Skip to main content
Lone King Game Cover

About

Lone King is a single player tactical turn-based strategy game. It was developed by slizer88 and was released on July 4, 2020. It received very positive reviews from players.

Simultaneous-turn-based tactics with a single mech versus a small army. Simple controls, deep gameplay. Play the arcade mode for free or support development by purchasing the story mode. Participate in early access to suggest new modes, gameplay changes, and other content to be added.

Skip User Reviews

94%
Audience ScoreBased on 17 reviews
emotional1 positive mentions
gameplay3 negative mentions

  • Engaging gameplay that combines resource management, technology development, and diplomacy, making for a thoughtful strategic experience.
  • Atmospheric medieval setting enhanced by pleasant graphics and a captivating soundtrack, along with a storyline that includes unexpected twists.
  • Simple yet intuitive mechanics that allow for strategic depth, making players feel like a mecha anime pilot while enjoying the nostalgic 2D pixel art style.
  • Some tasks can feel repetitive, and the resource balance may be unclear at times, leading to a sense of slow progression.
  • The user interface and visual presentation could use improvements for better clarity and aesthetics, which detracts from the overall experience.
  • The game suffers from stability issues, including crashes during initial setup and unclear descriptions of mech abilities, which can hinder gameplay.
  • story
    8 mentions Positive Neutral Negative

    The story aspect of the game has received mixed feedback, with some players appreciating unexpected narrative twists that enhance the experience, while others express concerns about technical issues affecting story progression. There is a strong hope among fans for a compelling narrative, especially given the game's potential for wild storytelling reminiscent of the Ace Combat series. Overall, the developers are seen as committed to improving the story and user experience.

    • “Lastly, the mission that locks you out of simply ending it on the victory prompt is such a simple thing that turns into a cool story point on this interface that caught me off guard.”
    • “I haven't played the campaign, but coming from the Ace Combat fandom (where wild things can happen for equally wild reasons), I really hope the developers have something in store for us story-wise, as that's what separates the classic from the basic.”
    • “The developer is clearly dedicated to making this the best game it can be, and it shows with the continuous improvements to both the user experience and the actual story being told.”
    • “In addition, pressing continue on the story mode (I think that's what it's called?) throws out what I can only assume is an exception causing the game to force quit.”
    • “I am deliberately not addressing any deficit in content such as music or a completed story, as getting the core foundation first is a must before getting to content.”
    • “I haven't played the campaign, but coming from the Ace Combat fandom (where wild things can happen for equally wild reasons), I really hope the devs have something in store for us story-wise, as that's what separates the classic from the basic.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and engaging mechanics, focusing on turn-based combat and strategic planning. While the core mechanics show promise and evoke a sense of being a space mecha pilot, the overall experience is hindered by a lack of visual appeal and a user interface that could be more robust. Players may find enjoyment in mastering the game, but the initial learning curve and visual shortcomings may detract from the overall experience.

    • “Honestly, this is such a simple game in both gameplay, UI, and graphics, but it captures such a grand scale that I'm honestly surprised I have not seen this formula before.”
    • “I definitely could see myself playing more of this title, and if I ever got around to fully understanding the mechanics, then I might pick up the expansion pack.”
    • “Full disclaimer: I've only spent about 53 minutes in this game, and throughout the 53 minutes I spent on this game, 95% of it was spent learning the mechanics and understanding what each visual indicator represents.”
    • “Gameplay consists of planning your moves, then hitting 'end turn' to see how the combat resolves.”
    • “The design concept and implementation of the core mechanics for this game are decent and show promise, but a turn-based combat game needs a hefty and solid UI combined with great visuals to be competitive today.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are characterized by a simple yet grand 2D pixel art style, which some players appreciate for its charm. However, many reviewers note that the visuals and user interface need significant improvements to enhance legibility and overall aesthetic appeal, as the current lackluster visuals detract from the gameplay experience. Overall, while the game has solid mechanics, its graphics fall short of modern standards for competitive turn-based combat games.

    • “Speaking of visuals, I love the general 2D pixel art this game has.”
    • “The design concept and implementation of the core mechanics for this game are decent and show promise, but a turn-based combat game needs a hefty and solid UI combined with great visuals to be competitive today.”
    • “There are also other various visual/UI/UX elements that need to be tweaked so that they appear more legible and aesthetically pleasing.”
    • “While this game has everything that makes RTS games great in a mechanical sense, unfortunately the lackluster visuals really kill the experience.”
    • “Honestly, this is such a simple game in both gameplay, UI, and graphics, but it captures such a grand scale that I'm honestly surprised I have not seen this formula before.”
  • music
    3 mentions Positive Neutral Negative

    Users express a mixed sentiment regarding the music in the game, with some not minding the absence of a soundtrack as they prefer to listen to their own music. There is a general consensus that the focus should be on establishing the game's core foundation before addressing content like music.

    • “I am deliberately not addressing any deficit in content such as music or a completed story, as getting the core foundation first is a must before getting to content.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express that the game evokes strong emotional connections, likening the experience to being a space mecha anime pilot, which enhances the overall engagement despite its budget constraints.

    • “This game made me feel like a space mecha anime pilot on a budget, but that doesn't mean the core gameplay mechanic isn't engaging.”
Skip Game Offers

Buy Lone King

Skip Videos

Videos

Skip Games Like Lone King

Games Like Lone King

Project Nimbus Image
Mecharashi Image
Into the Breach Image
Space Reign Image
Shogun Showdown Image
Skip FAQs

Frequently Asked Questions

Lone King is a tactical turn-based strategy game.

Lone King is available on PC and Windows.

Lone King was released on July 4, 2020.

Lone King was developed by slizer88.

Lone King has received very positive reviews from players. Most players liked this game for its emotional but disliked it for its story.

Lone King is a single player game.

Similar games include Project Nimbus, Mecharashi, Into the Breach, Space Reign, Shogun Showdown and others.