Logicality
- June 14, 2022
- SVGames
"Logicality" is an open-world puzzle game set on an island with diverse landscapes and environments. The game features 70 unique puzzles that use a single mechanics, increasing in complexity as you explore different areas such as Japanese gardens, castles, and canyons. Solving special puzzles unlocks additional island secrets.
Reviews
- The game features a relaxing environment and straightforward puzzles that can be enjoyable to solve.
- Some puzzles are cleverly designed, providing a gratifying experience for players who enjoy the genre.
- The game is visually appealing and offers a decent exploration experience despite its short length.
- The game is very short, with many players completing it in under two hours, leading to a feeling of insufficient content.
- Puzzles can often be brute-forced, lacking the depth and challenge expected from a good puzzle game.
- Technical issues such as poor mouse sensitivity, clunky controls, and graphical bugs detract from the overall experience.
- graphics7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The graphics of the game have received mixed reviews, with some players noting issues such as hard-to-read panels due to lighting and occasional graphical bugs. While the aesthetic draws clear inspiration from other titles, it sometimes suffers from frame rate optimization problems and clunky UI elements. However, many players found that these flaws did not significantly detract from the overall experience once adjustments were made.
“The visuals, the setting, the general gameplay progression, and even some of the puzzle concepts are pulled directly from its clear inspiration.”
“I had some graphics stuttering until I turned VSync on, and the game ran smoothly after that.”
“The panels are often hard to read due to lighting issues, no matter how you mess with the graphical settings.”
“While the game has its flaws such as a couple of puzzles that could have used a bit less abstraction, some graphical bugs, and frame rate optimization issues, none of these bog the game down too much.”
“The movement and camera are a little clunky, some sounds are too loud, the screens are sometimes difficult to read, the UI feels rushed, and changing graphical settings freezes the game for about 10 seconds.”
- gameplay3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay has received mixed reviews, with some users expressing disappointment in its execution and originality, noting that it heavily borrows elements from its inspirations, including visuals and puzzle concepts. Overall, it seems to lack innovation and depth.
“Getting past the technical side of things, the gameplay leaves a lot to be desired.”
“The gameplay, however, isn't similar at all.”
“The visuals, the setting, the general gameplay progression, and even some of the puzzle concepts are pulled directly from its clear inspiration.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is surprisingly solid, defying initial expectations of bugs and glitches. However, players have noted some issues, including clunky movement and camera controls, loud sound effects, and occasional freezing when adjusting graphical settings. The user interface also feels rushed, impacting the overall experience.
“The movement and camera are a little clunky, some sounds are too loud, the screens are sometimes difficult to read, the UI feels rushed, and changing graphical settings freezes the game for about 10 seconds.”
“I picked it up out of curiosity, thinking it would just be a buggy mess using the art style to lure in unsuspecting players, but I couldn't have been more wrong.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game experiences some optimization issues, including graphical bugs and frame rate problems, but these do not significantly detract from the overall experience. Users have found that enabling vsync can help alleviate some of the stuttering, leading to smoother gameplay.
“While the game has its flaws, such as a couple of puzzles that could have used a bit less abstraction, some graphical bugs, and frame rate optimization issues, none of these bog the game down too much.”
“I had some graphics stuttering until I turned VSync on, and the game ran smoothly after that.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music aspect in the game has received mixed feedback, with some players finding certain sound puzzles challenging and frustrating, particularly noting difficulties in interpreting sounds effectively.
“I brute-forced the last music puzzle because I'm really bad at parsing sounds. The sound zone in The Witness was by far my most hated one.”
“The music in the game feels repetitive and lacks variety, making it hard to stay engaged.”
“I found the music puzzles frustrating and not enjoyable, as they seemed more like a chore than a fun challenge.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, even though the design cleverly utilizes only four buttons for puzzles. This simplicity does not alleviate the repetitive nature of the gameplay, leading to a frustrating experience.
“The grinding in this game feels endless and monotonous, making it hard to stay engaged.”
“I spent hours doing the same repetitive tasks, and it quickly became a chore rather than fun.”
“The amount of grinding required to progress is overwhelming and detracts from the overall experience.”