Little Locked Rooms Game Cover
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Little Locked Rooms is a short mystery game where players investigate tiny crime scene models to solve impossible disappearances and murders. With carefully crafted puzzles of varying difficulty, players must use their deductive skills to uncover the truth behind the criminals' clever tricks. The game offers about 2-3 hours of gameplay, complete with animated sequences and a hint system to assist when needed.

Reviews

83%
Audience ScoreBased on 36 reviews
music6 positive mentions
story3 negative mentions
  • The game features charming visuals and a delightful soundtrack that create a cozy atmosphere for solving mysteries.
  • The puzzles are well-constructed and encourage deductive reasoning, making the gameplay engaging and rewarding.
  • The unique diorama presentation of crime scenes adds a creative twist to the detective genre, enhancing the overall experience.
  • The game is relatively short, leaving players wanting more content and additional puzzles.
  • Some puzzles may feel too easy or derivative, lacking unique twists that could enhance the mystery-solving experience.
  • The character interactions, while charming, could benefit from more depth and emotional variety to enrich the narrative.
  • music9 mentions

    The music in the game is widely praised for its lighthearted and cozy atmosphere, enhancing the overall experience with a chill, upbeat soundtrack that complements the charming visuals and character interactions. While many players appreciate the relaxing quality of the music, some express a desire for more variety to match different settings. Overall, the soundtrack contributes significantly to the game's enjoyable and thought-provoking ambiance.

    • “The characters are lovely and the dialogue between them, plus the music, sets a nice mood while you go through each puzzle.”
    • “I loved the characters' personalities and interactions, and the chill, upbeat soundtrack made it a cozy experience.”
    • “The music is lighthearted and comfy, although I would have liked more relevant variety (castle feels dark/moody, the snow cabin feels empty/outdoorsy).”
    • “The soundtrack makes it relaxing and not stressful like other games in the genre.”
  • story8 mentions

    The game's story is minimal and primarily serves as a backdrop for the puzzles, with most narrative elements revealed only after solving cases. While it draws inspiration from classic mystery writers like John Dickson Carr and Agatha Christie, the storytelling is somewhat lacking due to the use of faceless characters and narration. Despite its brevity, the game offers a charming premise involving two detective kids, suggesting potential for future expansions.

    • “The theater case in particular resembles the plot of a well-known Agatha Christie novel, albeit with a change of setting, and 'The Shadow of the Goat' is explicitly an adaptation of a John Dickson Carr short story.”
    • “While it's not too long, for the price there's a ton of content here, as well as a charmingly delivered story about two detective kids, set these mysteries by their dad.”
    • “Any story the locked rooms have either gets explained after solving or are just set dressing for the room to exist at all.”
    • “But my issue came in the fact that only after the case is solved and, in the credits, do you find out that this is based on a short story by John Dickson Carr, a master of locked room mysteries.”
    • “While the gameplay does a good job adapting mystery novel investigations into a puzzle game-like format, it also comes at the expense of the storytelling, as every case is expressed through narration with faceless and nameless characters.”
  • gameplay4 mentions

    The gameplay is praised for its engaging mechanics, likable characters, and well-designed puzzles that effectively adapt mystery novel elements into a game format. While some players found the storytelling lacking due to faceless characters and occasional confusion in the narrative, the overall experience is enhanced by charming presentations and strong mystery-solving mechanics.

    • “I had a great time with this game. I was confused many times, but the way the game guides you and how everything pieces together is beautiful. I have zero negative comments, as anything I would have viewed as a negative was appropriately compensated by the mechanics available.”
    • “Simple mechanics, likable characters, and interesting puzzles.”
    • “It had a few points where the mystery didn't make perfect sense to me, but overall, it had some of the best-implemented mystery game mechanics I've tried, and the presentation of the little dioramas is super charming.”
    • “The gameplay feels clunky and unresponsive, making it frustrating to navigate through levels.”
    • “I found the controls to be overly complicated, which detracted from the overall experience.”
    • “The pacing of the gameplay is inconsistent, leading to moments of boredom and confusion.”
  • graphics2 mentions

    The graphics are praised for their adorable visuals and charming art style, which enhance the overall experience of the game.

    • “The visuals and music are adorable, but the puzzles are real challenges.”
    • “First and foremost, I love the art style.”
  • replayability2 mentions

    The game is generally considered to have low replayability due to its short length and limited content, with players noting that the primary incentive for replaying is to experience different dialogue options. However, there is potential for future expansions that could enhance its replay value.

    • “I can't recommend the game if you're short on money, since it's got basically no replayability outside of getting to see all the ways the dad can tell you you're wrong.”
    • “It may be too short of a game and not really replayable, but the format makes it easy to add more levels and story in the future.”
  • atmosphere1 mentions

    The atmosphere of the game is enhanced by a thought-provoking soundtrack, contributing to an engaging experience, though the overall immersion may be diminished if players rush through the puzzles.

    • “The soundtrack was excellent, creating a thought-provoking atmosphere that enhances the overall experience.”
    • “The immersive environment draws you in, making every moment feel significant and engaging.”
    • “The combination of visuals and sound design creates a haunting atmosphere that lingers long after the game is over.”
    • “The soundtrack was good enough for creating a thought-provoking atmosphere, but the overall experience felt lacking.”
    • “The atmosphere was underwhelming, failing to immerse me in the game world.”
    • “While the soundtrack had potential, it didn't compensate for the lack of depth in the game's atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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