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About

LOCKDOWN Protocol is a multiplayer tactical shooter game with a science fiction theme. It was developed by Mirage Creative Lab and was released on November 18, 2025. It received positive reviews from players.

A first-person social deduction game, combining real-time action and communication, 3 to 8 players. While most players will do their best to complete objectives and ensure victory, a small portion of dissidents will try to stop them at all costs, without getting caught.

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83%
Audience ScoreBased on 10,951 reviews
gameplay189 positive mentions
story26 negative mentions

  • The game offers a highly entertaining and chaotic social deduction experience with a strong emphasis on humor, especially when playing with friends using proximity chat, leading to memorable and hilarious moments.
  • The immersive first-person perspective combined with clean, polished graphics and atmospheric sound design creates a tense and engaging sci-fi atmosphere that enhances gameplay.
  • Well-optimized performance and tight controls provide a smooth experience on a wide range of PC systems, complemented by appealing character designs and rich background lore that add depth to the game.
  • The game suffers from limited content with only one map and repetitive tasks, alongside a steep learning curve, which diminishes long-term replayability and causes the gameplay to feel stale over time.
  • Monetization is heavily criticized for focusing mostly on cosmetic DLC and microtransactions, with few meaningful gameplay updates, leading to player frustration and perceptions of developer abandonment.
  • Stability issues including bugs, glitches, crashes, and encounters with hackers negatively impact the overall experience, and audio settings are lacking, making sound management frustrating for some players.
  • gameplay
    556 mentions Positive Neutral Negative

    The gameplay of this social deduction game is engaging and unique, blending first-person action, tactical combat, and puzzle-solving with a strong emphasis on teamwork and social interaction. While mechanics like stamina tied to health add strategic depth, some players find them frustrating and the learning curve steep. Repetitive gameplay due to limited maps and tasks, lack of substantial updates, and issues like toxic communities and hackers hinder its long-term appeal, though it remains fun and dynamic especially when played with friends.

    • “This game is a social deduction game where you're on a spaceship with tasks to do, featuring interesting and unique mechanics that keep each play of the game different.”
    • “The mechanics are simple enough to pick up quickly, but they create unpredictable chaos that leads to absolutely ridiculous and unforgettable moments.”
    • “The gameplay loop is so well made that every single match can play wildly differently than the last.”
    • “Abandoned game, fun for a while but has no potential beyond the same repetitive gameplay cycle.”
    • “The stamina mechanic is bafflingly frustrating and punishing; losing health when running out of stamina feels like a needless handicap.”
    • “Lack of meaningful gameplay updates over time; most changes are just cosmetic DLCs with little to no impact on actual gameplay.”
  • humor
    507 mentions Positive Neutral Negative

    The game is widely praised for its humor, with players highlighting the abundance of funny and absurd moments, especially when playing with friends or engaging in the proximity chat. Its chaotic, social gameplay fosters hilarious interactions, trolling, and memorable experiences akin to a more unpredictable and lively version of Among Us. However, the humor largely depends on the player group, with some noting toxicity or repetitive moments can detract from the fun.

    • “The proximity chat allows for some very funny moments and even content creation.”
    • “With it being first person, it's much more immersive and again makes for some hilarious moments, especially when you are lobbied up with friends.”
    • “I sat there for a second trying to process what just happened, and honestly, I couldn’t even be mad; it was so absurd it was hilarious.”
    • “Remove the vine boom because it's not funny.”
    • “Not funny so far.”
  • graphics
    214 mentions Positive Neutral Negative

    The game's graphics are widely praised for their clean, polished, and appealing art style that blends cartoonish and realistic elements, creating an immersive and visually enjoyable experience. The visuals run well on a variety of systems, offering smooth performance even on lower-end laptops, and they complement the gameplay effectively, enhancing the game's atmosphere and player immersion. While not always on par with AAA titles, the graphics stand out as a strong point, with detailed environments, sleek designs, and well-executed animations that many players find superior to similar social deduction games.

    • “I love the art style and direction; it's just a pretty world to play in.”
    • “On a positive note, it is very apparent that very talented people work on the game, and the consistent and clean aesthetic is very appealing, and most likely the game's strongest point.”
    • “The game boasts stunning graphics, detailed environments, and impressive sound design, creating an engaging and tense experience.”
    • “For a game released in 2024, "Lockdown Protocol" features visuals that feel outdated.”
    • “I am really looking forward to seeing how this game grows, but one of my personal downsides is that there are no graphic settings, so I end up lagging to death, which makes the game harder to enjoy. If your PC is beefy, I would recommend this game.”
    • “Graphics and UI are pretty basic compared to AAA titles.”
  • story
    104 mentions Positive Neutral Negative

    The game largely lacks a traditional narrative, focusing instead on player-driven scenarios where trust and deception shape emergent stories. While some praise the immersive atmosphere and mission variety, many note the absence of a structured story, resulting in gameplay that centers on social dynamics and sabotage rather than a cohesive plot.

    • “You never know what kind of situation you’re about to get thrown into, and the mechanics give players just enough freedom to turn every round into its own weird story.”
    • “The dissident role feels especially satisfying, offering plenty of tools for subtle manipulation and bold attacks, and the fact that there are no formal voting mechanics adds to the immersive, player-driven storytelling.”
    • “Narrative and atmosphere: Lockdown Protocol excels in storytelling, weaving a narrative that unfolds through environmental storytelling, character dialogues, and mission briefings. The world-building is immersive, with a rich backstory that explores themes of authority, ethics, and survival in a crisis.”
    • “☑ no story”
    • “An early access game with barely any content in it: one map and very few missions. It misses a mission or a purpose.”
    • “Its garbage and repetitive as heck; the quests are boring after 10 hours.”
  • monetization
    69 mentions Positive Neutral Negative

    Monetization in the game is widely criticized as overly focused on cosmetic DLCs and microtransactions, with many players feeling it has become a blatant cash grab. Updates largely consist of paid skin packs and merchandise promotions, while promised new content and meaningful improvements are absent, leading to player frustration over developer abandonment and lack of support. Overall, the monetization approach is seen as exploitative, with little respect for the community or the game's potential.

    • “Updates are generally focused on cosmetics and monetization, such as skin packs and a plushie.”
    • “Early access with in-game purchases is kind of a red flag but it's only cosmetics so I'll give it a pass.”
    • “$20 worth of cosmetic microtransactions in a $10 early access game is wild.”
    • “My friends and I all bought this game feeling so amped and we played so much at first and were excited for new maps, new tasks, and new games just like the devs promised but those promises led to multiple DLCs, most of them were garbage cash grabs, and next to no updates.”
    • “Every update is just cosmetic cash grabs - new skins to buy, but zero actual content or anti-cheat improvements.”
    • “Normally would give this game a good review but instead of adding new content like weapons, maps and new tasks to do, they decided to try selling you $20 worth of basic skins for a $10 game, and ruined the play style of the game by making it impossible to defend yourself or be a killer due to the new weapon box update. Go back to the original that people liked and add new content that's not a skin cash grab.”
  • stability
    55 mentions Positive Neutral Negative

    The game is widely regarded as fun and promising but is frequently criticized for numerous bugs, glitches, crashes, and occasional freezes, especially during updates or certain gameplay modes. While some users report a smooth, polished experience, many highlight persistent stability issues and the presence of hackers as significant drawbacks. Overall, stability remains a major concern that impacts the game’s enjoyment despite its engaging concept.

    • “I have personally experienced no glitches and think it is a really well put together game.”
    • “Also notably runs great, very polished experience already, and the voice chat works perfectly.”
    • “Looks great, runs great and from my 4 hours in the game so far we faced very little bugs/issues.”
    • “There's a problem with map loading: I personally have the game on an Adata Legend M2 SSD, and it constantly micro-freezes, which leads to another problem.”
    • “I boot it up no issues, run through the tutorial no issues, but the moment I try to join a game or create one of my own my screen just turns black and freezes and I have to end the task through Task Manager to actually get it to close.”
    • “The game was fun but now there are hackers and it’s no longer enjoyable; they have gotten out of hand. Every time I’ve joined they use hacks to pull out a very buggy gun and it crashes the entire lobby.”
  • music
    51 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric, tension-building quality and strong bass, with players enjoying the variety of tracks, including licensed ones. However, audio settings are limited and often frustrating, as players cannot adjust music or sound effects separately, leading to issues with loud or intrusive music. While the soundtrack adds a significant vibe to gameplay, some feel it lacks originality and desire more music content and finer audio controls.

    • “The sound design and ambient music build the claustrophobic atmosphere beautifully, making it easy to lose track of time while playing.”
    • “The retro-style visuals are charming, and the atmospheric soundtrack adds tension to every moment.”
    • “Genuinely well developed, looks beautiful, great sound design, and a brilliant varied soundtrack on the cassette tapes!”
    • “Music still doesn't have its own audio setting; it's been a year and the audio tab is still largely a "work in progress."”
    • “The audio interface lacks individual player sliders or separation of game audio from player audio, and the terribly loud music boxes made for a grating experience.”
    • “In-game music can't be turned off, neither can the alarms, and you can't turn down effects, making it very annoying to get blasted when trying to lower the music volume.”
  • replayability
    48 mentions Positive Neutral Negative

    Replayability for the game is mixed, with many praising its fun, thrilling gameplay and social interaction that make it enjoyable in short sessions, while others criticize the limited content, single map, repetitive tasks, and lack of updates as significant barriers to long-term replay value. Players note potential for increased replayability if new maps, roles, tasks, and customization options are added. Overall, the game is enjoyable but currently constrained in replayability, especially compared to similar titles.

    • “Lockdown Protocol is a must-play cooperative game that excels in delivering thrilling gameplay, an immersive atmosphere, and high replayability.”
    • “There's so much replayability here because of the unique experiences you can have with friends and randoms.”
    • “If this game adds more tasks/rooms, more roles (example: detective, disguiser, etc.), and maybe customization, this game will be an S-tier game and have tons of replayability!”
    • “Definitely a weird decision to drop a 1.0 update that barely does anything and then tell the community that you will never add another map or mod support, which puts a pretty hard limit on replayability.”
    • “The game was insanely captivating but had limited replayability, quickly diminishing after a few sessions due to repetitive tasks and lack of variety.”
    • “While most mechanics are functional, others feel unpolished, and the game lacks replayability beyond a brief 30-40 minute party experience.”
  • grinding
    39 mentions Positive Neutral Negative

    Grinding in the game is frequently described as tedious and overly time-consuming, often requiring significant effort that can feel more like work than fun gameplay. While some appreciate the variety and depth of tasks, many find them repetitive, frustrating, and sometimes confusing, impacting overall enjoyment. However, a few users note the game is not heavily grindy or time-consuming.

    • “Isn't grindy, therefore isn't a time sink.”
    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “Enemies seem impervious to gunfire, reducing combat encounters to prolonged, tedious skirmishes that end in frustration rather than satisfaction.”
    • “Jobs are incredibly tedious and confusing (even the tutorials fail to properly teach you what you must do).”
  • optimization
    28 mentions Positive Neutral Negative

    Optimization is generally praised for smooth performance, tight controls, and efficient use even on low-end PCs, with many highlighting it as well-polished and stable, especially during group play. However, recent updates have introduced stability issues, frame drops, and occasional stuttering, with some users calling for further improvements and bug fixes. Despite these setbacks, the game remains enjoyable and visually appealing, with optimism for future optimization enhancements.

    • “Performance is smooth, the controls feel tight, and the art direction—though minimalist—perfectly fits the game’s suspenseful tone.”
    • “Additionally, the visuals are stunning, and the game is well optimized for PC.”
    • “I really can't stress this enough: this game is very well-polished and optimized with an amazing art style and direction, and in my eyes has a chance to dethrone Among Us.”
    • “All of this on top of stability issues, stuttering, and CPU usage since the latest updates, it's not at all worth it anymore.”
    • “Even though it's labeled as being able to provide 'better performance', it performed worse and with really harsh frame drops.”
    • “I log in and the audio starts stuttering, the video keeps freezing, until the game crashes.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere in Lockdown Protocol is widely praised for its tense, immersive, and claustrophobic sci-fi setting, enhanced by eerie lighting, ambient sound design, and a haunting soundtrack that heightens suspense. While many appreciate the serious tone and polished visuals, some feel the environment can occasionally lack spookiness or feel too sanitized. Overall, the game excels in creating a gripping mood that strongly supports its teamwork-focused, tactical gameplay.

    • “Lockdown Protocol is one of those games that grabs you with its tension and keeps you playing “just one more round.” The atmosphere is fantastic—claustrophobic hallways, eerie lighting, and a constant sense of lurking danger make every level feel alive.”
    • “The atmosphere of isolation and tension is spot-on — the silence, broken only by mechanical noises and distant echoes, completely pulls you in.”
    • “The sound design and ambient music build the claustrophobic atmosphere beautifully, making it easy to lose track of time while playing.”
    • “Why doesn't the environment have atmosphere?”
    • “Map doesn't feel spooky or ominous in any way since it's so sanitized and bright, completely ruining the atmosphere for me. I would recommend a darker and more industrial look to it.”
    • “You’ll often get kicked from games, encounter many non-English speakers, and the overall atmosphere can feel lackluster without friends.”
  • emotional
    13 mentions Positive Neutral Negative

    The game fosters a highly emotional and social experience, blending humor, chaos, and memorable interactions that create a lively, often unpredictable atmosphere. While many enjoy its wholesome and amusing moments, some players encounter toxic behavior and drama that can dampen the fun. Overall, its engaging voice acting and narrative depth contribute to a dynamic emotional journey of trust, betrayal, and camaraderie.

    • “You can make a ton of amazing memories with others including funny moments or just wholesome interactions.”
    • “Each session of play is like an emotional roller coaster of hilarity, betrayal, and accomplishment.”
    • “I found myself invested in the mission and the fate of the characters, with the voice acting enhancing the emotional weight of the journey.”
  • character development
    2 mentions Positive Neutral Negative

    The character development is praised for its adorable designs and rich background lore, which add depth and make the story's stakes feel personal and engaging.

    • “The background lore and character development add depth, making the stakes feel personal and engaging.”
    • “Absolutely adorable character designs!”
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12h Median play time
65h Average play time
5-54h Spent by most gamers
*Based on 35 analyzed playthroughs
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Frequently Asked Questions

LOCKDOWN Protocol is a tactical shooter game with science fiction theme.

LOCKDOWN Protocol is available on PC and Windows.

On average players spend around 65 hours playing LOCKDOWN Protocol.

LOCKDOWN Protocol was released on November 18, 2025.

LOCKDOWN Protocol was developed by Mirage Creative Lab.

LOCKDOWN Protocol has received positive reviews from players. Most players liked LOCKDOWN Protocol for its gameplay but disliked it for its story.

LOCKDOWN Protocol is a multiplayer game with local co-op support.

Similar games include Unfortunate Spacemen, Project Winter, Midnight Ghost Hunt, Liar's Bar, Deceit 2 and others.