LONGEYED PROJ
- December 14, 2022
- Wadish the creator
"LONGEYED PROJ. is a multi-chapter game where you must analyze images and 911 recordings to identify suspicious individuals. As you make your way through the game, you'll uncover secrets and try to determine who is innocent and who is an enemy in the deceptive world around you. With intense brainstorming and the weight of responsibility on your shoulders, prepare to join a secret organization and uncover the truth."
Reviews
- The game effectively captures the analog horror vibe with unnerving visuals and unsettling audio elements.
- Some players found the experience genuinely creepy and engaging, leading to replayability for badge collection.
- The absence of cheap jumpscares was appreciated, allowing for a more atmospheric horror experience.
- The game is criticized for being too short, with many players finishing it in under an hour.
- Voice acting and grammar issues detracted from the overall experience, making it feel unprofessional.
- The plot lacks depth and direction, leaving players feeling unsatisfied with the story progression.
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are characterized by unnerving visuals that effectively enhance the game's atmosphere, making it particularly appealing to fans of analog horror series like the Mandela Catalogue.
“The unnerving visuals and unsettling phone calls kept me engaged throughout, and I would definitely recommend it to fans of the Mandela Catalogue and other analog horror series.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game evokes a sense of unease in players, suggesting that it effectively creates a tense and unsettling atmosphere.
- story1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story has been criticized for lacking direction and depth, leaving players feeling disappointed. Additionally, the quality of the voice acting and written text suggests that the developers may not be native English speakers, which detracts from the overall experience.
“Honestly kind of disappointing; the story doesn’t seem to really go anywhere, and the developers clearly aren’t native English speakers, which is evident in the voice acting and written text.”