art style, writing, and music are the strong points of Skald which really deliver on the themes/vibes of the story while also just being beautiful and enjoyable on their own.”
    • “The music oozes atmosphere; you can feel the eerie, fetid, and crushing fog around you just from hearing the ambient music while walking around.”
    • “The soundtrack is top tier and the gothic, cosmic, and body horror is very well made.”
    • “Music drones on in the background as you explore.”
    • “Musics can become repetitive after a while, not too much variety.”
    • “The battle music is legitimately painful to listen to.”
  • atmosphere
    354 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its dark, immersive, and lovecraftian qualities, effectively enhanced by its retro graphics, compelling writing, and haunting soundtrack. Many reviewers highlight the game's ability to evoke feelings of despair and tension, creating a rich and engaging world that draws players in. However, some note that certain gameplay elements can disrupt this atmosphere, though the overall experience remains captivating and atmospheric.

    • “The retro graphics are wonderful and it has nice detail on the things that really matter which sets a dark, wonderfully moody atmosphere.”
    • “The lovecraftian horror elements are perfectly executed, creating an atmosphere that’s both familiar and intriguingly eerie.”
    • “The developer masterfully builds suspense and horror using all available tools: narrative, locations, illustrations, and music — all creating a truly enchanting atmosphere that sticks with you for a long time.”
    • “The consistent themes of desperation and despair convey a dark atmosphere rivaling Diablo 1.”
    • “This entire section clashed heavily with the established atmosphere and my immersion never really recovered.”
    • “These and similar decisions chipped away at the atmosphere that had been built up to that point by the game.”
  • grinding
    50 mentions Positive Neutral Negative

    Reviews indicate that while the game avoids traditional grinding, many players find combat encounters and exploration to be tedious, particularly in the later stages. The overpowered nature of larger party sizes leads to trivialized combat, and issues with enemy HP and terrain further contribute to a sense of monotony. Overall, the lack of grinding is seen as a positive, but the repetitive nature of combat and exploration detracts from the experience.

    • “By the end of the game, combat was a pretty tedious affair.”
    • “Some enemy types (e.g. oozes) are resistant or immune to almost everything you can do to them, but they still aren't difficult to fight: just very tedious.”
    • “My only complaint is that the combat gets a bit grindy towards the end with many combat encounters.”
  • replayability
    34 mentions Positive Neutral Negative

    Overall, the game's replayability is considered low due to its linear narrative and limited choices, with most players noting that it lacks significant replay value. While there are opportunities to explore different character builds and approaches, the straightforward story and single ending diminish the incentive for multiple playthroughs. Some players find enjoyment in experimenting with different classes, but the consensus is that the game does not offer substantial replayability.

    • “I wouldn't consider it highly replayable, but there are different ways of handling situations, and I could see myself doing another playthrough with a different class.”
    • “This in and of itself gives some replayability as you can try again with a new type of character.”
    • “The conclusion is: this game has a good narrative, excellent aesthetics, good combat, mediocre optimization, it's far too linear which makes it a little repetitive and removes any replayability from it.”
    • “The story is linear with a single ending, so replayability is limited to different character builds for varied experiences.”
    • “This game is linear; there is zero replayable value.”
  • optimization
    32 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing significant performance issues, particularly in certain chapters, while others report smooth gameplay even on lower-end systems. Although there are occasional performance glitches and choppy experiences on devices like the Steam Deck, many users found the game playable with minor adjustments, such as disabling lighting and weather effects. Overall, the optimization is considered mediocre, with room for improvement, especially in specific areas of the game.

    • “I don't have a fantastic PC, but I am able to play games that are far more complex and with heavier graphics with no performance issues.”
    • “I didn't have to stress at all over optimized builds or teams to make it to the end with only a handful of deaths.”
    • “Steam Deck performance is a bit choppy sometimes, but that was already announced to be fixed soon; it's still perfectly playable right now.”
    • “The conclusion is: this game has a good narrative, excellent aesthetics, good combat, mediocre optimization; it's far too linear, which makes it a little repetitive and removes any replayability from it.”
    • “But I do have to make the caveat that right now I'm seeing some major performance issues with it.”
    • “- Performance issues: the game ran poorly on my home computer with a dedicated GPU but ran smoothly on my work laptop with a much weaker GPU. Tried all forum fixes and nothing alleviated the problem.”
  • emotional
    27 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to create deep connections with characters, leaving players feeling invested in their fates, even when faced with bittersweet outcomes. The narrative is described as captivating and poignant, with well-crafted side characters that evoke strong feelings, enhanced by a nostalgic soundtrack and immersive storytelling. Overall, players find the emotional weight of the game to be a standout feature, making it a memorable and impactful experience.

    • “The story had me hooked very early on and I was left emotionally impacted following the conclusion of the story.”
    • “Never have I been more emotionally invested in so few pixels.”
    • “A side character who was written in such a heartfelt, precise way - he struck a nerve.”
  • character development
    18 mentions Positive Neutral Negative

    Character development in the game features a diverse system with various classes and skill trees, allowing for party customization and a strong narrative. However, while the character designs and world-building are praised, the depth of character development is limited, with companions lacking the complexity found in other RPGs, and choices having minimal impact on the story. Overall, the game offers a fun character development experience, but it may not satisfy those seeking extensive dialogue and character growth.

    • “Character development is nicely spread out with different classes and skill trees.”
    • “Get over the retro graphics and you will find a fun character development system with lots of options for assembling a party, plenty of 8-bit gore, and a really strong story that will keep you going.”
    • “The character designs, the customization, the world, it all has had so much care put into it; I want to just sit down and look at everything.”
    • “The companions were great (especially Roland), but do not expect them to be like companions in Baldur's Gate II or III. The game is relatively short with ~20 hours of playtime or less, and other than witnessing personalities and some comments during the narrative, you won't get much character development.”
    • “Lack of character development and dialog.”
    • “It's far from a choose-your-own-adventure style RPG where you can make choices that have any kind of effect on the story or character development.”
  • stability
    14 mentions Positive Neutral Negative

    The game's stability is mixed, with some users reporting it as buggy and unfinished, particularly noting clunky UI and menu glitches that hinder gameplay. While a few players experienced softlocking issues and minor performance glitches, others found the game to be functional without serious bugs or crashes, especially on platforms like Linux and Steam Deck. Overall, it appears that while there are notable issues, the game can run smoothly for many players.

    • “Runs great on Steam Deck.”
    • “The UI was a bit clunky at times, with several menu glitches that prevented me from buying stuff with one character in particular because the screen kept switching to their character sheet when I clicked on their portrait.”
    • “While I did run into a few softlocking glitches in combat, and the game could use a few quality of life improvements (for example, the game freezes briefly every time a character with the phalanx skill walks past an ally the skill could apply to), the game is otherwise perfectly functional.”
    • “At times, changing target seems to not work in combat, combat can be a bit too fast for information (though a combat log helps this) and, on occasion, the game can actually have some glitches (one sidequest glitched in two different ways on separate loads).”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is described as a mix of zany and dark, with players appreciating the comedic potential of character interactions and scenarios, such as a bittersweet ending involving jealousy and emotional investment in NPCs. While the game starts off with a lighthearted tone, it quickly shifts to a more serious atmosphere, yet retains moments of levity, particularly through its quirky mechanics and retro aesthetic. However, the humor is somewhat overshadowed by numerous grammatical errors and gameplay issues, which detract from the overall experience.

    • “This is a shockingly good game which I only bought because I felt it looked funny... well holy sh*t, color me impressed... if I had to describe it, it is very similar to Icewind Dale, but with a Lovecraftian spin. Although the graphics look much older, they are made like this on purpose... you can even activate a filter to make the game look even older... with a CRT filter :D... cute idea... :D”
    • “It starts funny and zany, and very quickly goes into Cthulhu vibes... it also has very deep lore and very easy to navigate lore with its interactive text where you just hover over a word you don't understand and it just pops right out... or you can right-click anything in the game and a whole explanation window jumps out...”
    • “An absolutely fantastic retro RPG with a hilarious amount of grammatical errors.”
  • monetization
    4 mentions Positive Neutral Negative

    Reviews indicate that while the game is a well-developed single-player experience, it is criticized for prioritizing microtransactions, leading some players to feel it functions more as a storefront than a traditional video game.

    • “They have become little more than storefronts for microtransactions rather than actual video games.”
    • “This is not a quick cash grab, it's a properly fleshed out grimdark fantasy game, a singleplayer blackstone if you know what that is.”
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14h Median play time
14h Average play time
7-25h Spent by most gamers
*Based on 36 analyzed playthroughs
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Frequently Asked Questions

SKALD: Against the Black Priory is a open world role playing game with fantasy theme.

SKALD: Against the Black Priory is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 14 hours playing SKALD: Against the Black Priory.

SKALD: Against the Black Priory was released on May 30, 2024.

SKALD: Against the Black Priory was developed by High North Studios AS.

SKALD: Against the Black Priory has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

SKALD: Against the Black Priory is a single player game.

Similar games include Chained Echoes, Drova: Forsaken Kin, Pillars of Eternity, Tower of Time, Wandering Sword and others.