Skip to main content
Locks Game Cover

About Locks

Locks is a single player platformer game with horror, mystery and thriller themes. It was developed by CarelGames and was released on February 5, 2025. It received mostly positive reviews from players.

KEY FEATURES A combination of two horror styles. New mechanics with moving scenery. Musical accompaniment for each action in the style of dark fairy tales. The game is not trying to scare the puppet, as it usually happens in platformers, but you, that is, the viewer of the show. GAMEPLAY Boss fights. Not with monsters and dragons, but with a Ferris wheel, pipes and, for example, a jaw. You…

Skip Games Like Locks

Games Like Locks

Looking for games like Locks? Here are top platformer recommendations with a horror, mystery and thriller focus, selected from player-similarity data — start with DARQ, Ugly or Metro Gravity.

Skip User Reviews

Reviews

77%Audience ScoreBased on 26 reviews
graphics11 positive mentions
stability3 negative mentions

  • The game features a unique, visually stunning puppet theater aesthetic with detailed hand-drawn art and an immersive, creepy atmosphere.
  • Creative and varied puzzle mechanics that many players find engaging and intriguing.
  • Excellent sound design and music that greatly enhance the horror and surreal vibe of the game.
  • Several puzzles are overly difficult, obtuse, or rely on trial and error, resulting in frustrating gameplay spikes and unclear solutions.
  • Technical issues including bugs, softlocks, inconsistent hitboxes, slow respawn times, and some game-breaking glitches hinder the overall experience.
  • The control scheme and game design feel more suited for consoles than PCs, resulting in clunky gameplay and lack of typical PC-centric features.
  • graphics

    19 mentions Positive Neutral Negative
    58% positive mentions, 26% neutral mentions, 16% negative mentions

    The game's graphics are not cutting-edge but are well-executed, avoiding common indie pitfalls with an adequately detailed 3D presentation. Its standout feature is a unique, surreal art style combined with a captivating aesthetic and atmospheric music, which many players found genuinely impressive and integral to the overall experience. While visuals are passable, the game's artistic design and mood are its true graphical strengths.

    • “Locks is another one of those games that makes most indie developers look bad, demonstrating that just because you're an indie dev doesn't mean you need to compromise on graphics or gameplay.”
    • “The visuals here aren't bleeding edge but they are done properly; there's no pixelation. It's 3D, drawn decently enough that you're not immediately confronted by the inadequacy of the developer, unlike most amateur games on Steam.”
    • “On February 5th, I learned about this game’s release and was immediately pleasantly surprised by its visuals and artistic approach.”
    • “While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics.”
    • “The graphics in this game are passable, but could be better.”
    • “The visuals here aren't bleeding edge but they are done properly, there's no pixelcrap... it's 3D, drawn decently enough that you're not immediately confronted by the inadequacy of the developer, as is the case with most amateur games on Steam.”
  • gameplay

    11 mentions Positive Neutral Negative
    45% positive mentions, 28% neutral mentions, 27% negative mentions

    The gameplay of "locks" is noted for its unique and somewhat unconventional puzzle mechanics that offer a fresh experience, though some find certain aspects awkward or repetitive. The puzzles are generally straightforward and intuitive, contributing to an enjoyable experience without frustration, complemented by a distinctive visual and atmospheric style. While not flawless, the gameplay's creativity and mechanical variety stand out, especially for a first project.

    • “"locks" is another one of those games that makes most indie developers look bad... demonstrating that just because you're an indie dev doesn't mean you need to compromise on graphics, or gameplay.”
    • “The concept is simple and the mechanics are quite different, but interesting.”
    • “+ look dev, I think there are a lot of good puzzles in the game, I mostly enjoyed the sections with the pictures, and it certainly has a lot of mechanical variety which is nice.”
    • “It's a novel concept and well-crafted visual style but the puzzle mechanics struggle.”
    • “Howerver, sometimes gameplay was kind of awkward, puzzles are all the same but anyway when you know that it is the first project - you may just appreciate the adorable style of the author who was greatly inspired by Burton.”
    • “It fits well with the game since a similar mechanic is used during gameplay, but it just felt inconvenient to me.”
  • atmosphere

    10 mentions Positive Neutral Negative
    70% positive mentions, 20% neutral mentions, 10% negative mentions

    The atmosphere is widely praised for its immersive and creepy qualities, enhanced by excellent sound design and a distinctive art style. Players appreciate the authentic, haunting audio elements that heighten the horror experience, though some feel the game rushes, limiting the time to fully absorb the ambiance. Overall, the atmosphere effectively drives positive emotions and engagement.

    • “Blends with a great horror atmosphere, great sound design, and some clever puzzles.”
    • “The sound design complements this perfectly, creating an immersive atmosphere that keeps you hooked.”
    • “ The atmosphere is fantastic—the sounds, the piano, the violin (I’m not well-versed in classical music, but it all feels incredibly authentic).”
    • “It feels like there's not enough time to let the atmosphere sink in.”
  • music

    7 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    The music is widely praised for its uniqueness and authenticity, with many highlighting its classical elements like piano and violin that enhance the game's atmosphere. It significantly contributes to the immersive and horror-building experience, complementing the puzzle gameplay and art style. Overall, the soundtrack is considered a standout feature that elevates the game's aesthetic and emotional impact.

    • “The aesthetic, artstyle and music are all genuinely amazing, and it really is a very unique puzzle game.”
    • “Really unique style for puzzle games and I especially appreciated the visuals and music (music especially). The mechanics kept me interested due to it being somewhat unusual to me at first.”
    • “The horror builds up in a really cool way, and the music makes it even better.”
  • story

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The story relies heavily on visual storytelling and is somewhat vague, leaving players wanting clearer context and character interactions to better engage with the narrative. Difficult puzzles can overshadow the story, though more accessible challenges help players appreciate the ambiance and plot. Adding cozy moments between characters could enhance emotional connection and clarity.

    • “I want to understand the story and what it all means, but again, the puzzles are so difficult, it makes me forget what the game is about.”
    • “Maybe it could have used some cozy story moments between two characters to set it up better.”
    • “It's refreshing to play a game where the challenges are accessible, allowing you to appreciate the story and ambiance without getting stuck.”
    • “I want to understand the story and what it all means, but the puzzles are so difficult that it makes me forget what the game is about.”
    • “The narrative is almost entirely visual storytelling; while it kind of works, it feels very vague and doesn't evoke a strong connection.”
    • “Maybe it could have used some cozy story moments between two characters to set the story up better.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is inconsistent, with numerous small glitches, environmental bugs, and occasional checkpoints that fail to reset properly. Hitbox issues and sporadic difficulty spikes suggest insufficient playtesting, which can lead to a frustrating experience, especially in the latter half.

    • “I get a feeling that this game was barely play tested; you could easily face check the hitboxes 100 times during a playthrough, among many small glitches, multiplied by a 7 second respawn between each attempt, not the best feeling.”
    • “The first 90 minutes or so were decent, but the second half of the game felt like it wasn't play tested properly, often having sporadic difficulty or puzzles that could use better hints, in addition to many small glitches.”
    • “I ran into a good number of environmental glitches; you can get stuck in places but usually you can reset a checkpoint (although not always). It's really those few specific areas that can potentially sour the whole experience.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The optimization is described metaphorically as a "puppet theater," suggesting a highly controlled and well-orchestrated performance. This implies smooth, efficient, and finely tuned system performance.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the grinding aspect tedious and frustrating, largely due to problematic hitboxes and character momentum that reduce control and overall enjoyment.

Skip Game Offers

Buy Locks

Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Locks is a platformer game with horror, mystery and thriller themes. Common tags for Locks include indie, psychedelic, female protagonist, linear, surreal and others.

Locks is available on PC and Windows.

Locks was released on February 5, 2025.

Locks was developed by CarelGames.

Locks has received mostly positive reviews from players. Most players liked Locks for its graphics but disliked it for its story.

Locks is a single player game.

Similar games include DARQ, Ugly, Metro Gravity, The Plucky Squire, SILT and others.