Skip to main content

Look Mum No Computer

Look Mum No Computer Game Cover
89%Game Brain Score
music, gameplay
story, grinding
98% User Score Based on 42 reviews

Platforms

Nintendo SwitchLinuxPCMac OSSteam DeckWindows
Look Mum No Computer Game Cover

About

Look Mum No Computer is a single player arcade role playing shooter game. It was developed by The Bitfather and was released on July 24, 2025. It received overwhelmingly positive reviews from players.

Look Mum No Computer is a quirky twin-stick shooter action-RPG set in a vibrant pixel-art world where music and combat collide. Players join Sam and his synthesizer sidekick Kosmo to battle and repair rogue machines using customizable synth-based weapons. Craft unique modules inspired by electronic music while exploring bizarre, electrifying environments filled with strange creatures.

Skip User Reviews

98%
Audience ScoreBased on 42 reviews
music13 positive mentions
story5 negative mentions

  • The game features a unique and engaging concept that combines twin-stick shooting with modular synthesizer mechanics, allowing players to customize their weapons and influence the soundtrack dynamically.
  • The retro charm, excellent art direction, and quirky humor contribute to a delightful atmosphere, making it enjoyable for fans of electronic music and LMNC.
  • The gameplay is addictive with a satisfying difficulty curve, and the ability to mix and match synthesizer modules adds depth and creativity to the experience.
  • The gameplay can become repetitive, with similar missions and a lack of enemy variety, leading to grindy experiences, especially in the later stages.
  • Some players found the music in the early game to be grating and repetitive, which detracted from the overall experience until more modules were unlocked.
  • The final boss and some levels, like the Fridge level, were criticized for being overly tedious and difficult, which may frustrate players looking for a smoother experience.
  • music
    45 mentions Positive Neutral Negative

    The music in the game is a standout feature, with a dynamic soundtrack that evolves based on the player's weapon and module choices, creating an engaging and interactive experience. While many players appreciate the depth and craftsmanship of the synth-based music, some find early tracks repetitive and less enjoyable compared to the more complex sounds unlocked later. Overall, fans of electronic music and modular synths will likely find the soundtrack compelling, though those unfamiliar with the genre may not appreciate it as much.

    • “The music/synthesis elements are surprisingly in-depth and really good.”
    • “The sort of signature feature of the game is the fact that the soundtrack changes based on which synthesizer modules you're currently using, and that's really neat!”
    • “Your arsenal literally writes the soundtrack as you play.”
    • “The dynamic soundtrack concept kept me more engaged with the game as I played, but I have to agree with other reviews that some of the sounds can start to feel grating, especially early in the game when your power level is low and the sounds aren't as complex.”
    • “Sadly though, I do think that those who aren't fans of lmnc and especially analog synth music would find more issues with the game than I did, or at least not appreciate it as much.”
    • “The music for the individual levels feels incredibly repetitive and short, especially when you compare the music to their counterparts in the jam station, where all 9 presets of every module are automatically unlocked for you to jam out to your heart's content.”
  • story
    14 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it incoherent and filled with filler dialogue, leading to a sense of repetitiveness in missions. While some appreciate the handcrafted narrative and find it enjoyable overall, others feel it lacks depth and variety, making the experience tedious as they progress. Despite these criticisms, the game offers a charming experience for those looking for a light-hearted, linear story-driven adventure.

    • “If you're looking for a solid linear story-driven twin-stick shooter, this is the one.”
    • “In a landscape full of buzzwords like nonlinear, roguelike, open-world (nothing wrong with these things, I personally love them, just overcrowded), it's quite cool just to sit down and play through a little handcrafted story.”
    • “It was super satisfying to complete the game though, and the story was okay for the most part.”
    • “The story is bad and kinda incoherent, and dialogue feels like filler from the get-go.”
    • “Not the greatest of story lines but still good fun.”
    • “I maintain the positive review because there are some nice things in there, but I feel the game would have benefited a lot to be shorter and with more enemy and mission variety as it got a bit tedious the closer I got to the end credits.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is a mix of basic twin-stick shooting mechanics and more engaging elements as players progress, with a focus on module combinations and a satisfying loop that keeps players hooked. While some find the core shooting experience lacking and the cooldown mechanics uninteresting, others appreciate the challenge and creativity in level design, alongside enjoyable music and dialogue. Overall, the gameplay is described as addictive and fun, especially when players experiment with their home base components.

    • “I found the gameplay satisfying, especially once you get far enough in that you're choosing where and when to use different combinations of modules.”
    • “Of course it's fun, and the gameplay loop is very addictive.”
    • “Great game, addictive gameplay, and each of the levels have their own unique personalities and enemies to work with.”
    • “The gameplay is pretty basic; you move around and shoot stuff.”
    • “But the gameplay is just not good.”
    • “The core gameplay of shooting enemies is just not satisfying, and having to wait for overheated modules to cool down is not interesting.”
  • grinding
    5 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game tedious and repetitive, particularly as they progress towards the end, with complaints about backtracking and a lack of mission variety. While some enjoy the satisfaction of upgrades, many feel that the grind for resources and components becomes exhausting, leading some to resort to cheats to alleviate the monotony. Overall, a more balanced approach to mission structure and resource drops could enhance the experience.

    • “It's grindy, uninteresting, lots of backtracking.”
    • “I also found the later-game grinding for upgrade parts to be quite tiresome, to the extent that I ended up just using memory edits to give myself upgrade material.”
    • “I maintain the positive review because there are some nice things in there, but I feel the game would have benefited a lot from being shorter and having more enemy and mission variety, as it got a bit tedious the closer I got to the end credits.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their excellent aesthetic, featuring a visually electric art style that incorporates elements like vintage synths and neon tubes. Reviewers highlight the impressive visuals and their seamless integration with the game's music, enhancing the overall experience.

    • “This is a lovingly crafted game; the aesthetic and graphics are excellent, the music is awesome, and the references to electronics and music clearly show expertise in those subjects.”
    • “The graphics are incredible; the soundtrack is perfect, and the missions are really fun.”
    • “Visually electric: the art style is delightfully warped — think cables, vintage synths, neon tubes, and retro CRT vibes everywhere.”
  • humor
    2 mentions Positive Neutral Negative

    The game's humor is characterized by a quirky and lighthearted tone, showcasing clever references and playful interactions, such as characters comically running around before departing. Reviewers appreciate the thoughtful integration of humor into both dialogue and gameplay elements, highlighting that the game doesn't take itself too seriously.

    • “It's very clear to me that a lot of thought, time, and effort went into the game, even just from the smaller references and humor with not just the dialogue but even things like the characters you rescue running crazily around the screen before leaving, lol.”
    • “Quirky humor: true to form, it doesn’t take itself too seriously.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express that the emotional experience is negatively impacted by a steep difficulty curve, leading to a sense of frustration and the feeling that constant upgrades are necessary to progress, which detracts from the overall enjoyment of the game.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability compared to others in its genre, lacking the depth or variety that would encourage repeated playthroughs.

Skip Game Offers

Buy Look Mum No Computer

Skip Videos

Videos

Skip Games Like Look Mum No Computer

Games Like Look Mum No Computer

Fretless: The Wrath of Riffson Image
BioGun Image
Nobody Saves the World Image
CrossCode Image
Ghost 1.0 Image
Skip FAQs

Frequently Asked Questions

Look Mum No Computer is a arcade role playing shooter game.

Look Mum No Computer is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

Look Mum No Computer was released on July 24, 2025.

Look Mum No Computer was developed by The Bitfather.

Look Mum No Computer has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its story.

Look Mum No Computer is a single player game.

Similar games include Fretless: The Wrath of Riffson, BioGun, Nobody Saves the World, CrossCode, Ghost 1.0 and others.