Little Locked Rooms Game Cover
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Little Locked Rooms is a short mystery game where players investigate tiny crime scene models to solve impossible disappearances and murders. With carefully crafted puzzles of varying difficulty, players must use their deductive skills to uncover the truth behind the criminals' clever tricks. The game offers about 2-3 hours of gameplay, complete with animated sequences and a hint system to assist when needed.

  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

88%
Audience ScoreBased on 45 reviews
music6 positive mentions
story3 negative mentions
  • The game features charming visuals and music, creating a cozy atmosphere that enhances the puzzle-solving experience.
  • The mysteries are well-structured with logical solutions, making the deduction process satisfying and rewarding.
  • The character dynamics and dialogue add a fun layer to the gameplay, making it enjoyable to interact with the characters despite their limited screen time.
  • The game is quite short, leaving players wanting more content and additional puzzles to solve.
  • Some puzzles can feel frustrating due to the game's rigid question-and-answer format, which may not align with players' reasoning.
  • The character interactions, while cute, can become repetitive, and the overall narrative lacks depth, making it feel less engaging.
  • music9 mentions

    The music in the game is widely praised for its lighthearted and cozy vibe, enhancing the overall experience with a relaxing and upbeat soundtrack that complements the charming visuals and character interactions. While many players appreciate the ambiance it creates, some express a desire for more variety to match different settings. Overall, the soundtrack contributes significantly to the game's enjoyable and thought-provoking atmosphere.

    • “The characters are lovely and the dialogue between them, plus the music, sets a nice mood while you go through each puzzle.”
    • “I loved the characters' personalities and interactions, and the chill, upbeat soundtrack made it a cozy experience.”
    • “The music is lighthearted and comfy, although I would have liked more relevant variety (the castle feels dark/moody, the snow cabin feels empty/outdoorsy).”
    • “The soundtrack makes it relaxing and not stressful like other games in the genre.”
  • story8 mentions

    The game's story is minimal and primarily serves as a backdrop for the puzzles, with any narrative elements revealed only after solving the cases. While it draws inspiration from classic mystery writers like John Dickson Carr and Agatha Christie, the storytelling is somewhat lacking due to the faceless characters and reliance on narration. Despite its brevity, the game offers a charming premise involving two detective kids, suggesting potential for future expansions.

    • “The theater case in particular resembles the plot of a well-known Agatha Christie novel, albeit with a change of setting, and 'The Shadow of the Goat' is explicitly an adaptation of a John Dickson Carr short story.”
    • “While it's not too long, for the price there's a ton of content here, as well as a charmingly delivered story about two detective kids, set in these mysteries by their dad.”
    • “Any story the locked rooms have either get explained after solving or are just set dressing for the room to exist at all.”
    • “But my issue came in the fact that only after the case is solved and, in the credits, do you find out that this is based on a short story by John Dickson Carr, a master of locked room mysteries.”
    • “While the gameplay does a good job adapting mystery novel investigations into a puzzle game-like format, it also comes at the expense of the storytelling, as every case is expressed through narration with faceless and nameless characters.”
  • gameplay6 mentions

    The gameplay is characterized by simple mechanics and charming characters, effectively blending mystery novel elements with puzzle-solving. While the game offers an engaging experience with well-implemented mechanics and delightful diorama presentations, some players feel that the storytelling suffers due to the reliance on narration and faceless characters. Overall, it provides a fun and intriguing gameplay loop, though some aspects may leave players confused at times.

    • “I had a great time with this game; I was hecking confused many a time, but the way the game guides you, how everything pieces together, is beautiful. I have zero negative comments as anything I would have viewed as a negative was appropriately compensated by the mechanics available.”
    • “Simple mechanics, likable characters, and interesting puzzles.”
    • “It had a few points where the mystery didn't make perfect sense to me, but overall, it had some of the best-implemented mystery game mechanics I've tried, and the presentation of the little dioramas is super charming.”
    • “The characters are cute and have an interesting dynamic, but the gameplay loop is poorly structured.”
    • “If a sequel were to be developed, I would love to be able to search the dioramas and have it work like a traditional puzzle game, rather than the current gameplay loop.”
    • “I was often confused while playing this game, and while the way it guides you is beautiful, it doesn't fully compensate for the lack of clarity in the gameplay.”
  • graphics2 mentions

    The graphics are praised for their adorable visuals and appealing art style, which enhance the overall experience, while the accompanying music complements the aesthetic.

    • “The visuals and music are adorable, but the puzzles are real challenges.”
    • “First and foremost, I love the art style.”
  • replayability2 mentions

    The game is generally considered to have low replayability due to its short length and limited content, with players noting that the primary incentive for replaying is to experience different dialogue options. However, there is potential for future expansions that could enhance its replay value.

    • “I can't recommend the game if you're short on money, since it's got basically no replayability outside of getting to see all the ways the dad can tell you you're wrong.”
    • “It may be too short of a game and not really replayable, but the format makes it easy to add more levels and story in the future.”
  • emotional1 mentions

    Reviewers feel that the emotional impact of the game is diminished by the repetitive bickering between siblings, suggesting that a more immersive experience through character involvement would enhance emotional engagement.

  • atmosphere1 mentions

    The atmosphere of the game is enhanced by a thought-provoking soundtrack, contributing to an engaging experience, though the overall length can feel brief if players quickly solve puzzles.

    • “The soundtrack was excellent, creating a thought-provoking atmosphere that enhances the overall experience.”
    • “The soundtrack was good enough for creating a thought-provoking atmosphere, but the overall experience felt lacking.”
    • “The atmosphere was underwhelming and didn't immerse me in the game as I had hoped.”
    • “While the visuals were decent, the atmosphere failed to evoke any real emotion or engagement.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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